# RedStorm

Member

621

1. ## Couple of bad things

All these whiners sound like they're 12-year-old kids that've seen a few movies and think they know everything about armies and such. Weird they only ever care about the "cool stuff" like guns and all eh? Sort of like the wannabe "historians" that think they know all about WW2, can name every single tank and gun used, but haven't a clue what the 'Battle of the Bulge' is. Hey, go and do some military service and then come back and see if your opinion hasn't changed. This simulation line was never about how cool the weapons look or how fancy the explosions are or even how spiffy the weapons work. Games like America's Army are for the more action oriented people who like shooting stuff, a lot. This is for tactically-minded people who want to manage assetts in a combat environment to see how he or she can bring a certain mission to a specific close. So sorry, your M16A4 won't look like the God-end-all of weaponry and your tank won't billow plumes of smoke as you race it around firing your main cannon at insurgents. Go play whatever other game out there for that. This game gives you rather crude representations of hardware out there used, but accurate enough to play out certain engagements on a tactical scale.
2. ## Sakakah Al Jawf OPEN BETA

that "6" is the height, 6 = 6m, it also accepts decimals. So you can place an object at 2.03m if you want. Have fun finding the right height of each room in that pimp building. Let's C ya To make it even simpler, and avoid creating unnecessary global vars: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this setpos [getpos this select 0,getpos this select 1,(getpos this select 2) + 6] Change 6 to whatever height you want. Or even more simple: this setpos [getpos this select 0,getpos this select 1,+.6] '.6' is any height you want, 0.6 off the ground in this example.
3. ## someone NEEDS to make this

That map really looks like its been specifically made for pilots to practice air insertions and ground attacks in an Iraq-themed theatre (probably Baghdad?) However, like in Flight Simulator X, it'll probably look pretty crappy from a soldier's point of view on the ground. Awesome from up high, horrible down low.
4. ## External Hellfire Racks

Don't you mean, The other Hellfire missile types require a laser desginator lock to remain active until the target (or the missile, really) is destroyed Holy poop. This forum software sucks and blows massively. Yeah, basically. Just trying to say it in OFP/ArmA terms.
5. ## External Hellfire Racks

The "Longbow" Hellfire is fire-and-forget (as it is supplemented by the Longbow FCR radar, which downloads information onto the Apaches, even if the others are not carrying an FCR). The other Hellfire missile types require a radar lock to remain active until the target (or the missile, really) is destroyed.
6. ## su-34

There have been reports of aircraft flying in formation with bombers and when the jet would fire an AG HARM missile, it would lock onto the air-to-air radar of the bomber turret and hence home in on that. The odds are extremely small, however, but one must always take care with any type of missile. Make sure you have a proper lock-on and double check your target. IR missiles aren't as susceptible to this as Radar or TV-guided missiles are.
7. ## Chammys Sound Mod

You can't be serious??? I'm 313 man! Where you at? EDIT: Oh and Chammy, awesome mod man. Been with you now for six or seven months and this is the best thing ever. Can't really help with "real" gunfire sounds, though, mostly same reason as Ateryu. Damn you hearing protection!
8. ## Exploding head when hit with a m24/m107

Furthermore I still highly doubt a .50 will make someone's head explode like the gore kiddies want it to. Sure, in Hollywood, maybe, but in real life I think it'd just leave an entry hole and a big exit wound. It actually requires far more "punch" or force to rip someone's body apart. Our bodies are extremely strong and can withstand an amazing amount of punishment. EDIT: About the .50 not being allowed to be used on humans, this is true. And I'm not joking when saying this, but it is an anti-material rifle and is thus qualified to be used on helmets, water bottles, uniforms, belt buckles etc. etc. It's not the sniper's fault if there's still a human in it. In short, when shooting someone with a .50 just say you weren't aiming for him, you were trying to take his helmet out of action or to keep his water bottle from being used.
9. ## Chammys Sound Mod

In his defense, there was an older thread before this one in the Mods Discussion forum.

Bump!
12. ## AH-64D (Longbow) Apache

Still waiting in anticipation! Any news?

15. ## ArmA 2

Did no-one notice that in the helicopter screens the terrain actually looks like its drawn differently than when you're infantry to allow for a massive draw distance like in flight sims...? From what I've seen, this game is looking amazing. I have the odd feeling that whatever BIS would've shown, most people here still would've moaned.
16. ## ArmA 2

Did no-one notice that in the helicopter screens the terrain actually looks like its drawn differently than when you're infantry to allow for a massive draw distance like in flight sims...? From what I've seen, this game is looking amazing. I have the odd feeling that whatever BIS would've shown, most people here still would've moaned.

18. ## Chammys Sound Mod

Please use proper grammar as your post is just nearly impossible to figure out without getting a headache. Anyway, most movies refrain from using heavy metal so your point is moot. Movies usually go for tunes that fall in good ears with anyone listening, so called "general" themes that you'll neither hate nor like. They're just there to set a mood. If movies would specifically be using heavy metal, it'd be a movie aimed at that age-group and "type" of people. Don't add heavy metal to your mod just so you can show how much of a rebel you are. If you must, just add your musical preference to the credits or something. And Uranium, shut up.
19. ## Chammys Sound Mod

Although your post was just downright rude, I do strongly agree with those two points. I understand a lot of our younger community members are heavily into that whole 'metal' thing, but please think of us guys who like other music, too. I personally love the older rap styles, the '90s stuff, when it still meant something; rappers like Eazy E, 2Pac and Biggie. Now imagine how you'd feel if I made a nice mod which made it compulsory for you to listen to that.
20. ## Chammys Sound Mod

Urr, no. Bullets flying by your head don't make a 'fff' sound... they go 'SNAP'!

Looking AWESOME! Could you please add a Chevvy Impala SS convertible from '64 for us Westside Cali gangsta-Gs? Looking good!
22. ## Dumb name change idea but a good one!

Because the world isn't: "Outside America, there be dragons", like most would believe, but there are actually hundreds of other countries out there and billions more people, who might also be interested in playing computer games.
23. ## Did anyone notice

Now, now, let's all act like the mature people we are and accept that not everyone knows every single detail about every weapons ever produced. The fact that the CObra in OFP was the older 'Nam version with dual rotor blades doesn't help, either. It's not a death sin to overlook details. And to answer the question: yes, the AH-1Z we have in ArmA does indeed have four rotor blades as the latest Marine attack helicopter. Among the reasons posted above, another is that this makes its parts even more interchangeable with the new Marine UH-1Y (they use about 85% common parts!.
24. ## Chammys Sound Mod

Welcome to realism.
25. ## Chammys Sound Mod

Chammy you rock! This is amazing!!!
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