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RedStorm

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Everything posted by RedStorm

  1. RedStorm

    The A-10

    The pilot model we have now should be changed in its entirety. The helmet is that of a "general" helicopter unit, not a fighter pilot. Adding a mask onto this model would look silly.
  2. RedStorm

    The A-10

    *Psst*, the middle hardpoint isn't used in that picture. Just the two hardpoints on the left and right of it.
  3. RedStorm

    The A-10

    I'm not sure, but I don't think most types of bombs can even be mounted there. As far as I'm aware, that hardpoint is mainly used for mounting drop tanks. Also, you were right about the AGM-65 two-mount, =JoKeR= I don't think it exists. I asked around here in the Dutch Air Force and none of us seem to have ever witnessed it. I still stand by the triple mount and the Hydra 70mms, though. And also: yes, that is the ArmA A-10C. The weapon mounts leave much to be desired, but the rest of the model is top notch. Excellent attention to detail and I usually just fly around in it with no weapons mounted, just for the heck of it. All we need now is a proper fighter pilot model. <span style='color:red'>EDIT:</span> Found a picture of middle hardpoint usage:
  4. RedStorm

    The A-10

    *Sigh* Yes, they field several dual and triple AGM-65 launchers. And I do use Lock-On as a reference, as for the A-10, they've got it pretty much spot on.
  5. RedStorm

    The A-10

    A-10s do take to the skies with both double and triple AGM-65 launchers. And as I stated, if drag really had been a major issue on a plane like the A-10, they wouldnt've used massive rivet plates on its leading edges and main airframe.
  6. RedStorm

    The A-10

    This loadout could be ok only for evaluation purpose with blank/exercise ammunition,you don't know how many drag can cause a triple Maverick launcher,Hydra 70 are not used at all on planes,they use the 4 or 7 shots tubes,and the CAS loadout would be very different BTW is the 3d model nice to see?Or is just crappy as the Harrier?Total inaccurate like the Su-34 or low-rider look-like the Abrams? Why BiS reproduced an accurate replica vehicles only for the enemy army? Yep,I don't have ArmA too crappy for me,rewrite the game guys and make better 3d models With Hydra 70 I obviously meant the LAU-68 Hydra 70mm rocket pods. Also, the loadout mentioned above is the general mulri-purpose loadout A-10s take to the skies with most often. Drag is usually not an issue with planes like the A-10 becuause of, well, look at its design. It wasn't exactly meant to go fast or to be drag-efficient.
  7. RedStorm

    The A-10

    Stop the political arguments. They are so utterly useless and they serve no purpose in this thread whatsoever. The A-10 is brilliant. I was, at first, however, shocked when I shot the Avenger cannon. It looked about as powerful as a Blackhawk minigun. when I got it on a target my nightmares were done away with, though. However, I feel for the next patch a noticeable smoke trail should be included, as well as a better sound (more of a *BVVVT* when you fire) and some bigger and longer lasting smoke puffs on the ground. Also, a typical CAS loadout would be preferred over what we have now, a typical CAS loadout being (from right wing to left wing): 2 Sidewinders (on single two-mount rack) 1 Hydra 70 launcher 3 Mavericks (on single three-mount rack) 4 Retarded/Cluster/Smart bombs (inner-underwing and middle fuselage mounts) 3 Mavericks (on single three-mount rack) 1 Hydra 70 launcher 1 ECM jammer unit
  8. RedStorm

    1.7 beta impressions

    *Sigh* Remove 3d party add-ons before installing this. Seriously. Remove them from seperate folders, remove them, from active folders, just remove them. You cannot expect BIS to take the complaints seriously if a lot of these problems are caused by 3d party ware.
  9. Told you it was easy, Kinakin. General rule-of-thumb is, use the set position, or "setpos" command for height, use general editor placement for long-/latitude. this setpos [getpos this select 0,getpos this select 1,4]; Will place an object four meters above ground-level (note: NOT sea level) adjust the 4 in that code snippet to any other value for any sorted height. I can send you a mission over MSN that has the entire Corazol border populated and guarded with quite a few "setpos" commands used.
  10. RedStorm

    Su34

    I think the landing light only activates (as per real-life) when you lower your landing gear. Try lowering your landing gear and see if that helps any. If not, it's a bug and hopefully it will be fixed ASAP.
  11. RedStorm

    Sep Pos Height

    How does one change the subclass?
  12. RedStorm

    Sep Pos Height

    This is really terrible. I love putting nice details in my map and this sort of ruins it. :/ No way to put ammo crates in the second story rooms of houses, no way to place radios on top of crates or sandbags... this needs to be ammended somehow.
  13. RedStorm

    BRING BACK THE KOZEL

    Kozel? Kozlice?
  14. RedStorm

    patch 1.06  when?

    It's not the game, either. Makes you wonder...
  15. RedStorm

    Wacht am Rhein

    The. Pegasus. Looks. Hella. Cool.
  16. RedStorm

    Stay Put You Morons!

    Or just put "dostop this;" in each of the group members' Init lines.
  17. RedStorm

    Lost-World Returns

    I don't think you *quite* realise how big these sharks were. Take a London double-decker bus in your mind. Got that? OK, now stack two on top of eachother, two abreast and about eight in length. There we go. Have fun with your little pin.
  18. RedStorm

    NVG and FLIR

    I just put the script that's further back this thread and put that in my mission folder and then put the code I placed in my last post in the Cobra's Init field. That will work.
  19. RedStorm

    NVG and FLIR

    I just checked it out in the editor, In ArmA you need to add an ID to the script that calls the action. The FLIR works perfectly when you add it to the AH-1Z like this: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">this addaction ["FLIR Vision","nightvision.sqs","1"]; The "1" being its ID (or how far down the actions list you want it. 0 is all the way at the top, highest priority).
  20. RedStorm

    NVG and FLIR

    Hey guys, I'm not a guru at editing, but thanks a lot for this script. A quick search on the Biki turned up some results for adding this to the action menu: So the reason it did not work was because the addAction command was changed for ArmA. Hope this helps!
  21. RedStorm

    Nightvision

    When you install a game, please read through the setup controls and play the tutorial. These simple things are not difficult to find at all if you'd put a few minutes into it.
  22. RedStorm

    Cobra Vs. UH60 -- Controls.

    ArmA helicopters are FAR more realistic than the helicopters in OFP were. They both feel and act in a more realistic manner and they are probably one of the better game-representation of helicopters I have seen.
  23. RedStorm

    Patch topic again

    Yet you are the one with a Warning Level and he isn't. Go figure.
  24. RedStorm

    Tracers....

    No. On cameras they look like streaks. To the naked eye they look like oval balls of light travelling down the range(good)/streets(bad)
  25. RedStorm

    What DO you like in ArmA?

    Helicopter flight model is very nice as well!
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