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Everything posted by r71
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This game can be just as fast. The only reason why most of it is not, is because of the map size. You can add limits in the editor so that the map area that you play in is smaller. You can add almost any thing you want to the map, and place it any where. You can also add triggers so your spawn points can not be camped by the other team. So yes you can have fast action in this game
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Any way to make it not fire at ground targets. It seems to only fire at my tank when I am at long range. It does not hit me but it waste all its ammo.
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Anyone know a way to get the ai to cloak
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Any code to shut off the voice when you fire a mav. off?
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I hope so there great they look very very good Maybe camo versions too  I would love to see a camo version.   I also found out what made the gun sights so far off for me. I used the jam ammo at first and thats what makes it messed up. I still have jam ver. 2 so maybe thats why, but for now the ammo thats not the jam version works fine.
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Not bad, just dont care for the gear going up and down on its own.
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We need more addons like this, great job!
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I just now dl the Black Ops, and they look great. The only thing is that the LSR_US_Weapons_Pack_200 has some bugs in it for me. The M14's M21's and such have a problem with the aim. If up close the shot goes way high in the scope. The M249 with the scope works fine though. Â I dont have any other LSR addons, and the other weapons work fine.(WIPman's M4A1 Pack and RHS Weapons Pack)
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Thoes pistol rounds can be fun to fire out of a rifle. I had a 9mm like yours, that thing was dead on. My new baby I got a while back. 5.56 the ammo does not cost to much (1000 rounds about $175) and not alot of kick. Bushmaster M4A3
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Need BWMOD to use this? thts the error I got.
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What the heck are you talking about? New addon I guess, but do you have a link to it?
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Yes, waaaaaaaaay to much smoke
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I have 736mb in one of my folders with no problems. I dont use -nomap. I have 1024 of ram pc 800 I think, and its a 2.4 P4 with a GF4ti4600.
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Wow this is a nice looking map. Going to load up some guys on it to see if it lags me.
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Does not seem to be able to view it. I can see other pbos and their configs but not INQs
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Yep same here... I do not have his old version   And that idea about the DKM style HUD would be great. And how do you open a bin file?
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humm the dl i got is a white A10, and whats up with that 50 round burst I cant stand when they put burst mode in addons. Its a very nice job though
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The gun hits high. Take a few shots at the ground and you will see.
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This is what is looks like all the way down Are you not going to fix the sound of the gun?
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Ugh why use a installer? I only get that white image some of the time. I am not to crazy about the ambulance lights at night, it looks like some kind of crazy ufo Other then that they are nice
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Phuoc tuy province, long son & minh dam beta's
r71 replied to -HC-Para's topic in ADDONS & MODS: COMPLETE
Its to bad map makers make it so you have to dl so many other maps just to use one Its just not worth it for me -
Why do you have that gun? Some of you ppl here really scare me. LOL... Dont worry its not fully auto. I dont know why people get spooked when they see guns like this. Its a rifle just like any other, its just that mine has a pistol grip and 30 round mag. Â Ok just did a test... The sound is off but the kick is ok. Why the major change in sound with the CAR-15? Need some more echo, and it should have more of a crack sound to your guns. If you do keep your sound you should really add echo at least and get rid of the padded room sound:p and yes I am from the US
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looks nice going to have to check I like to use the M4203SD from the USMC pack, but the M4 in your pack is more like mine. Going to dl it now to see if it sounds and fires like the real thing. My M4
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The old version works great now that I put the officer with the Nimitz name. The only thing I need is the gear up(only on a few planes) and the guns at the right height. What was done with the new versions that made the script to land not work? Oh yeah and I need to fix the range of the guns on the old one too. Ok got the guns in the right place and the scripts to land work for me now. I am not to sure if the range of the guns are right. Going to do some mp test now.
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did you try the demo mission? the demo mission has all that shit layed out for you in the USN pack look the latest verison that hawk ofered for public beta a few days ago.. the very last one he put out i downloaded. i depboed. i made the AA guns attack long range targets. i fixxed the build.sqs so it works in multiplayer. i didnt add anything i didnt delete anything NOR DID I WORK ON THIS CARRIER. if u want the brake.sqs and all that other stuff. then talk to hawk cuz thats his deal not mine. all i did was edit 2 scripts. the AA script and the build script. i didnt fuck with anything else. im usign toadlifes mission placed landing wires. if you play the demo missoin i out in the USN pack u will see that everything is there. you put in the editor. the USSNIMITZ and nothing else. then put in an officer and name him "nimitz" and the guns are active. trust me it works. use toadlifes landing script to land with. THE LANDING SCRIPT THAT COMES WITH THE CARRIER NEVER EVER EVER WORKD. EVER only the catapult script works. the landing script doesnt work it never has and unless hawk figures out why. it never will. The first time I dl it the land script worked great, in both sp and mp. I did not know about the add man part to get the guns to work, wish the forum mods would make up there minds! Â open...close...open...close I did not want the plane or the mission so I dl the other one you put up. Oh btw does anyone have a version put up on the web with the missile range, and the other stuff fixed?