QBA69
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Thank you Sanctuary for your reply and at the same time I'm sorry I wasn't clear enough. The problem is I'm trying to replace BIS faces because I've already replaced BIS units with CameronMcDonald's FacePlant US Infantry. These units use by default Llauma head model and require Facestex2 addon. But that Facestex2 can be replaced by HYK's BIS faces addon. That's why I wrote that when changing Init eventhandler within FacePlant config works and units still look ok. The problem is when trying to replace cfgFaces class of main config.cpp - no matter whether replaced or not xicht_XXX.paa textures to corresponding \HYK_BISfaces\faceXX.paa faces look like some kind of mutes:/ So basically changing this: //texture="xicht_2f.paa"; texture="\HYK_BISfaces\face00.paa"; doesn't work at all:confused: And I don't know why?
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I'm trying to replace BIS faces with the ones from Hyakushiki's US Soldier Pack but it's not working and I don't know why? I mean when modifying within addon's original config like this: class EventHandlers { Init="[_this select 0] exec {\HYK_BISfaces\faceinit.sqs}"; }; it's working just fine. But when replacing the cfgFaces class in the main config.cpp like that: class CfgFaces { class Default { name="$STR_CFG_FACES_DEFAULT"; //texture="xicht_2f.paa"; texture="\HYK_BISfaces\face00.paa"; east=0; west=0; }; class Face1 { name="Peter P."; //texture="xicht_a.paa"; texture="\HYK_BISfaces\face01.paa"; east=0; west=0; }; it's not working at all and faces look like this: Could you please explain it to me and tell how it should be done properly?
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Afaik, there's only T-72B - made by ORCS. ORCS T-72B V1.2
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Here you go: voiceRH.pbo Just copy it to your "OFP/Addons" or "OFP/Res/Addons" folder and you're good to go:) ps. You'll also need to edit your profile in game and change "speech" to some Russian when playing on East side.
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I know about that link but unfortunately cannot make that patch work:/ And still handgun fix is not included so maybe someone has those two files? BMI_Blackops_v1-1.01_FINAL.rar BMI_Blackops_Handgun_Fix.rar
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Should be this one: RKSL-Netpack-USV1.0R.rar And I'm in search for Holy Grail International BlackOps v1.01 Full/Final and BlackOps Handgun Patch by Bambi. These two files to be exact: BMI_Blackops_v1-1.01_FINAL.rar BMI_Blackops_Handgun_Fix.rar
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anyone???
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Libmod in one pack just poped up on flashpoint.ru forum: http://flashpoint.ru/forum/showthread.php?t=14670&page=352 Although, it seems to be buggy a bit: I think it's a good opportunity to grab it for those who are into WW2 stuff.
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Many many thanks Zulu. Files are working just fine:)
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I'm looking for two additional soundpacks for JAM3: Rainbow Soundpack and CineMania Soundpack. If someone could upload them as I cannot find them anywhere:(
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It's been over 5 years since last post:/ C'mon guys - no new interesting islands over that time? Keep'em coming - don't be shy;) ps. I'd vote for making this thread sticky.
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Here's one: http://forums.bistudio.com/showthread.php?t=41597 Link still working but don't know how it looks in game. I guess CSLA one might be better.
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But unfortunately there's no grass in OFP:( It must be something else I guess. EDIT: I know there's UWAR grass addon (and looks pretty cool) but I wasn't using it it that case.
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I installed this addon and found that sometimes AI units can spot things (e.g. trucks, other units) that are impossible to notice for a player. And also AI units in prone position keep shooting at other units even though the bullets get stuck in the ground just 1m in front of them. Is this problem related to that addon only or it's something "bigger"?
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here Btw, next time post in here: OFP Addon request thread