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viper.cless

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Posts posted by viper.cless


  1. Ragnar_Darude, the install script needs to build and run the tolower tool. But the compiler/linker did't find the required header files.

    You have to install the missing files and try again.

    <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">sudo apt-get install build-essential


  2. I connected to the server and logged in as admin.

    Selected the mission 'Armored Fist', choosed a playerslot and started the map. As soon as the mission briefing is displayed the server fps droped to 2 fps.

    The "Creating debriefing" entry was logged, because i ended the mission by disconnecting from server.

    There is no connection problem nor some strange behaviour on the client.


  3. Is it a 64-bit or 32-bit Debian?

    Have you run the tolower command?

    What mod folders, if any, are loaded on the server?

    What mod folders, if any, do you use when connecting to the server?

    What mission exhibits this performance drop problem?

    Don' know what SoldierIsNotHistory did, but for my server i can answer the questions as follows:

    (1) 32 bit Debian Etch

    (2) yes, compiled and run using the install script included with the patch

    (2) no mod file besides the 1.12 beta mod

    (3) @AACFSound and @ArmAEffects, but tried it without any mods too (didn't install queens gambit either on client nor server)

    (4) seems to affect all missions (e.g. 'Armored Fist' 'Cleansweep' 'Evolution' )

    log file


  4. Thank you for this patch.

    I just applied it on my root server.

    I copied the ArmA files from my windows xp installation, including the 1.12 win beta files (addons and dta). Then applied the 1.12 Linux beta patch.

    The server seems to start without any troubles.

    However, as soon as i connect and start a map the server fps drops to about 2 fps. help.gif

    I can explore the map without any desync, but the ai doesn't react on my presence.

    Loading large maps is impossible at all.

    I didn't have any problems with 1.08 linux beta, except the script triggering issue on map start.

    CPU: AMD Athlon X2 Dual Core Processor BE-2350

    Mem: 3GB

    Debian Etch

    server log


  5. I've reached the point where the dedi window logs "Dedicated host created". Wine needs a patch for the unimplemented ReadFileScatter, which I've applied.

    Howerver, it crashes at 0x419662 for a null pointer.

    I've reached the point too, using debian etch and wine 0.9.58.

    Unfortunately the server crashed for the same error. wink_o.gif


  6. Hi,

    same situation here:

    2 servers (latest debian etch)

    1 Linux Arma Server on each

    On the first server the mission scripts are triggerd on second server they dont start. banghead.gif

    i cant figure out what the differences between the two machines are except the hardware. kernel version and linked libraries versions are identical on both machines. sad_o.gif

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