Can anyone describe how the ACE wounding system works. Does the module need to be synced to each and every AI group (SP)? and can it coexist with BI's First Aid, First Aid Simulation and Battlefield clearance modules without creating AI immune to small arms fire, and if so, do I sync the BI modules like in the vanilla?
Also, please describe how to deploy sandbags, I think I remember in the ACE1 that the engineer or automatic gunner had an action item to create the barricade, nothing shows up in the action menu on any class for deploying sandbags...must be something stupid I'm missing.
Running the following: "arma2.exe" -noSplash -noFilePatching -mod=@CBA;@ACE;@ACEX;@acex_SM;@acex_pla;@zcommon_ace