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Paladin7

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About Paladin7

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  1. Paladin7

    Alien addon

    I'm having a problem with this mod... I'm wanting to include this in some multiplayer action on our dedicated server, but I'm having ammunition problems... I find that whenever I'm commanding AI alien lifeforms just on my clientside, not even in multiplayer, they're always saynig they're out of ammo, even though they have ammo and engage the enemy. When I upload it to the dedicated server, all alien lifeforms truly have no ammunition. I read earlier in this thread that you have to include the "alien_weapons" in the addon portion of the mission.sqm sometimes, but this wasn't the case for me, as "alien_weapons" was already in there. What's the problem here?
  2. Now that I think about it, if there's no other way, I suppose you could play the going prone animation, and then check if he tries to go to kneeling or standing, and if so, pay the prone animation again. I'm not very good with animations though. Is there another way? An easier way? If so, what? And if not, think someone could give me a hand with the animation idea?
  3. Well, I'm glad it's not something that's wrong on my machine then. How can you force players to go prone then? Tried setunitpos "down", but I guess it only works for AI.
  4. Something very strange is happening on my rig. Did the Setdamage command stop disabling your legs at some point? I'm making a script, and a big part of it is setting the damage to a level where you can only crawl, but for some reason even if I setdamage to 0.9, I can still walk... Did the command change in 1.09? Or is there something strange going on on my machine?
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