Pappy Boyington
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Everything posted by Pappy Boyington
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lol turn on ur engin.. and then choose the "boosteren activentan" or whatever the german work for boosters on is and the thing goes up
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Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
its even funnier when your in a dogfight and u make the enemy do that funnier if u get them to slam into the ground (especialy with the GMR explosion mod) ball of flames, smoke, shrapnal.. and my climbing to altitude lmao -
Realistic explosion mod v1.1
Pappy Boyington replied to goldmember's topic in ADDONS & MODS: COMPLETE
at what point do we submit this man and his hard work for some kind of medal? honestly folks this man is an OFP god -
Hh-60 seahawk + hh-60j pavehawk
Pappy Boyington replied to ExtracTioN's topic in ADDONS & MODS: COMPLETE
found a nice pic of the cockpit just a really cool pic heres the gun.. Source -
Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
i applogise if i seemed "attacking" i wasnt meaning to be. was jsut pointing out that slow or not. its the man not the machine but as im not seemng like im being rude and avoiding your question.. i dont know.. i hust shootem down (or flyem) and make sure they work.. and they work -
cuz i push my computer to the limit
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Realistic explosion mod v1.1
Pappy Boyington replied to goldmember's topic in ADDONS & MODS: COMPLETE
dontforget m8 if ya get a chance hook the handful of us up with the flamer+blood+DR+INQto 1.47. thanks again m8. real great work -
Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
Are you planning to make "real" BF109? I prefer a faster dogfight version than a "GUNSHIP". It is possible to fight against other planes with the current version, but it is to hard to get on speed again after climbing, hard turns..etc. Please not so huge differences in speed for the next version(if there is any planned). MfG Lee i dunno about u but i royaly whooped some ass when flying the 109.. hell it was the first beta i got form tf.. i fought agasint the spitfires, the mustangs, and even our corsair.. and every plane i went agasint.. i shot down.when i went agasitn it in teh spit.. that bloody basterd got behind me every time... luckily i got enough manuver and skills that he didnt stay there long   but anyway yea.. i dont see why your having a problem with this... if i and 12 other ppl i know can dogfight with no problem... then i dont see why u cant and id liek to add that i shot down footmunch's Mig17 with the 109 as well -
sorry i had to post mine.. the previous ones where a low quality and the beautiy of this had to be shown in tru color
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Realistic explosion mod v1.1
Pappy Boyington replied to goldmember's topic in ADDONS & MODS: COMPLETE
or mabe cuz theres like 50 T80s that fire at once? -
Realistic explosion mod v1.1
Pappy Boyington replied to goldmember's topic in ADDONS & MODS: COMPLETE
Did the server run the ExploMod as well? If some clients are going to use Goldmembers cool ExploMod the server has to use the same version as well else symptom (i.e CTD in some missions) as you mentioned. /Christer (a.k.a KeyCat) No, it didn't (and will not). If you CTD in mp whenever a server does not use this mod too (and afaik there is no way to tell if a server uses this mod from a players side) i would consider something wrong with this mod. I mean, i use satchels soundmod, kegetys hisky mod and fatwombats hitexture island mods and do not crash although the server does not use them... and at least satchels sound mod uses a modified config.bin, so it qualifies as a "real mod"... thats odd. when i play in MP with the INQ, DR, Blood, GMR mod all wraped up into one nice lil flamer config all the beautiful explosions and guns and blood and sounds are astounding on my PC and still sucks for everyone else who isnt cool enough to use it  PS: my specs: and i dont get lag  recap: *MP works 100% fine for me using several mods at once *no lag with a "Decent" computer * cant figure out why yall have these problems. then again.. im special  -
ive seen insider pics of that star wars one... and they have implimented it FAR better then this fella has Â
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warp one mr zulu  to boldy go where no OFP player has gone before (insert star trek theme here)
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Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
TDM@16 Battle Of Britain if he hosts this mission up to 16 of you can kill each other -
Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
do you have the F4U Corsair addon? Cor25 = CORsair 250lb bomb -
Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
To Hell With Addons At Ease. my mirror now hosts the addons in .rar format.. ITS ONLY THE PBOS. u still need to go to the wonderful and talented trenchfeet's site and read the readme for the airplanes... ->->->->->->->READ ME<-<-<-<-<-<-<- -
Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
@Lee install the one u downloaded today. this is a newer one with better script and cooler effects. @people with pilot problem: go to trenchfeets website and check the readme. he ofers download links to our WWIIEC-Pacific Division's F4U Corsiar which he uses the brit and USMC pilot for his planes, and the link to the kobliri thingy... its the WWII helo thingy @commments about installer: dont blame trenchfeet (he hates the installers too), if he doesnt use the installer ofpec, and several otehr big name sites refuse to host his addons. due to the "new standard" you HAVE to use MSI to be compatable with the Addons At Ease thing. i persoanly feel that the AAE thing is a peice of shit. but thats mine and a few other compatriots of mine opinion on this matter. unfortunitly theres more people that feel that the AAE system is an awesome superriffic thing and for that reason we (mod makers) have no choice but to comply with this. cuz if we dont... well then we cant get hosts, and mirrors to host the files. so if you dont like the installer please submit a complaint to your fellow man about wanting to use AAE. thank you and enjoy your flights  -
Allies in arms ww2 fighters released
Pappy Boyington replied to Trenchfeet's topic in ADDONS & MODS: COMPLETE
Mirrors: North American P-51 Mustang Supermarine Spitfire MkI Messerschmitt Bf-109 Gothaer Go229 -
Realistic explosion mod v1.1
Pappy Boyington replied to goldmember's topic in ADDONS & MODS: COMPLETE
i havnt tested this.. but i do know that the T80/T72 now attacks helos with the main gun wither your movie at 200 knots across the sky or hovering about to land at 10m above the ground.. those suckers are good at hitin ya with the main gun. i dont think its something that needs fixed.. i think its pretty cool. jsut thought id mention it to ya thou -
Coc unified artillery 1.0 released
Pappy Boyington replied to dinger's topic in ADDONS & MODS: COMPLETE
btw i fixed my problem. apperently cussing at the game DOES work and now i dont get that error -
Coc unified artillery 1.0 released
Pappy Boyington replied to dinger's topic in ADDONS & MODS: COMPLETE
i didnt have this problem when i ran 1.5 gigs of addons (now i run 100megs max). only when i try adding the CoC radio to another unit -
Coc unified artillery 1.0 released
Pappy Boyington replied to dinger's topic in ADDONS & MODS: COMPLETE
ok i tried this. and everyhting goes fine and dandy. no lag, no issues, nothing.. but after the oblisk boots up, and im about 2 secnds away from getting the radio option  my game shuts down and shows me this im running 1.94 -
i know this story is old. but if anyone who does have this addon kindly get a mirror up for it. would be greatly apprecated
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Coc unified artillery 1.0 released
Pappy Boyington replied to dinger's topic in ADDONS & MODS: COMPLETE
might i suggest rather then "up/down" and "left/right" you change it to "East/West" and "North/South" to adjust fire? -
hes a freind of mine. ill ask him about it Have you heard anything from Klink yet? ME: a few of the OFP community members are curious if u have gone forth with your embasy pack or have decided to abandom that project Col Klink: I'm still working on it but have some stuff for the falklands to finish first