Planck
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Posts posted by Planck
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All has been said, use existing topic please ... Closing.
Planck
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I moved this here as it has nothing to do with troubleshooting ArmA.
Planck
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A fairly basic model.cfg should do for a simple rifle.
class CfgSkeletons { class Default; class Weapon: Default { skeletonInherit = "Default"; skeletonBones[]= { "magazine","", "ammo_belt","", "ammo_belt_bottom","" }; }; }; class CfgModels { class Default { sectionsInherit=""; sections[] = {}; skeletonName = ""; }; class Weapon: Default { sections[]= { "zasleh" }; skeletonName="Weapon"; }; class R36: Weapon {}; };
Pop it in the same folder with the config.cpp and the model + textures before binarizing.
Planck
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Is this for ArmA or ArmA2?
Planck
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Your first post and you broke at least one forum rule already:
§12) Do not type in all capital letters, all bold, or in a non-black font
Typing in all caps equates (according to standard net etiquette) to yelling. It is also difficult and obnoxious to read such posts. This also applies to posting all in bold or all in a certain font colour just to try to make your words stand out, if your point is interesting enough or well written enough it will stand out. You're welcome of course to use different colours for parts of your post if it helps clarify certain areas, but typing complete messages in any colour other than black should be avoided.
Planck
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When you installed your BI Tools Drive, (P: ), mlod road models were also installed at the same time in 2 folders ... Roads and Roads2.
Visitor needs mlod road models in order for roads to work, it cannot use binarized roads from a depboed game roads2.pbo.
If you depboed the roads2.pbo from the game, you probably overwrote the mlod roads with the odol roads.
You will need to reinstate the mlod roads, possibly by re-installing the Tools Drive ... unless you backed up the mlod roads that is.
Planck
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In case you don't yet have the full set of sample models for ArmA, try this topic ... second post.
http://forums.bistudio.com/showthread.php?t=61769
Planck
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Camo netting is in misc3.pbo, mash tents etc in buildings.pbo in tents folder.
Planck
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Yea, it's a button labelled 'Textures'.
Try pressing it.
Planck
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Moving ...
Planck
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Double posting, several hours apart? :rolleyes:
Closing
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Falklands data should now be available from the ASTER site, I ordered it yesterday afternoon and got it in the evening, so if should be available for anyone now.
Planck
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There is also an apache with sidewinders, you have:
"AH64D"
and
"AH64D_Sidewinders"
Planck
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Check the list of installed applications in your Control Panel via Add/Remove Programs.
Check that the Tools drive is actually listed as installed.
Planck
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Is your P: drive listed in 'My Computer' after you start up your machine?
If not then your batch file is not running at startup or you didn't install the BI Tools drive.
Planck
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Aye, I got it backwards didn't I, the Tools Suite application converts from .wav to .wss only. :o
Planck
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Alternately, you can use the 'Sound Tools' from the BI Editing Tools Suite.
Planck
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Simple, the author of the mission used an addon from this PBO, so, the mission knows from its list of used addons that it needs this addon and where to get it from.
It will complain if it can't find it.
btw ... wrong forum. :p
Planck
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Back on topic please, unless the topic is all talked out, in which case it might be time to join other, more productive topics. :p
Planck
What is the OPPOSITE of Alive "unitname"?
in ARMA 2 & OA : MISSIONS - Editing & Scripting
Posted
?, !, &&, || etc are for use in scripts, for trigger and other fields you neet to use ... if, not, and, or ...
?, !, &&, || will not work in dialog fields.
Planck