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phenixfulcrum

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About phenixfulcrum

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  1. ok thx for your answer. Yes i saw that the full version is not supported anymore. If i have time, i will try to extract hd textures from the full version install files, and see if i can put them in the IFA3 Lite folder by overwritten existing files.
  2. Hello, I have installed the IFA3 lite with steam workshop. There are missions which required to have the D-Day DLC also. One example : Colleville Assault IFA3 How can install the files of this DLC in IFA3 Lite ? I have the original game Iron Front Liberation + D-Day DLC ; and i have kept the old installation files of the IFA3 Full version. Thx for your help by advance !
  3. Hello, Is there anyone who can try the AC130 camera view and the UAV connection, and tell me if he has the sames problems ? Have you ideas about what i make wrong ? Thanks a lot, Alain.
  4. Hello, i have a problem with the AC130 camera's view and the UAV connection: When I access to the AC130 camera on the MCC commander console, the camera's view shows my first person view (the player) on the black and white screen, instead of the plane's point of view. When i spawn an UAV and try to access to his camera view with the MCC commander console, i always have the message which tells that there's no connection. If I use the native UAV console of the game, it works. I made a fresh install of ArmA 3 Apex and all DLC, launch the game with only the last updates of CBA and MCC Mod, but I always have these 2 problems in the single player editor and in the multiplayer lobby. Have you got these problems ? Thank you for your help and sorry for by bad English ! Alain.
  5. phenixfulcrum

    difference between these 3 movements orders

    Thank you all guys for your answers : it's now very clear. I will try these commands this evening... it's now 09h30 AM from Paris and i am at work. Walker said : It seems that Stay back and Advance commands are a light version of your chain of command engine. Phenix.
  6. Hi, first at all, excuse me for my bad english because i'm french. In the french manual, the description of the command system is too light. So, i don't know what is the difference between these 3 movements orders : 1) stay back 2) halt 3) wait for is there anybody who knows the differences ? Thak you, Phenix.
  7. phenixfulcrum

    CoIn2 by DMA

    Hi, i'm french, so sorry for my bad english ! Â if i make a night patrol and i forget to give night googles to my soldiers, do you think that their shoots are less effective ? Thank u for your help. Phenix Fulcrum.
  8. Hi uiox, i tried the code you gave me and it works fine. On OFPEC Forum, Vektorboson gives another way to do that. If u are interested, can read his answer here : http://www.ofpec.com/yabbse....art=new I download your Action Engine and test it. It is a the better use of dialogs i've never seen before. Are u a member of the chain of command team? Because in my next mission i use the first version of the commande engine. I choose that version because i think it will be more easier for french players to understand for the first time : it will be a platoon level mission. After, i will create another mission at company lever with the CE2 phenix.
  9. hi, sorry for my english because i'm french. With Vektorboson's dialog tutorial (http://home.arcor.de/vektorboson/en/index.html), i learned to use dialogs and i created a dialog which allows player to follow a group with a camera (like debug spectator by Vektoboson or Spectator by Kegetys). There's a button (named 'quit' in my dialog which close the dialog with this command: closedialog 0 But if the player doesn't use this button but use the 'escape' key, the dialog doesn't close and the game is blocked on the camera view. How can i affect the escape key with the script command 'closedialog 0'. Someone know what to do ? Perhaps vektorboson will read this topic and helps me? thx a lot, Phenix.
  10. phenixfulcrum

    I can't command soldiers by clicking on the map

    hi walker, thank u for ur answer: i try one more time with a single click, and it works great!!! (i forgot that it was only a single click). About CE, i know your mod and visit frequenly site. In my next mission, i use ther first version of the CE : That will be a platoon leader mission. I think that the first version will be easier for french players to practise the CE. After this mission, il will make another one at compagny level with the CE2. Thx for ur answer and thx the whole team for the CE. See u soon, Phenix.
  11. Hi, sorry for my english because i'm french. i don't know since which version this option doesnt work anymore. nowadays, i have the v1.75 (resistance). Before, i could : 1) select a soldier (or several) of my squad 2) double-click on the map 3) the identification number of this soldier appears on the map (where i double-clicked) 4) the soldier go to this location. Now it doesnt work anymore. What to do ? thx for ur help, Phenix.
  12. Hi, sorry for my english because i'am french. Field Manual tells that a Rifle Platoon generally made of 3 squads. Each squad is made of : -1 squad leader -2 team leader -2 grenadier -2 rifleman -2 Automatic Rifleman Sometimes, there is one more squad, a weapon squad, made of 2 machine gunners and their assistants, and anti-armor soldiers. My question is: - What is the weapon for the rifleman ? M16 ? - What is the weapon for the automatic rifleman ? SAW 249 ? - What is the weapon for the machine gunner ? M60 ? Thanks for your help. Phenix Fulcrum.
  13. Hi, sorry for my english because i'am french. Field Manual tells that a Rifle Platoon generally made of 3 squads. Each squad is made of : -1 squad leader -2 team leader -2 grenadier -2 rifleman -2 Automatic Rifleman Sometimes, there is one more squad, a weapon squad, made of 2 machine gunners and their assistants, and anti-armor soldiers. My question is: - What is the weapon for the rifleman ? M16 ? - What is the weapon for the automatic rifleman ? SAW 249 ? - What is the weapon for the machine gunner ? M60 ? Thanks for your help. Phenix Fulcrum.
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