

nzdfcrash
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Everything posted by nzdfcrash
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Some new screenshots of our favourite bird. we will have a video up in the next day or so showcasing the custom sounds genrously done by ANZACSAS Steve
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excellent job on the a4
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the iranians still have 15 hercs around apparently
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its quite possible after the main release you will see islands start to show up in future patches if we can get enough time
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Heres a few screenshots dug up from a few weeks back. First shot from Belly Other shots from BloodRaideN of one of the mots missions in action weapons used are the aaw weapon pack and we have permission to use ardvark's sasr units to avoid any and all drama queens having a go at us. Special thanks to Belly and BloodRaideN
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mods shaping up good em and co
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whats bad is the warrenty just ran out which = $$ = :(
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mod will likely be delayed due to my comp being out of action the last few days thanks to the gfx card crapping out
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wonder how long till us kiwis will start following aus in getting upgraded steyrs
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looking pretty good icebrekr
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if we do the hawkei it wont be in the first public release due to the timeframe we are running on. do you know what the difference is with the toygun version of the steyr (F88SA2 ) and the regular steyrs?
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does the hawkei actually exist anywhere out of CGI?
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The mod is shaping up pretty good, good job Yort
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love the clusters, one could say its well prepared
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Arma 2 Addon request thread
nzdfcrash replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
e-2 hawkeye would be nice or some m60 tanks -
Heres our Fijian Army Regulars. We have placed them on the independant side for future campaigns. They aren't entirely accurate when it comes to their body armour but its pretty damn close.
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anybody want screenshots of the fijian military ive done up which apart of anzac mod?
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thanks to ocb's 2 month long internal testing its pretty bug free now. Where would you get such an absurd impression soldierX lol?
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yea i have a date in mind for release...
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ohhh shiny
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gran trabajo or in english great job guys
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1 for hijack scenarios im guessing and 1 for actual use by player
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thanks to our friends at ffaa here is a relitively early screenshot on the Pinz LOV 6x6 General Service version we are working on. We will also be doing a SOV and Armoured version which us kiwis use
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Hey guys im getting issues with some vehicles im working on when they are around dust kicked up by helicopters, cars and tanks etc. Ive tried different rvmats, saving the paa with different programs and have come up with no good result to fix this issue. Any Ideas?
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Semi Transparent Textures in Dust
nzdfcrash replied to nzdfcrash's topic in ARMA 2 & OA : MODELLING - (O2)
Thanks dude it seemed to have worked on one of the vehicles so far