no use for a name
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Everything posted by no use for a name
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did you try to change each setting individually instead of just using the presets?
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Doesn't the mission maker determine how much ammo is in vehicles? The default loadouts might be low, but hopefully the mission makers will determine what's necessary
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SP-Mission Pack / Mini-Campaign "Insomnia"
no use for a name replied to IndeedPete's topic in ARMA 3 - USER MISSIONS
DL now -
I'm all for it. I'm sick of the same M4's, AK-47's and HMMWV variants that we've played in 100's of different games for many years.
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No, in real life soldiers don't run around with "akimbo" weapons.
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All 8 cores get used on my rig; but only core0 is ~50%; all the others are ~30-40%. I still get ~30FPS on most SP missions w/ average # AI
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Does my player have a tumor or is it just bad graphics
no use for a name replied to Ruinf20's topic in ARMA 3 - QUESTIONS & ANSWERS
Yes, it's true. I've never gotten "blurry" vision while running or fatigued. -
Purchased Arma 3 alpha, arnt i supposed to get beta
no use for a name replied to TheMrDmack's topic in ARMA 3 - QUESTIONS & ANSWERS
Try checking your games cache thru steam; or uninstall/reinstall -
Unless you overclock or buy a cpu then you're pretty much SOL. That's why in an empty map in the editor you can still get 40+ because there's no CPU load. When you start adding AI then your CPU struggles
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Are Devs Going to be Improving their Current Engine for Arma 3?
no use for a name replied to Dreadfullz's topic in ARMA 3 - QUESTIONS & ANSWERS
so you want better detail/more improvements, and better performance? If it were only that easy... Chances are we will see some improvements over time; but most won't be major overhauls like Operation Arrowhead was. I'll just be happy if they can keep up with the dev tracker lol -
Arma 3 too heavy for your computer?
no use for a name replied to IsrTGMahalGroup's topic in ARMA 3 - GENERAL
Another big FPS hit for me is object distance, which has more of a hit than VD. Going past ~3km for objects (my VD is set to 5km) kills my fps drastically. -
I would rather have a clear list/links for mods in the server list, so you can easily ID what mods the servers are running and have the choice to DL them
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We need some method of long-distance concealment!
no use for a name replied to daveallen10's topic in ARMA 3 - BETA DISCUSSION
The more detailed terrain at distance seems the most plausible/easiest IMO, I hope we get this! -
Is the muzzle flash too visible?
no use for a name replied to armachao999's topic in ARMA 3 - BETA DISCUSSION
I did notice that now there's "micro-sparks" outside of the actual "flash" animation simulating individual grains of powder still burning. You barely even notice them at night unless you have NVG's; pretty cool (and realistic) effect IMO. I still think the edges of the actual flame need to be more transparent, especially during the day -
Excellent campaign! I'm only on day 31 or something but so far it's one of the best I've played; excellent scripting, editing, and all around balance for missions (not too tough but still enough to make you break a sweat once in a while). The support menus are easy to use and add a whole new depth to the game 9/10 Looking forward to any future projects!
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Terrain Improvement (dev branch)
no use for a name replied to NordKindchen's topic in ARMA 3 - DEVELOPMENT BRANCH
...and this is how a proper report should be done, thank you sir! Also a great idea/feature, seriously your examples add much more "variety" to the flat ground at distances. upvoted -
Ability to bind 1 tm 0 keys to other actions
no use for a name replied to karbiner's topic in ARMA 3 - QUESTIONS & ANSWERS
I wish you could bind modifier keys to mouse buttons! I already have mouse buttons 4-9 as macros in the Logitech setpoint software, but I still can't use alt/ctrl/shift + mouse buttons 1,2,and 3 -
Is the muzzle flash too visible?
no use for a name replied to armachao999's topic in ARMA 3 - BETA DISCUSSION
Muzzle flash seems way too bright during the day; I also think there's not enough particle effects (besides smoke) for muzzle-blasts like dust and other particles getting stirred up. I would also like to see more smoke and dust buildup after long bursts of firing; at least enough to obscure an MG's view for a few seconds so they can't just spray 200 rounds on target -
what do you think about the game so far?
no use for a name replied to doogerie's topic in ARMA 3 - BETA DISCUSSION
The new movement system is the main reason I think it's better (for me); it's so much more fluid and 'natural'. Also performance seems better than with Arma2. I can't wait for more content in the future! -
Wow, this pissing match again?? Just because a system meets/exceeds the requirements doesn't mean it will run with maxed out settings and get good fps!!
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Any chance for default melee weapons?
no use for a name replied to killzone_kid's topic in ARMA 3 - BETA DISCUSSION
Yawn....although I'd almost encourage melee weapons at this point, so when someone tries to sneak up and knife/bayonet/butt-stock/whatever; the "victim" just puts a three-round burst in their chest/head. Maybe after the 3rd or 4th time of getting shot when they try to melee someone they'll take a hint -
Just curious if anyone knows if Arma3 will continue to have beta patches available throughout it's cycle? Will they work the same as with Arma 2/Steam? Thanks for any info
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ArmA, view distance and the curvature of Earth
no use for a name replied to dragon01's topic in ARMA 3 - GENERAL
Why even make the series go beyond visual range? That's what flight simulators are for lol! Not much fun just sitting back firing missiles and not seeing things go booom; I want to be the guy calling in the arty, not the guy loading the cannon -
Helmet cam footage of extreme firefight in Afghanistan
no use for a name replied to Mr Butlertron's topic in OFFTOPIC
Why would he need to draw fire when they were already in cover against a big rock wall? Why was he silhouetting himself on the ridge instead of keeping low in the rocks to keep more concealed? Maybe it was a panicked reaction or something; but I really think this soldier needs to brush up on his Combat Tactics 101 -
Video/Shadow Glitch?
no use for a name replied to Hammerheaded's topic in ARMA 2 & OA - TROUBLESHOOTING
Chances are it's either a driver issue or hardware issue (i.e. overheating). Try updating drivers and monitoring your temps. What's the specific model of the laptop?