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Malke

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About Malke

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  1. Malke

    Warfare questions

    I've been having a blast with warfare lately, but have some questions regarding the mechanics of the mission. Hope that someone might have some answers. 1.) Does RACS forces spawn continiously or is there a defined number of squads, APCs and T72s that just keeps dwindling till they're wiped out? If they spawn, where does that happen? 2.) Will the AI ever use helicopters or aircraft by themselves? 3.) Supply trucks an salvagers. They spawn around your HQ, is there a fixed number of trucks always, and when one is destroyed, another one will spawn after a while to take it place, or is that variable somehow? I'm talking about the "free" trucks, I know your're able to buy them as a group leader and drive them. 4.) Is there a group of soldiers spawning to protect your HQ? I mean troops outside the groups, spawning like the ones in the cities. And what if you move the HQ?
  2. Ahh what a lousy summer: Clearing up, enjoying the warming sun rays:
  3. Danish forces mod by RavenDK.
  4. Malke

    Default models too thin

    Please let's not turn this topic into one of general critisicm. I hoped to start a constructive debate, and I do find most other aspects of the 3d models high quality.
  5. Malke

    Default models too thin

    That would really hurt frame rate  Why would it hurt frame rate? Because putting a lot of different geometry models+textures sucks up more RAM and CPU capacity. Please correct me if I'm wrong Â
  6. Malke

    Default models too thin

    Ah ok, funny consideration. Didn't think about that! But then again to follow this philosophy you should only model naked persons and supply them with bodypaint to keep the hit area 100% realistic
  7. Malke

    Default models too thin

    My point is that military fatigues make average joes look bigger
  8. Malke

    Default models too thin

    That would really hurt frame rate  Ghost recon got it right (funny to see how the graphics look sooo old compared to ArmA now): Ghost Recon Screen Compare with this shot (great textures by the way): Russian ArmA
  9. Malke

    Default models too thin

    I remember from my service time that the rigid fatigues and assorted gear made even the most skinny look like like small bloated dwarfs. Okay maybe a slight exaggeration, but my point is that I find the default ArmA models to be a bit out of proportion with real, average soldiers. Especially the SLA and the US sniper models seem a bit too slim. Compare with any screenshot from the screenshots topic.
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