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Everything posted by manzilla
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[Mini ACE2 SP Campaign]A Noble Cause
manzilla replied to manzilla's topic in ARMA 2 & OA - USER MISSIONS
I think most of the scripts I used are MP compatible. Of course there's some of my scripts but they are all real basic. I was afraid of this though. But I have seen others have crated there SP ACE2 missions to at least COOP so I'm always hopeful. -
ACE 1.9 (Advanced Combat Enviroment) for OA/CO
manzilla replied to AnimalMother92's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Shameless ACE2 SP campaign plug: http://forums.bistudio.com/showthread.php?t=115898 Please help test. I will make it longer and MP compatible if people help me. -
Multiple intro's/cutscenes?
manzilla replied to Thats_Life 2.0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I think you need to do the chapter class thing for each scene. class Chapter_Intro { name = "Intro Movies"; cutscene = ; firstMission = Movie1; end1 = ; end2 = ; end3 = ; end4 = ; end5 = ; end6 = ; lost = ; class Movie1: MissionDefault { end1 = Movie2; template = Introduction_OD.utes; }; class Chapter_Intro2 { name = "Intro 2 Movies"; cutscene = ; firstMission = Movie2; end1 = ; end2 = ; end3 = ; end4 = ; end5 = ; end6 = ; lost = ; class Movie2: MissionDefault { end1 = Movie3; template = intro_arrive.utes; }; and so on...... Honestly though I got no clue. I just learned this morning how to properly put together a normal campaign structure. :) Good luck. And I wonder if you just switched the Movie# to "cutscene = ;" instead of in "firstMission = Movie2;" if that would have any effect? -
Multiple intro's/cutscenes?
manzilla replied to Thats_Life 2.0's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Post the whole description file. -
[Campaign Creation] Error in campaign structure
manzilla replied to manzilla's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I was gonna try that actually. I'll be back. Thanks for the quick reply. EDIT: That was the cause! Thanks again. -
Choose Missions Coop?
manzilla replied to MeesterCobra's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I'm having trouble with my campaign structure. That's what the error says after a CTD. I can get to the campaign start screen but when I advance I get a CTD. Here is the Campaign folder's description file: class MissionDefault { lives = -1; lost = ; end1 = ; end2 = ; end3 = ; end4 = ; end5 = ; end6 = ; }; class Campaign { name = "My Campaign"; firstBattle = Intro; disableMP = true; class Intro { name = "Prologue"; cutscene =; firstMission = M1; end1 = ; end2 = ; end3 = ; end4 = ; end5 = ; end6 = ; lost = ; class M1: MissionDefault { end1 = M2; end2 = M1; end3 = M2; lost = M1; template = @Almost_Ready_Final.Takistan; }; class M2: MissionDefault { end1 = M3; end2 = M2; end3 = M3; lost = M2; template = @Part2_new_Arty_in.Takistan; }; class M3: MissionDefault { end1 = ; end2 = M3; lost = M3; template = @ACE2_Camp_3.Zargabad; }; }; }; There's 3 missions so far than an ending. I have the missions in a missions folder inside the campain folder and also have the overview and picture file in the campaign folder. I'm assuming it's my description file. -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
manzilla replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Are you using the other interaction button? To deploy things you carry use the self interaction menu. Then once they are placed on the ground you use the interaction button. Then the CSW menu and the explosives are selectable. EDIT: Damn Sickboy was faster. :) -
Creeping fog/visibility disappearing
manzilla replied to Rdkill's topic in ARMA 2 & OA - TROUBLESHOOTING
Man I've been struggling with this issue in missions I've been building for a long time. All the common factors point to DAC. I'll check the config. Thanks guys! EDIT: Wow it was that simple. I thought it may be my system. Thanks for bringing this up! -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
manzilla replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Was but it seems to work for me now. -
UPSMON - Urban Patrol Script Mon
manzilla replied to Monsada's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Can someone mirror that file please? Mediafire hasnt been working for me lately. -
Tragic! Sorry to hear this.
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Debug Console for ARMA 2
manzilla replied to moricky's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Me too. I can't get this thing to come up using v1.57 and the betas. -
AnimalMother92 Presents...
manzilla replied to AnimalMother92's topic in ARMA 2 & OA - USER MISSIONS
Steamroller, Again, a great mission from you. I'm having a problem loading a saved game though. When ever I load one the player can not move from his spot and the other views aren't working. I thought it may be my batteries but I changed and still no go. I'm not playing with anything else except Blastcore and JTD fire and smoke. Happy belated birthday! -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
manzilla replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sweet. I was wondering if it was just me. I'm not that bad of a shot. ;) -
I hit the num key "." to bring up commander view. That's been default for me.
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Thanks Mosh. Looks like it works for me too!
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I'm trying the ACE2 SP version of funderthuck but it crashes when I try to check it out in the Editor. It says there's a missing " in the mission.sqm
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Wow Das this is fantastic! I used the first version(s) in my WIP missions and these new features are greatly welcome. Thank you! Edit: Question, what are the skeet disks used for? I don't see the in the example mission. Is this CSW thing for use with the ACE2 CSW? Is there a set up involved. I added ARD to a mission that has some of my AI squad members equipped with the bags but they don't do anything if I use the ARD menu. Do they have to be placed? Sorry if I missed explainations about these in the file but I couldn't find anything.
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High Command Template mission: Load and unload vehs, and Wait/Proceed commands added
manzilla replied to james mckenzie-smith's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Great idea. I love using HC in my SP missions, especially Mr Centipede's Hybrid HC. This is a welcome option. Thank you! -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
manzilla replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Google and Wikipedia are your friends: -
Artillery Support System Package: Released
manzilla replied to soccerboy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
It doesn't work after BAF release I thought. I haven't tried it in a while though so I don't know for sure. -
Yes please!
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Tu22M3 Backfire bomber for ArmA2/OA
manzilla replied to [aps]gnat's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Sweet. Thanks Gnat! -
Whats wrong with this please?
manzilla replied to peppy's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Nice descriptive title. It makes searching via thread title impossible. -
ACE 1.8 (Advanced Combat Enviroment) for OA/CO
manzilla replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
That what it was. I believe it was he that added that feature.