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makhno

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Everything posted by makhno

  1. makhno

    MAP FSF Dariyah Released

    Version 4.1 Available : http://www.mediafire.com/download/m72wtq7qy2xh6sg/%40Dariyah041.rar -Correction of faulty grid coordinates.
  2. Version 097 Available : http://www.mediafire.com/download/1ripk7mmed87ye6/%40NziwasogoV097.rar -Some texture corrections -Correction of faulty grid coordinates.
  3. Version 0.6 Available : http://www.mediafire.com/download/a9n4bcelyq929nx/%40SongBinTahnV06.rar -Some texxture corrections -Correction of faulty grid coordinates.
  4. Version 2.3 Available : http://www.mediafire.com/download/si15zxidy9yl3ht/%40KaluKhanV23.rar -Some texxture corrections -Correction of faulty grid coordinates.
  5. makhno

    New Map : GOS Al Rayak

    New Version available : http://www.mediafire.com/download/0rv1xjfjj9j77ym/%40AlRayakV0044.rar Satelite image toned down.
  6. makhno

    New Map : GOS Al Rayak

    Version 043 available : Changelog : Fix for incorrect Grid/GPS coordinates. http://www.mediafire.com/download/34f2zk0mjj2517e/%40AlRayakV0043.rar
  7. The problem is probably that you have an outdated version of IBR_plants in the N'ziwasogo folder. You may also find IBR_Dtowns, in the same folder. Both can be deleted, they are no longer necessary. I haven't got this problem if I use my original Download and Panthera from Armaholic. Let me know if this solved the issue.
  8. Where did you download your version of N'ziwasogo and Panthera from ? I'll get panthera and see if I get the same error.
  9. makhno

    New Map : GOS Al Rayak

    THe problem with the roads is that since patch 1.60, all objects that were ratrer light coloured are now very bright. The roads are objects provided by CUP just like trees and buildings. You may adjust down the general brightness, but the definitive solution would be for the CUP team to rework all textures to dimm them down. The other solution would be for me to cheate a n Arma 3 road network, but I don't havethe time for this right now. For Alive indexing, If someone wants to do it, please do so, I'm too busy IRL at the moment.
  10. http://www.mediafire.com/download/wnz1dnfb3r9s59f/%40KoplicV04.rar Corrections for patch 1.60
  11. makhno

    MAP FSF Dariyah Released

    Version 04 Available : http://www.mediafire.com/download/4zdk6agcdf2bsi9/%40Dariyah04.rar Corrections for patch 1.60. Dependencies : Cup Terrains
  12. Version 094 Available : http://www.mediafire.com/download/ypq7urlpo3hd47p/%40NziwasogoV094.rar Better ground textures
  13. makhno

    NEW MAP : Gunkizli

    Version 0.5 available : http://www.mediafire.com/download/p6y6u4pbpu6u34r/%40GunkizliV05.rar Corrections for patch 1.60
  14. Version 2.1 available http://www.mediafire.com/download/ziglrab9h9yfrhp/%40KaluKhanV21.rar Corrections for path 1.60.
  15. Version 05 available. http://www.mediafire.com/download/9uqkz93wvedj0d2/%40SongBinTahnV05.rar Corrections for patch 1.60
  16. makhno

    New Map : GOS Al Rayak

    Version 0041 available : http://www.mediafire.com/download/v39g94r5plr205o/%40AlRayakV0041.rar Removes the dependancies to BRG_Africa.
  17. makhno

    New Map : GOS Al Rayak

    Ah, it's a bad copy paste, indeed, BRG_Africa shouldn't be necessary. You can donload it here : http://www.armaholic.com/page.php?id=8523 You may need to resign it though, Your clients dont need this to play the map.
  18. makhno

    MAP FSF Dariyah Released

    The problem is with each map, CUP may solve some issues, but not the main one ( black sky). I'll update all may maps, but it takes some time to do.
  19. makhno

    New Map : GOS Al Rayak

    Al Rayak V004 (for patch 1.60) http://www.mediafire.com/download/tr8ucgssqkmlqub/%40AlRayakV004.rar Redone the whole config to cope with patch 1.60. The lighting technology is very different from previous versions, this mostly affects the textures and the vegetation. I've made some hasty changes to make the terrain playable, but there's much more to do.
  20. N'ziwasogo V093 (for patch 1.60) -Redone the config based on New altis reference. -Redone some of the ground textures as the old ones looked very shiny with the new lighting technology. It's far from perfect, but it works. Updates will come later when I figure out how to do better. Download : http://www.mediafire.com/download/vzoo3z2an5wedrg/%40NziwasogoV093.rar
  21. @DarthRogue : For the textures, they've been toned down ( like a grey filter added to them); so you'll have to extract the updated textures from map_data.pbo and replace them i f you copied them in the first place for your island.
  22. makhno

    NEW MAP : Gunkizli

    Gunkizli V041. I forgot about some old buildings from outdated IBR* Addons. They've been converted to CUP version, so now the only dependancy is CUP Terrains. Download : http://www.mediafire.com/download/hy89s5h89y9289i/%40GunkizliV041.rar @NeoArmageddon, Yes it's the case, I just forgot to update the description.
  23. makhno

    NEW MAP : Gunkizli

    Gunkizli V04 Available. http://www.mediafire.com/download/y1kp1fm3gf0van0/%40GunkizliV04.rar -Modified ground textures (Detail) using new BIS technology. -Added functionnal Dust.
  24. I have very limited knowledge of Alive. I know that there is a script to launch, but not more. If you want to do it, feel free to do so :)
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