Mike31
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Everything posted by Mike31
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Im not using any addons at all just the plain old ArmA, all patched up. I tried with beta and without. Do I have to do something with the sqf?
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I still don't hear any shouting, or get a ringing effect. As I said before, nothing new is happening with this mod. I instilled it correctly because I'm playing a lot of other mods just fine.
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I still don't get how to use it, I tried it many different ways, and there still no GL3 features. Here is what I did I Installed the mod by placing it in my main ArmA folder and made a shortcut for it. I then placed 4 squads, 2 are BLUFOR and 2 are OPFOR I then placed my self and added GL3_Group=group this to my intilization. I then hit play While im in the game, the AI are not shooting in till they moved very close. They arent shouting anything. I dont here any new bullet wizzbys. Nothing at all What am I doing wrong?
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I cannot get this to work at all. I have Net 2.0 because every time I try to install it, The installer says I already have it. When I install the yoma tool it goes fine, but when I try to start it up, There is a box that flashes really quick and disappears. When I go in t my task manager. It says its running but its no were to be seen on my desktop.
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31st NORMANDY MOD - WW2 Â -BETA RELEASE
Mike31 replied to rip31st's topic in ARMA - ADDONS & MODS: COMPLETE
Well It seems when I try to combine SLX and this mod, I get a error message about the optics of the M4 tanks or if I delete the tank, I get it for the Panzer. -
I have just installed OFP on my new computer which uses vista. I was surprise to see that the game works like it did on XP. My problem is that I cannot make my own mission because they do not save to a folder. Also I can not put scripts in my mission because there is no mission folder. Weird thing is I can load my mission in the editor even though there is no mission in the User/Myname/missions folder. Any help please?
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Lol I have the same exact truck in real life, this is cool.
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Amazing I love this.
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I see all these AI mods that don't compare to SLX; how do i know this well I have a back door beta that i got from my friend who got it from Solus... Its the best thing to come to ArmA but I want to play it online really bad, I can only play it through lan because its not fully released yet. Has any one herd information about SLX mod at all for ArmA? I cant get a hold of Solus at all.
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Is their any way do delete this topic, at all I didn't know it was suppose to be silent because I have seen a lot of people playing it on a lan server, So I didn't know It was that secretive.
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Well It should be default because when I save the mission from the editor it should go right to User/missions. I already tried searching it and nothing shows up. Its getting on my nerves because i can still load my mission but I cant add any scripts because i don't have my mission folder.
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Here is a weapon sound mod I have been working on for some time know. These Sounds were found from videos and other games close to the realism of the sounds. Sound Changes: Ak74 PK SVD M4 M21 M249 M240 RPG Grenade Explosion and my favorite the Supersonic cracks. Hope you like it and if you have any Suggestions please tell me. This is just a beta and I will be working on more. What to do: Mainly Explosions of all sort Body hits Ricochets Installation: Create a mod folder in your main ArmA directory. Doesn't matter what you name it. Then put a Addons folder in it. Then unzip the file and put the weopons.pbo in the Mod folder/Addons. Make a short Cut with the lines -nomap -nosplash -mod=@Mikes (This can be names what ever you want) behind the main destination of ArmA of the target field. Example "C:\Program Files\Atari\ArmA\arma.exe" -nomap -nosplash -mod=@Mikes Also do not use this with any other sound mod Download link: http://files.filefront.com/Mikes31Weoponszip/;8167768;;/fileinfo.html Enjoy!!!
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A lot of them are from the Insurgency mod. I been to the Shooting range and shot a AK-74 and It made my ears ring for the first time.Its a loud gun... But I will check in to it more
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I don't know what you mean have you tried it? I think there pretty real.
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Fraps makes the Sounds louder; when your In game its diffrent.
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http://youtube.com/watch?v=p9F6F2G5n3k Here is the first one don't mind the crack sound on my profile becuase thats a old crappy version. These Sounds were made a little back back but have not got a any major difference. Lol sorry guys its really weird how the sounds work on ArmA. in the Sound file there is a Ak47 sound so I edited that. When I whent to the Ammo crate and picked up a AK74 it sounded different then the Ak74 the Riflemen Uses in the SLA. Its weird. But it shouldn't be like that becuase I made the Ak74 sounds the Same as the Ak47 right after I herd the difference. If you want a video of all the Guns I will be happy to do so.
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Hows the mod going haven't herd news for a while now?
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Best WWII mod would be the WWII pack 600 megabytes of WW2 stuff.
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I know USM, and despite this forum BS they are great people to play with and are mature folks. People should drop the forum warrior stuff as its really lame. Typically there are 2 battlefields, in game and on the forums; people should know they are seperate . What I think what pissed highspeed off is the fact that someone came in and possibly tried to hijack his thread with his own "training" thingy, which was kinda lame I must admit. Anyways thats all the rant I will say for now.
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I dont belive my WaveToLip is working. I have 4 mp3 files that are voices, I have a mp3 to wav converter but I think that converting the files don't allow it to work. Also I have read the lip sync read me for settings of the wav file. What converter do you use to make mp3s to wavs?
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1. Can some one Point me to a Ejection Script for ArmA 2. How do you make Shilkas fire at something in the air(jet,Invisible target). 3. How do I make a AV88 attack something on the ground? 4. How do I attach a parachute to a unit. 5. How do I make explosions happen someware. Let say when you enter a trigger the the object will explode. Also I would like to the know the ordnance ArmA has.
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How do I make a trigger be triggered when 5 soldiers come in it.
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What about if I make it ware a specific unit goes in to the trigger; Like Unit b1,b2,b3,b4 and b5. It will not trigger If any body els is in it but the specific units.
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I'm trying to make a mission ware there is a Revolt is created by me in game. I have a bunch of civilians that I want to spawn guns when I trigger the reprisals by radio or by the command menu. Also I would like it so that the civilians now target the west or SLA side. The hole point of this is that i want my friends on the West side to think that the town is all good. Once I feel that I should start the revolt i will start it by radio or the command menu. So is there a way to make civilians all of a sudden have weapons( mainly just Aks and a rpg) because I don't want to try to equip a hole sqaud with weapons it takes to much time and can get on your nerves with the dumb ai? Also is there a way to have the civilians target West or SLA?
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Matt Rochelle ware can I find your mission? Also I only want weapons to spawn on civilian's. I don't want extra civilians spawning with weapons. Any way i can do this?