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major woody

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Everything posted by major woody

  1. Due to the fact that I'm a sucker for artillery I would like the following things in Arma: Observer called artillery - like what allready been made by The Chain Of Commands - that really rocked my world. Simply cant wait to see it in ArmA. Commander worked artillery - like commanding a M109 platoon and the platooncommander recives the coordinates (parameters) for the firesupport. (Most usable in MP). I remember the 2S19 made by Hawk fot OFP contained such feauture, but did'nt work that well - but I liked the idea. Anyone agrees? -or got the idea how to make this work? Â
  2. major woody

    Artillery in ArmA

    Yeah I know - these are very fine scripts indeed - but reallife artillery are more my style - I got the idea of commanderdelivered from playing around whith various firesupport addons. I think WGL was the one who got closest to the concept...
  3. major woody

    SBCT Infantry Rifle Platoon COOP Missions

    Any plans to take this script/feauture to a higher level? Company -Battery or even Battalion?
  4. major woody

    Russian Arty

    Will the D-30 contain a towing script? *hint hint*
  5. major woody

    SBCT Infantry Rifle Platoon COOP Missions

    How do I add this feture to the player in the actionmenu instead of using the radio option?
  6. major woody

    OFP addons into ArmA!

    This one is included in VITAPC PACK 1.4
  7. major woody

    Community Wiki whislist...

    As it says - I seems to have lost my link to it - can some one plz post it for me? Tank you...
  8. major woody

    OFP addons into ArmA!

    Actually I think I'm gonna convert my own Remington 870. I really agree with Lockheed Martin$ch about the weapons - but since there's no shotguns in ArmA I'll do it... Oh - by the way I think I also are gonna convert my Wazaw Pact army symbols and markers once I get some time... Â
  9. major woody

    BulletCamII

    So far so good! - But it seems that the fonts are all wrong, and when I shoot the D30, the whole gun flys - not the shell onlyÂ
  10. major woody

    OFP addons into ArmA!

    I SO totally agree! No BMP 1, T80, T55, M2A2 ans M60 is a huge mistake - but keep in mind - the bmp2 was'nt in OFP until Red Hammer, so let's see what's in the first expantion pack to Arma...
  11. major woody

    coop_30_air_cavalry

    Yeah! This mission rocks as mutch as CTI did when it saw first daylight in OFP Â However - I tried playing as artillery spotter and it worked super until I died first time - then I could'nt call artellery anymore unless I sat next to my dead body. Have I done something wrong or is it this just the way it is? Â
  12. major woody

    MOD foldes

    I was wondring about MOD folders in ArmA - does it works like in OFP. Or if not then how? Â
  13. major woody

    Class UserActions

    I would like to give an addon the ability to hide under a custommade cammonet by the action menu. My UserAction looks like this: And this is my script And now my problems 1. After I've activaded cammonet.sqs I would like to remove it from the action menu - How do I do that in UserActions? 2. I would like the cammonet to appear EXACTLY over the addon, at the same spot every time - it's a towed addon so it appears different palces every time... Hope some one can help me...
  14. major woody

    Artillery Support

    Link is not dead - there's just no .pdf file...
  15. major woody

    Artillery Support

    Sorry to say this, but the link is dead Â
  16. major woody

    Class UserActions

    The script works as planned - only problem left is how to get rid of the CammoOption in the Action Menu
  17. major woody

    Artillery Support

    Is the impact camcreated shells or is it reallife artillery? Â
  18. I've downloaded both templates. The Airstrike works perfectly, so no more about that. Artillery for the west also works perfectly, BUT when I turn it 180dg and play as the east side I get this error message: Quite wiered when the very same script works perfectly for the westside....
  19. major woody

    Zoom for tank commanders

    Spend my hole youth assigned as Leo 1A5 DK crew, and I remembered spotting for enemies that way. The M60 - Chieftans ect. did properly use the same method - even the m1 early version I guess, so I can't see why we should'nt have that feuture - as a choice at least... WE SHOULD ALSO HAVE OUR TANK INTERIOUR BACK!! Â
  20. major woody

    Addon with 1AI

    I guess it was CSLA who made both T72 and M1s with only 1 AI even though there's room for the rest of the crew. How can I defne my addon in the config so it is only manned by the gunner at start - but with the ability to man it as commander as well?
  21. major woody

    Campaign - Mission 4 - TOW-HMMVV

    Had the very same experience - but at the end the artillery comes automaticly over the enemy camp...
  22. major woody

    Join A MP Game!

    How Can I see what kind of MPGame are played whith. It semes that I can only see the servername and how many players. Like I've to pick severel random games in order to finally get the right one... Â
  23. major woody

    UserActions!

    Can someones trained eye see whats wrong here! This is my useraction -and it gives me this error... my patientce has ran out Â
  24. major woody

    'no config.bin CfgAmmo/CfgWeapon.simulation'

    OMFG!! Its amazing how the small things can ruin the big ones! Tnx m8 - Thats All I needed... Â and Â
  25. I get the mentioned error from the topictitle. below I shown the ammo/weapon part from the config. This means that can't even find the addon in the editor Â
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