Mr_Tea
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Everything posted by Mr_Tea
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Had this problem very often, and it is still happening sometimes. I think there is only one final solution to this problem, Armed Assault.
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This is clear so far, what i meant is the "fine print", or the little traps, that can be hidden in an contract.
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How knows what kind of contract binds BIS to Codemasters, related to OFP Elite. This could be the reason why we are getting no info.
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Looks lika a landslide to me.
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Yeah, bunnyhopping is unrealistic and should not be implemented. But how realistic is it, that a tiny wall is an obstacle you can`t pass ?
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We would need a stadium for this event. Btw. Extra flights and trains are needed too.
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I`ve played the demo, don`t know the date. OFP was delivered to me at Nov 5 2001. Since that date i play OPF nearly every day, and it`s still fun.
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Jumping: Yes Bunnyhopping: Jumping would be nice, aslong it`s implimented realisticly.
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Exelent work, now flying makes more fun than before. Realistic weather will improve gameplay on the ground too, but i`m about to test the effect while using air units for the moment.
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I hope we can buy Armed Assault before Xmas.
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Hi, please check what`s wrong, dl link is not working. Error: Not Found The requested URL /cgi-bin/ikonboard311/www.nimod.co.uk/NIMODTEAM/Beta/NIM_Dynamic_Weather.rar was not found on this server. Apache/1.3.27 Server at www.flashpoint1985.com Port 80 Edit: Indeed, it`s working now.
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I tested them some time ago, they work perfect. Only the chain reaction could produce big lag, it could be that around 50 - 60 AP mines are a little too much.
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I´m playing the cwc campaign with the ffur asia mod, works perfect. Many thank`s for that.
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@ Timguy 1008 You got mail.
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Yep, this works. Thank you for fast bugfixing.
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Thank you.
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Mapfact's Dynamic AI Creator: Preview
Mr_Tea replied to raedor's topic in OFP : MISSION EDITING & SCRIPTING
This all sounds incredibly good. Now the AI soldiers will act like they should. -
I had this sound problems myself before i used -nomap. Since i start OFP with the -nomap command there are no sound problems. I`ve played OFP with the Soudblaster PCI 128 and currently i`m using an Soundblaster Audigy2. I guess it was an Sounblaster live that made problems, i never had problems with OFP and a Sounblaster card.
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Do you run OFP with -nomap? If not, try it.
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I´m sure it will, once i hold my copy of Armed Assault in my hands.
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@ Placebo I have to say sorry for this misbehavior, but it`s about time to get some info.
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This is my official request for an official statement about the release date of Armed Assault. I`ll report this post to the moderators myself and hope we get some info.
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As nephilim wrote, we will get the mercenaries this weekend.
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Dammit, i thought someone had an eye on the new Armed Assault website.
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@ schmerzbringer Where do you heard that?