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mcpxxl

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Everything posted by mcpxxl

  1. :butbut: Du bist krank echt loool
  2. or just "Its done when its done" I heared this text is "free for use" since Duke is gone loooooooooooool
  3. It consits of the following components: MAP_3DE The heart of it, of course, is the 3D editor by Silola MAP_EU The editorupgrade by Lester that also makes the Queens Gambit Objects available and adds some completely new objects. It is designed especially for the 3DE. MAP_3DEMAP A completely new island that has been designed with the 3DE by Sgt. Ace and MCPXXL. The whole 3DE project team did help with designing nice and playable locations. It's worth stating that none of the team has any experience with visitor nor island editing with the exception of Sgt.Ace who just made an empty island with textures for that purpose. All objects were placed with the 3DE, of course. DAC-Sectorfight MP-Mission At first just planned as a demo this island did develop pretty well. So we ported an almost forgotten DAC mission by Silola to the new island to have some fun after all the work on our project. This DAC sectorfight mission is included in the download package as well. As one can tell by the server frames the island's performance is very fine and the mission runs smoothly. Saying all this we are very proud of the outcome of this project. It is best played with mapfact addons + ECS. More info and pics can be found here. Don't forget to read the readme!!! Please keep in mind You are NOT allowed: to release a modified version of it. to release the content of the 3DE addon by yourself in any other form.
  4. Mobile bug stays ... Mission in MP Editor local all is fine including Mobile Dedicated Server fails mostly Where is the differnece between local mp and dedicated ?
  5. I had it also , but the thing is that is goes well while starting local mpmission ... On dedicated it happends like you described
  6. This Tool is for MAX why asking for Maya ? Before it, you had one option O2 Now you have two options in some things and it will become more functions If someone will have a Maya Tool just make one ? I can not understand why asking again and again for other things then the given ones Please keep this one here free for MAX related questions Sorry it happends just to often for me
  7. nice try But i think you should use the search function before you post something about "NEW" ;-)
  8. mcpxxl

    Driving AI fix

    Yes Make a folder in your arma2 root dir named like : "@SAKU\addons" and place the ai_driver_fix in this addons folder In your Arma2 link add -mod=@SAKU
  9. mcpxxl

    Note for i7 users

    Try -cpucount=1 :-)
  10. mcpxxl

    Driving AI fix

    Hi mate For me it was a big impact for better "ai driving" Also we think that it runs on dedicated a lot better ! THX a lot for this
  11. mcpxxl

    Driving AI fix

    THX a lot Hope it will also help on dedicated servers :-)
  12. @Count rounds Like Lester posted so often ... In Arma should for every "get" param also have his counterpart as "set" Don´t know the right param but it should like get rounds --> set rounds get fuel --> set fuel and so on
  13. And i was sleeping --> shit happends will try it asap Great Job ! SA
  14. mcpxxl

    3Dsmax ArmA2 modding toolset

    Looking forward to see it on my PC :-) Great Job @Soul "Haste gut gemacht !"
  15. @vengeance1 Who NOT ????? loool
  16. Please keep in mind "It is not allowed to release DAC" THX Only the Author Silola can do this
  17. Hi Norrin I would prever a solution like you did now. If there is no AI in the mission or i disableai=1 it runs also. Why making x versions ? when it is not needed ... If there are some option that can´t run i would prefer to make them parameters as you did "one or two" loool This tool is not for a beginner so more params should not bring more problems and no versions discussions in the future. Emmi
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