mcpxxl
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Everything posted by mcpxxl
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I will by it ... If it comes not i by VW ;-) Just kidding
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New universal dynamic grass script
mcpxxl replied to djukel's topic in OFP : MISSION EDITING & SCRIPTING
No more action in here ? -
Think that is really a little bit late ....while ArmA is knocking on door soon (i hope) menawhile there are enought "unmissioned" Island ;-)
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Jepp Some REAL FACT Informations are now to come ! If there is so many "open" for now the release in q4 was just a joke ;-) Pictures only with 100% Information from witch version ;-)
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This is really not a good NEWS about FDF-MOD But Guys because the backwardscompatiblity we don´t loose OFP ...so for me it is: OFP1 OFP2 OFP3 . . . . The Name is not the Problem for me ..same with Distributor .... only Thing i want is: that BIS has made it :-) And never SHIT like Valve does with STEAM etc.
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Mapfact's Dynamic AI Creator: Preview
mcpxxl replied to raedor's topic in OFP : MISSION EDITING & SCRIPTING
You know where the Testserver resides Silola ;-) For Testing Purposes .... ;-) -
Mapfact's Dynamic AI Creator: Preview
mcpxxl replied to raedor's topic in OFP : MISSION EDITING & SCRIPTING
Hey Silola ! Is your email down ? -
After placing the needed "ECP-Server" logic in my Mission the ECP Settings DIALOG on Client has disabeld a lot more then without this variable. Server is Win32 + Fountain FIX Another Question is: Stay all the Files in the @ECP Server on Dedicated Server or do i have to copy .cpp into the Root of the Server where the server.exe stays ? ? DSAI all OFF Does this mean now the Server is handle it correct ? Or do i have to uncomment all the Commentet Lines ? The Problem by testing is ...what makes the Server and does he make it Right .... And the last .. :-) With my smal English i think to read out that i can activate Shell´s like the Normal Gun on Tanks and Helicopters ... I made some settings in shell casing + tank_whiz like it sayed , but i don´t see it ... not in MP and not in SP THX MCPXXL Once more excuse my bad english
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@Shadow Oh Sorry ! I don´t put my Fingers into .cpp Files thats because i read it not .... MCPXXL
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Hey again ... I don´t find the 7 setting for thr different nightgoogle ? THX
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THX Shadow
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Sorry Guys ... don´t understand the Weather Settings really :-( Where do i set off the dynamic Weather ? I made the times in island weather and general settings real high ...but they change fast the weather. I need a Param to Stop it ... THX
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-= Simply the Best =- Â Â Â
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And in Germany we hav "Tomorrow" now ;-) where is it ????
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I tribute the work and wait for the official Release tomorrow. Hope this is not another countdown ....
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New universal dynamic grass script
mcpxxl replied to djukel's topic in OFP : MISSION EDITING & SCRIPTING
NP Keycat ... After a short Test i can say Superb Work... And now the next Question  As i direct sucessfull made other Type of Grasses in this Demo Mission ... I ask me ? Is there something like "smal and little Stones" out there ...or can someone make some ? -
Sure Key you are right ! In scripts i found ..... "MP not yet"
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Running now ?
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The rest is the demo mission ? and one readme Put the uwargrassdemo2.noe into your Users/YOURNAME/mpmission or missions folder and you can see it in editor I personal use every time the "MPmission Folder" hope it heples
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Multiple 'OnMapClick' Command Handler RELEASED
mcpxxl replied to General Barron's topic in OFP : MISSION EDITING & SCRIPTING
Here we go ;-) Nice tool ! Is it MP compatible ? PS: The color of MP Voting console runs nice now -
I do not have this Probs. 1.) Made an Mod Folder @Grass and put the Pbo´s into ADDONS Subfolder. 2.) use it with ....exe -mod=@grass 3.) Use first his demo on Nogova 4.) make a Mission with only one civilist and save it 5.) just copy the content of his demo in it or merge the files and then just copy the rest of scripts into it. 6.) Don´t use abstract any so far .... :-) I don´t see any problem. Otherwise PM me i will send you a demo on another Island mfg MCPXXL
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New universal dynamic grass script
mcpxxl replied to djukel's topic in OFP : MISSION EDITING & SCRIPTING
Sorry but i don´t get the Abstract Any running. If i use the onditionfield of presence with your param it comes Bolean Error. This thing of Description is Missing in your newgrass2.demo Mission :-( -
THX a Lot works fine :-) U are
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General SIR Yes SIR ! How can i change the Color of the dialog ? Because the white Description is to shiny for my Settings THX
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How do you add Lockes Anims to the FDFmod Config
mcpxxl replied to Floyd3124's topic in OFP : MISSION EDITING & SCRIPTING
There was short Time a config for that , but the FDF People do not accept it.