MEDICUS
Member-
Content Count
1518 -
Joined
-
Last visited
-
Medals
Everything posted by MEDICUS
-
Sweet! Ever thought about a cooperation with GodHammer? Would be nice to have this AA-Systems in one working file. MfG Medicus
-
Nice work so far, wld427! An animated Radar (like the DKM Tunguska in OFP) would be charming, too. Keep it up. Looking forward to it! MfG Medicus
-
Do it!
-
Did anyone else notice a reduction of the voice-chat (like the "Frag out!" or random voice-files)? Could this be a "problem" with 1.12b? All other sounds (ambience, radiochatter in vehicles, tinnitus etc.) work fine. MfG Medicus
-
Bush Wars Conflict Mod realesed an excellent New Alouette III and also Marco-Polo-IV made a very nice Air Pack (incl. AH-64A, CH-47D and some mod. planes) But yes, you are right ... i'm also missing a nice H-58D Kiowa Warrior in ArmA. MfG Medicus
-
Ah ok. That's cool. Seems that i missed that post by a few minutes. @Shadow: FDF-concept was really good. Liked it alot and we still have a FDF-Server online. I was more refering to the CWR-Beta as a neg. example (sorry .. my 2c). Limitation in units for example (no choppers, planes, less vehicles & units in the editor). MfG Medicus
-
I'd prefer option A (Lots of single addons) Reason: * Possibility to use just a few addons in a mission without having to download a hugh addon pack (especially in MP) * More easy to administrate addon-updates (client/server) * I'm actually not a fan of addon-dependences (Soldier-Pack needs Weapon-Pack needs Vehicles needs Core/Config.pbo etc etc) Just my 2c .... but i'm happy with everything that will be released. MfG Medicus
-
Try to place one of the QG-Mercs on the map and see if this error still occurs. MfG Medicus
-
Don't actually know what's exactly your problem. The missions.sqm header looks ok. So if someone wants to play your mission, he just needs the used addons (-> ArmA, QG, Sakakah-Island, Editorupdate102 and XAM). MfG Medicus
-
A.C.E CWC Island Pack - beta-1 release
MEDICUS replied to .kju's topic in ARMA - ADDONS & MODS: COMPLETE
Cool, Nogova is back! Will test and have a look at them right now. MfG Medicus -
We had this problem yesterday with our 1.12b-Server. Think it was GameSpy.
-
+1 Looking for something like that, too. MfG Medicus
-
First person view is not realistic
MEDICUS replied to arktan's topic in ARMA - ADDONS & MODS: DISCUSSION
Aren't this the PKW Mercs in this pics? Had a similar problem and also some displaced sights on weapons (perhaps every 4th try). So i think this is caused by this addon. MfG Medicus -
That's cool! Looking forward to this one. Any planned features (like animated doors/hatches)? MfG Medicus
-
What about the new 1.12.beta? MfG Medicus
-
The PROPER_Gameplay_Vehicle_StartEngine_Disabled.pbo doesn't seem to work on server side only. Rest we tested worked fine. MfG Medicus
-
Oh ok. Thx for thr reply, Dwarden. Thought the q11_rof/NWD_RealDispersion and q11_wind/NWD_balistics could get in conflict with each other. MfG Medicus
-
I think there are still some issues with this in MP (Bridgecrossing, random open doors, hoovering squad-logo on open doors etc) Just another question. Isn't the included q11-stuff actually nearly the same as the NWD-Addons? Both influence the weapon handling and ballistics. Did anyone test this with both running on a server? MfG Medicus
-
Just noticed some soundbug with the M21 EBR in MP. If a player shoots this weapon, it sounds like you fire it yourself ... even if the sniper (marksman) is several 100m away. Didn't notice something like that with the other weapons included. MfG Medicus
-
MIG 15 addon by Bdfy and Volksturm
MEDICUS replied to lee_h._oswald's topic in ARMA - ADDONS & MODS: COMPLETE
I don't think that Bdfy will read in here. MfG Medicus -
MIG 15 addon by Bdfy and Volksturm
MEDICUS replied to lee_h._oswald's topic in ARMA - ADDONS & MODS: COMPLETE
Ah nice! Here it is. Thx for the info. MfG Medicus -
Does anyone have any experiences with an ECS v.1.01.51 Dedi-Server and DACv.2-Missions? We played some yesterday and got massive performace drops. Some clients also CTD (some with ECS running, some without). "Normal" missions (also one using custom addons and/or QG content) worked fine. MfG Medicus
-
If you have had trouble with people connecting to your server, try that. I can't say that it will resolve the issue (it may very well not), but it did resolve an issue we had with the public patch. battleye = 0; in the .cfg works fine on our server till now.
-
Schmalfelden, Germany Map
MEDICUS replied to Nicholas Bell's topic in ARMA - ADDONS & MODS: DISCUSSION
Very nice! Know this area pretty well. Keep it up! MfG Medicus -
I think the optics have something to do with the resolution i'm playing with. Not sure. Nice to hear that! Oh, did you think about adding a Medic? Or perhaps some kind of healing funktion like the QG-Mercs? It's hard to find a fitting medic for this beautys. MfG Medicus