MEDICUS
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Medals
Everything posted by MEDICUS
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Liberation 41-45 ingame train video!
MEDICUS replied to Silent N Deadly's topic in ADDONS & MODS: DISCUSSION
Awesome thingy! Doeas anyone know if they will also animate the wheels and the pole between them (no idea how this part is called in english   i think "Antriebswelle is the german word for that)? Uhhh, that would be sooo sweet!  -
It's used the same way like Kegetys installer. But there's also a ReadMe included. Btw: Which version of windows do u use? I think there was a problem with Windows Me or 2000 ... not sure anymore. I think you'll find further informations about that in the Llaumax-thread. MfG MEDICUS Â
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Arg ... again a west-chopper  Come on guys, give the east-side a chance!  MEDICUS
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Did you try it with the install.bat out of the Llaumax sky pack v1.0? I think that should work, but i didn't ever use the status_cz water. Btw: Did you change anything in your Data/data3d.pbo befor you started the install.bat? MfG MEDICUS
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anyone seeing the newer addons in missions?
MEDICUS replied to BoweryBaker's topic in ADDONS & MODS: DISCUSSION
[shameless plug] Just visit the [GDT]Coop/CTI Server. [/shameless plug] We have a lot of user-made addon-missions on our server (using new addons like Combat! etc). Just press the link in my Sig for more into. MEDICUS -
The Embassy Armory looks great! Would be really cool, if you could manage to make it fully funktional! MfG MEDICUS
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Normaly i would say "It's finished when it's finished" ... but in this case i hope it's done in the near futute. I'd really like to make some missions for this nice islands ... especially after all this great desert-variants (RHS, Combat!, etc.) have been released MEDICUS Â
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ssshhhh something fresh from the skunkworks
MEDICUS replied to MontyVCB's topic in ADDONS & MODS: DISCUSSION
Nice! Will there also be a "new" pilot? One with this awesome "Space-Suit" they use in the U-2?? (Another pic ... and one more  ) MfG MEDICUS -
Ohh, really? That's cool!
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I think enigma_x only has the MP_Demo right now. (at least that's what he said in this thread)
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Aren't there still some Afghan/Taliban-Units (the one where every unit has glasses) Â
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Nice! Â Now only Remo's Afghan Everon is missing ... MfG MEDICUS
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That's no problem for me. It's always a pleasure to download Combat!-Addons  Naa, don't do that Rudedog! Would be too bad if something gets broken!! Â
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Nice idea, but i think that won't be playable in MP .... frame-drop/lag /etc.
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Hmm, i have to disagree in that point. For me (as a mission maker), the addons and mods are the main reason why i still spend my freetime with editing and playing OFP. Sure, you are right if you say, that not the addons make a mission good, but good addons (like Combat!, BAS, RHS, ...) make a good mission even better. The best thing to get rid of the "Missing addon" problem is like benu and some others still said: Get OFPWatch, chose a Server out of the list you like to play on, download the addons ... and enjoy! Â MfG MEDICUS Â
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Does anyone know anything new about this nice island?
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Wouldn't a continent look like perhaps Tonal anyway? Afaik you always have to place water arround the land.
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Hmm, i think that's not possible.
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Could anyone plz post some screens of the Tie-Interceptor? That would be very nice! Thx in advance, MEDICUS Â
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AFAIK init.sqs is a 'global place'? I put the line in init.sqs but the exploding script is still used when the vehicle is destroyed. What am I doing wrong? Just write it in the "init"-line of a CBT-vehicle on the map (Bradley,M113,HMMWV,...). That should work. Or try this: Init.sqs: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">...lokal stuff here .... ? !(local server):exit CBT_NoScripts = true-> Here you'll have to place a Game-Logic named "server" (without quotes) on the map MfG MEDICUS Â
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... or the one FDF uses for the policecars  @Lenin: Ok, they are not the best, but at least they work at night and day Â
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Pics don't work for me Could anyone else please post a screen? MfG MEDICUS
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That would definitly be awesome! MMP made some nice Flashlights for their Ambulance-Unimog, too. MEDICUS
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MP-Coop "Wolfpack" Update: Changelog: *Number-Script works now in MP *small changes in the settings (viewdistance, fog, ...) *german Briefing fixed Grab it here: RHS Wolfpack v1.1 MfG MEDICUS Â
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That's because there is no model for the resistance T64 included. Just ignore the Resistance T64 in the editor. The one for east work really fine. MfG MEDICUS