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MEDICUS

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Everything posted by MEDICUS

  1. MEDICUS

    How about a forum night?

    Indeed very, very nice to hear that you are back healthy and in one piece! "Grüß mir die Landshuter!" MfG MEDICUS
  2. MEDICUS

    How about a forum night?

    Sounds good to me ... on my way
  3. I think the best thing would be to wait for the Inv44- and Liberation-Mod release. The units (on their screens) look awesome.
  4. MEDICUS

    Red Hammer Studios

    That's why there isn't a new awesome screen every day ... we don't want to take the surprise away
  5. MEDICUS

    Red Hammer Studios

    Thank you, Keller_777 When will we see an addon you made?
  6. MEDICUS

    Red Hammer Studios

    Sorry, this information is way too "private"
  7. MEDICUS

    Mapfact discussion thread

    At your service! Click Me
  8. MEDICUS

    Red Hammer Studios

    May i ask what exactly your problem is? You are quite certain but have no idea who is in the team and who isn't And how did you come to the idea that RHS is a "privat" mod?
  9. Add a trigger like this: Axis a = 0 Axis b = 0 Activation = GameLogic Once/Repeatly (whatever is needed) Condition: damage unitname >= 0.9 On Activation: unitname say "SoundName" description.ext:<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgSounds{ Sounds[]={}; class SoundName{name="SoundName";sound[]={"SoundName.ogg",db+8,1};titles[]={};}; }; Add a folder named "sound" to your mission-folder and copy the soundfile in it.
  10. MEDICUS

    Red Hammer Studios

    What do you mean? I think he meant that PSC has been hired by BIS along with Earl Oh, so i'm sorry for that missunderstanding
  11. MEDICUS

    Red Hammer Studios

    What do you mean? Do you want more details? I think Shadow's post is detailed enough for the moment.
  12. MEDICUS

    Red Hammer Studios

    It will ... just not in OFP1 I think i'll replace this pic with a better (one that will be released) one. Lot of stuff on the HP (Pics, first news post etc) was just for testing to see how it looks like Thx ... the prob is that i'm still in a learning-progress about HP-editing. But i'll do my very best to let the page look nice
  13. MEDICUS

    Red Hammer Studios

    Ok, the <span style='color:red'>Red Hammer Studios</span> are online again! Finally we have again a internet platform to share informations, announce news, show screens and discuss addons etc. It's still not 100% ready, but our Forum and the ReadMe-Section are fully functional and the Download-Section will be updated in the near future. Thanks a lot to the OFP-Editing Team for hosting this site! ----------------------------------- Here is the link to our new Homepage: http://rhs.ofp-projects.net ----------------------------------- Thanks for your patience MfG MEDICUS
  14. MEDICUS

    How about a forum night?

    ..and i was too late ... again
  15. MEDICUS

    Red Hammer Studios

    Absolutly! That's an important point on my OFP2-Wishlist
  16. MEDICUS

    Red Hammer Studios

    I think the problem with tank-missions are the engine-limitations of OFP (I'm talking about MP-Missions, cause i don't play or make SP-Missions). You are not able to command your crew (if they are also players) in sufficient form. Example: without TS:<ul>[*]Commander detects an enemy Tank - Vehicle-Chat: Target enemy M1A1, 31 [*]Gunner starts turning the maingun, Driver starts turning the tank (mostly in a different direction) [*]Commander: Vehicle-Chat: Target enemy M1A1, 32 [*] BOOM - 1st hit [*]Gunner starts typing: "Damn! Where is it, can't see it!" [*] BOOM - 2nd hit [*]Commander starts typing: "In front of us!" [*] BOOM - 3rd hit .. all dead with TS:<ul>[*]Commander detects an enemy Tank - Vehicle-Chat: Target enemy M1A1, 31; TS: "M1 3 o'clock" [*]Gunner starts turning the maingun, Driver starts turning the tank (mostly in a different direction) [*] BOOM - 1st hit [*]Gunner in TS: Where is it? Can't see it!"; Driver in TS: What should i do? Pull back?; Commander in TS: 3 o'clock! 3 o'clock! 3 o'clock! (all at the same time) [*]Gunner in TS: "Ahh, ok, I see it!" .. aims [*] BOOM - 2nd hit .. Maingun down [*] All start screeming on each other; Driver start's to pull back [*] BOOM - 3rd hit .. all dead So actually it's not easy to make a good working and well playable MP-Tank-Mission MfG MEDICUS
  17. MEDICUS

    MMP update thread

    Too bad Yes, that would be nice.
  18. MEDICUS

    RBVV Wiesel 2 pack

    I' have no idea. Just check my BWMOD-Addons and i don't have a pbo named like this. I'll ask the people in the MMP-Forum and post their answer here as soon as a receive one. MfG MEDICUS
  19. MEDICUS

    Updated LAV 25

    Cool! Great news, Wilco! Looks pretty cool!
  20. MEDICUS

    OFP-MANIAC-MAP-Locator

    or it isn't that cold down in the deep south
  21. MEDICUS

    Invasion 1944 Info Thread

    Just saw this very nice pic on OFP.Info
  22. MEDICUS

    Red Hammer Studios

    Nice try, mcbean
  23. MEDICUS

    KA- variant helo's

    Click Me and scroll down (check also the next page) MfG MEDICUS
  24. MEDICUS

    Red Hammer Studios

    They will be released as soon as they are done
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