maatz
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Posts posted by maatz
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Can anyone who can post a video of the tracers and how they look during the game?Thanx
Already in progress ... will take a while though. 12 minutes of rendering left + uploading + waiting for youtube to get it live.
edit:
Download .avi version (77.8 MB)
nice video and great music in the background... kataklysm *rockin'*
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stunning work mate! looking very great and sounds good so far! thumbs up!
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maybe the guys over at Cold War Rearmed are working on it already!?!
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your work looks top mate! really nice to see this progressing so well! let's wait for the tools...
EDIT:
maybe a chance of getting it that detailed somehow? :-)
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lookin' nice! but don't you write warfare with "are" instead of "air"?
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nice effect at the beginning. it looks quite real. with which specs was this recorded? any information on this?
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i have to agree
PC:
Intel Core 2 Duo 6600
Asus P5B-E Plus
Sapphire Ati Radeon X1950 XTX
2 GB Corsair Ram DDR2 800
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thanks for sharing mate! definatley gonna play these with my friends on the weekend.
thx
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sounds really nice. lookin' forward to this one!
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well i never played CSS but aren't most of its weapons in ArmA already or going to be made by comm members, like Jackal?!
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i want to make new buildings once the tools are available. maybe some more european style, but i still have not decided that...
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good work! i'll try them out when at home!
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hey Gaia, very nice pics you have! what settings you use for such smooth edges?
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much of your ideas have been discussed a lot. some will be made by the community i think, and oh well, the jump thing, has really been discussed a lot. please do search on the forums...
oh, and welcome to Arma & the forums!
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but thats gonna be removed soon, this bug. says Suma in general forums category
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I'm sure BI is gonna release some kinda hotfix soon - since it's a problem with the auto-aim feature.I confirm the problem.
For your information: it is not related to auto-aim at all. It is caused by a bug in collision detector.
Great feedback!
Cheers
wow, now thats really good feedback, and fast. *thumbsup*
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yay, same thing here. maybe a bug or some kind of censorship?!
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what model you want to have?
maybe it is within these, which BIS released:
http://www.flashpoint1985.com/breathe/index.html
<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">2nd April 2004 - Sample models in download section
Collection of various official models for use in OxygenLight was added to our download section.
Please see readme first before you download the pack. If you agree to the conditions in the readme, you can download the models (ZIP 17,5MB).
Samplemodels I mean
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yay, i ilke it, it just still looks a bit naked
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yay, comin along nicely! i like em!
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i must say, this thing does look very good and promising! thumbs up!
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looking very good mate! i love these HESCO barriers and these concrete walls! great work!
any chance of making sandbags? i mean single ones, to place them how you want to?
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yea, I also ordered a Radeon X1900XT or probably 1950, can't remember. i hope it works with that then...
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post your pc specs, maybe someone can get something out of that information?!
[beta release] Convertet "Savanna" from GTASA
in ARMA - ADDONS & MODS: COMPLETE
Posted
wow, nice one