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Mustang60348

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About Mustang60348

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  1. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Goodspeed @ Sep. 24 2002,11:32)</td></tr><tr><td id="QUOTE">Its imposible to make good multiplayer in game like OFP. There are many reasons for it. Fist and basical is availability of many active objects in game. Look at those bf1942 and CS. Its just arcades. No more. And we CANT compare them with OFP. This is VERY different games.<span id='postcolor'> huh, what do you mean you can't make a good multiplayer game in OFP, of course you can...The only things missing from OFP for multiplayer are IGJ (in game join) and NON DIRECT PLAY netcode (ok, 1.75 has it). Plus also remember, that HUGE maps don't necessarily make good MP maps, Think about this for a second. If you were to play paintball on a 100km2 field, everytime you got shot, you were driven back to the start and were allowed to continue, I doubt very much you would be willing to play for very long if you had to run or drive to the 'action'. but COOP , now thats a different story.
  2. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 24 2002,04:24)</td></tr><tr><td id="QUOTE">There is going to be no SDK for bf the mission maker i bet wont be anything like ofps, its only got 3 modes tdm ctf and conquest which r very easily recreated in ofp. Ctsketec get resistance that can handle bridges and is much better looking. Also there are cheats for bf i even know where to find them, even the news sites have said cheats exist, theres cheating posts in al the forums ive seen. OFP changed its net code because it was using direct play, bf has got its own so dont expect major changes, after its realease ppl have gona back to there orginal games NZ has about 6 bf servers and most r empty at the moment its 2pm and holidays. O2 took its time because BIS had to make it ready for us to use they didnt have to but they did, bfs makers dont even answer ppl on the forums.<span id='postcolor'> Yes, OFP editor is the BEST out there, no doubt about that. BUT guess what, think about if OFP was a multiplayer game only, WHAT good would the editor be, there would be no scripting, ALL you do is place objects on the map, Once again you are comparing Apples to Oranges. I play OFP 1.46 and I still have to use DirectPlay, guess what it still sucks and this is 1.2 (approx) years after I purchased the game. AND guess what, I am not sure what servers people are playing on, but the netcode in BF1942 does not suck for me at all, I get sub 80 pings to almost all the EA servers, and NO LAG, btw, I did find out one thing thru testing, the 'LAG' people talk about is NOT netcode lag, but rather lack of resources lag. I have tried Resistance on a buds computers, and IMHO it does not look better than BF1942 and it sures sucks up more system resources. Oxygen took 1.2 years to get out, lets see the state of BF1942 mods in 1.2 years otherwise you are comparing Apples to Oranges.
  3. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Goodspeed @ Sep. 23 2002,14:58)</td></tr><tr><td id="QUOTE">As a matter of fact OPF isnt dead yet. But its dying... And it will die if we wount see any new expanition pack like resistance. All those addons is nothing without missions or campaigns with them...<span id='postcolor'> The OFP community was too busy SUCKING up to BIS to create a system for missions and standards. Certain guys who shall remain nameless , did not want any part in this UNLESS BIS had a say in it. HOW do I know this, I was heavily involved in the MOD community last year while helping out Gunslinger with his addon and working on my own MOD called "The Total War Package", We had numerous discussions on IRC with the 'elite' and 'veterans' about HOW best to procede with setting standards for missions, ie. How to package them, things like , putting links in the installer to addons...I even wrote a 'standard' installer for missions that would check to see if the appropriate addons were already installed and giving the user the option of downloading them from sites. Unfortunately there was too much in fighting within the community and WAY too much "SUCKING UP TO BIS". What do I mean by this, simple , certain guys would not even agree to disagree unless BIS was involved, they of course had neither the time or inclination to get involved in this, therefore some of the veterans did not want to help at all. When calls for support for this was attempted , certain people undercut it, but emailing BIS telling them, they did not support this project because and I quote "No system is needed, we can work this out on our own". This is a direct quote from an email sent to BIS and CCed to me by a 'veteran'. I know most if not all of ever heard of the "Total War Package", that is because after I realized I was in with a bunch of elitest folks , I knew I would get no support from BIS, and after I was promised said support and none was forthcoming, I dropped the project. I figured out this "If this company is NOT going to support my project" why should I possibly make them any money by producing a MOD that might help sell copies of OFP. Of course now I fully understand why they did what they did, They already had a project in the works which my free MOD would have competed with...NO that product is not released yet but it will be.... You think BIS supports its MOD community , think again, THEY don't, yes , they support certain members of it, but they don't support the community as a whole. hell, it tooks them almost a year to put out the editing reference guide, something that was done A LONG time ago by LUSTYPOOH.
  4. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 23 2002,02:57)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ctsketch @ Sep. 23 2002,14:40)</td></tr><tr><td id="QUOTE">BF1942 is the future, ever since i bought BF1942 i stopped playign OFP i have played 64 players with no lag, whoc ares if it has no SP, I never play Single player i like playing real people <span id='postcolor'> OFP is much better i reckon 1. Can have much larger maps 2. Mission editor nuff said 3. Easyer modded, bfs mods r jus gona be model replacements, they have no sdk or mission editor like ofps to make anything else. 4. As we've seen ofp gets great support with more on the hirzon, ppl for bf have yet to see ea do anything. 5. BF is arcade and repetive, give ofp JIP and u have a much better mp game it even lags less, and it being more realistic and mroe difficult u wont get the smacktards and also from what ive seen the cheaters r floodin to bf.<span id='postcolor'> Please tell me that was a joke BF1942 gets no support for EA, hmm, lets see, the game has been out for approx a WEEK, and is still not out in some places, What kind of support have we seen from BIS for mods, The oxygen tool for creating models was just released after approx 1.2 years after being promised numerous times. PLUS guess what, MISSION are easily created in BF1942, read some of the editing forums. YES , right now they are scarce but lets face it, the game is not even full released yet. There is a mission editor for BF1942 included but not enable yet...wait and see about that one. WHO says that MODS for only model replacements. Have you even read what some of the mod teams are doing. AND btw, just a quick NOTE, please point me to a MOD for OFP, I am not talking about an ADDON either , I am talking about a MOD. As far as lag goes, YOU are once again comparing Applies to Oranges, DO you remember the 1.00 lag problems with OFP and for that matter , the 1.46 netcode was nothing to bring home to momma, SURE you can talk about 1.75 netcode but then again, YOU paid another $50 (or so) for that netcode, IT should be much better. Please SHOW me where the cheaters are FLOODING in to BF. I noticed you like the sound bite but don't really say much do you
  5. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Antichrist @ Sep. 19 2002,15:25)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Blake @ Sep. 19 2002,14:49)</td></tr><tr><td id="QUOTE">Talking about netcode, just look at BF1942 it lags with less than 32 players even on good servers while EA boasted it will work out with 64 players. Talk about false advertising - and BF 1942 is a dedicated multiplayer-only game. We've had 30 players in OFP occasionally on our server with minimal lag on directplay. Sockets could take even more people but it doesn't support voice so we don't use it. Please stop bashing OFP netcode if you haven't played it since 1.0.<span id='postcolor'> Yeah that is true BF1942 netcode is really shitty and did u hear that they're going to charge money for online play soon?<span id='postcolor'> Can you post a URL where they say they are going to charge for ONLINE play soon...
  6. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (denoir @ Sep. 13 2002,02:14)</td></tr><tr><td id="QUOTE">Mustang60348, behave! Be polite towards other members. As for you other people trying to convince him that OFP is better then BF1942 - don't bother. If he wants to play BF1942 then let him. OFP and BF1942 are two different type of games; some people might enjoy one type while others enjoy the other type.<span id='postcolor'> and SOME enjoy both , me for example..I love both these games actually, play them both alot. My reason for entering this thread at all was to correct erroneous information, ala 1.5 years in dev (which IMHO was an attempt to make it seem as though BF1942 stole everything from OFP, one guy even made a silly comment that the default keys for 2 functions were the same as proof).
  7. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 13 2002,03:15)</td></tr><tr><td id="QUOTE">6--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mustang60348 @ Sep. 13 2002,126)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ArchangelSKT @ Sep. 12 2002,19<!--emo&)</td></tr><tr><td id="QUOTE">Hm is this turning into an OPF vs BF 1942 thread ? I really don`t get it why people must bash each other over games they like and dislike . I`ll play them both and regard myself as privilaged ( spelling ) since I like both of them unlike other people here it seems<span id='postcolor'> Actually ARK, I love playing both games...I love OFP for the editor that comes with it, I have created about 2 dozen missions so far for our clan to practise with..ONLY Original OFP though, I won't pay another $50 for ONE campaign and a few missions...called resistance... I have also written several online tutorials for this editor along with helping with the GUNSLINGER addon, BTW, if you look in the readme , you will find my name in there. SO YES, folks I actually know alot about OFP, not resistance though. The ONLY failing of OFP IMHO is the netcode , I have heard the RES is better but since I don't have that I can't comment. Well, not the only failing because the lack of tools (although at least O2 is out now) for making your own mods..and btw MODS not just addons....is another failing..HOPEFULLY that will be corrected soon<span id='postcolor'> The net code is much better i can play 300ping on stoners server and it is like 90 ping on 1.46 server, and playing with 90ping 1.75 is even better, the only thing it lacks is jip with is really essientail for big online games, u cant hope to get more than 20people on a popular server with out it really. Resistance dosnt just give u a new campaign, it gives u new grahpic features and new high res textured island, and new vechciles pistols etc, and much more abilities for mission makers like dust for choppers near ground fire etc. Also u wont get to enjoy the addons because most addons are for 1.75 and wont work with 1.46.<span id='postcolor'> Actually HELL, alot of the addons do work with 1.46, you have to defpbo them and make some changes to a few of the files..ADDAMOs little bird e.g , motorcycles can be made for 1.46 as all the code for them are included. Just a small note..MY entire discussion is about original OFP, not Resistance as I don't have it (and won't be purchasing it). But IMHO an extra $50 (that is what it costs here) for me is too much for what you get..I rented it locally to check it out. So my comments regarding the netcode are valid, heres hoping they bring out a patch to get the orig OFP to 1.75 standards for netcode. With regards to the campaign for Resistance, hmmm..I thought I read that there was a campaign in it..OK, perhaps I was wrong...Although I seem to remember playing what I would call a campaign when I rented it.
  8. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (walker @ Sep. 13 2002,00:40)</td></tr><tr><td id="QUOTE">Hi Mustang60348 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mustang60348 Sep. 13 2002 @ 00<!--emo&)</td></tr><tr><td id="QUOTE">You control your people by talking to them in Roger Wilco or Teamspeak, or whatever voice comms you use at the time. <span id='postcolor'> Voice controled AI via Roger Wilco or Teamspeak. I did not know Roger Wilco or Teamspeak could do that are you sure? I always thought Roger Wilco or Teamspeak were for communication between team members in MP. Kind Regards walker<span id='postcolor'> Your reading comprehension skills seem to be lacking...Please post a URL where I said I was controlling AI players..I didn't. You asked me how many players I could control..I told you..YOU did not specify AI players..which btw, you should know that BF1942 is a MULTIPLAYER game with SOME Single player to it.
  9. Mustang60348

    Ofp is dead?

    5--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (ArchangelSKT @ Sep. 12 2002,195)</td></tr><tr><td id="QUOTE">Hm is this turning into an OPF vs BF 1942 thread ? I really don`t get it why people must bash each other over games they like and dislike . I`ll play them both and regard myself as privilaged ( spelling ) since I like both of them unlike other people here it seems<span id='postcolor'> Actually ARK, I love playing both games...I love OFP for the editor that comes with it, I have created about 2 dozen missions so far for our clan to practise with..ONLY Original OFP though, I won't pay another $50 for ONE campaign and a few missions...called resistance... I have also written several online tutorials for this editor along with helping with the GUNSLINGER addon, BTW, if you look in the readme , you will find my name in there. SO YES, folks I actually know alot about OFP, not resistance though. The ONLY failing of OFP IMHO is the netcode , I have heard the RES is better but since I don't have that I can't comment. Well, not the only failing because the lack of tools (although at least O2 is out now) for making your own mods..and btw MODS not just addons....is another failing..HOPEFULLY that will be corrected soon
  10. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (walker @ Sep. 12 2002,22:02)</td></tr><tr><td id="QUOTE">Hi Mustang60348 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I can control up to 32 players, <span id='postcolor'> A platoon   What section control is there? How do you set up teams can they have waypoints? </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">divided up into companies as I see fit..I can control snipers, tanks, jeeps , a fighter, light bomber and torpedo bomber. <span id='postcolor'> 32 Troops is a platoon   not a company a company is 90 to 200 troops max usualy it is around 100. So you can have 32 aircraft under your control bit hard to see how you can cotrol them without a waypoint system. Would they all be in one big squadron?  </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I can also control an engineer for repairing and mining and placing tnt. AND this is in the demo, since I don't have the full version yet, not sure what others will be avail..Is this what you wanted to know. <span id='postcolor'> Yep the engineer is nice. We have scripts to do this in OFP. </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">As far as WAYPOINTS go, YOU have to tell them where to go on the map, NOT WAYPOINTS because there was not GPS or similar system in WWII (afaik). <span id='postcolor'> Waypoints were not invented with GPS They have existed since pre Napolionic days they are just pencil marks on a map telling the section / platoon / company / Brigade etc where to go and what to do when they get there and how they should travel on the way  I suppose you have never been exposed to a real map and compass so would not know this. I would not place all your trust in Magellan and other GPS systems if you navigate. its better to learn how to map read properly batterys run out and solar power dont work at night.  What map marking system does BF 1942 use? I hope they are the system used by the American, British and German armies then their maps were superbly detailed. The D Day maps have arcs of fire, full attendant range cards, primary secondary and tertiary objectives With The Chain of Command Mod we are adding these features to OFP. How do you order up artilery is it with proper timed stonks etc? Hope I am not asking too many questions because i have a few more. Kind regards Walker<span id='postcolor'> You control your people by talking to them in Roger Wilco or Teamspeak, or whatever voice comms you use at the time.
  11. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (walker @ Sep. 12 2002,13:15)</td></tr><tr><td id="QUOTE">Hi Mustang60348 All this talk about BF1942. How many companies can the player control in battle? How do you go about inserting waypoints in game for them? So far I am up to my first battalion control mission in OFP I guess that will be the max for OFP1 (OFP2 who knows) Light Air Cavalry Battalion comprising: 1 Inf Company 145 troops 3 x 5 section platoons. 1 Company Helicopter transport; 20 Helicopters (15 x Black Hawk and 5 x Chinook.) 1 Air Assault Company 16 copters(8 x AH64 and 8 x OH58) 1 CHH headquaters platoon 58 troops comprising: Colnels OH58, 1 Chinook and HQ protection section, 1 weapons section AA and AT, 1 mortar section, 1 Special forces section, 1 engineers Section, 1 Medical Section Machine 633mhz celeron 256 mb 64mb GForce 2MX 2GB left on the hard Drive (May influence swap file space) Perfectly playable. How many units can you have in battle in BF1942? Kind Regards Walker<span id='postcolor'> I can control up to 32 players, divided up into companies as I see fit..I can control snipers, tanks, jeeps , a fighter, light bomber and torpedo bomber. I can also control an engineer for repairing and mining and placing tnt. AND this is in the demo, since I don't have the full version yet, not sure what others will be avail..Is this what you wanted to know. As far as WAYPOINTS go, YOU have to tell them where to go on the map, NOT WAYPOINTS because there was not GPS or similar system in WWII (afaik).
  12. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (RalphWiggum @ Sep. 11 2002,18:27)</td></tr><tr><td id="QUOTE">Mustang, from your lack of knowledge, you showed that you are not an OFP player. how could you not know that famous place in screenshot? seems like you are one of those bf1942 noobs who think it is great and can't stand the truth that OFP still stands out.<span id='postcolor'> How do you know that I don't know that famous place in OFP. There was no discussion of it being a famous place...it was about the quality of the graphics AND btw I think that OFP is one if not the greatest games in the fps genre, it has been ground breaking in many ways, BUT IMHO graphics are not one of them, and if you bother to go back and check , I entered this thread to correct misinformation about another game (BF1942) including but no limited to its dev cycle etc etc
  13. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpaceAlex @ Sep. 11 2002,06:40)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 11 2002,06:25)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (SpaceAlex @ Sep. 11 2002,06:22)</td></tr><tr><td id="QUOTE">BF1942 is not a game for us. It is a game for people that like Quake and other similar games. I'm pretty sure that developers of this game did the best they could. You guys have no right to say that it sucks. I just don't like the game, and you guys don't like the game, but that doesn't mean that it sucks. Operation Flashpoint is the game for us. BF1942 is just not the right game for us. It is obious that BIS spent much more time on this game, but BF1942 still doesn't suck because of that. It's a great game for younger population. You can't expect that everyone will play OFP. It is just too hard and too realistic at times for some people. OFP is the only realistic war game. And that's something i always wanted. I'm pretty sure that BIS will make another great game like Operation Flashpoint with better graphic and better netcode. I would really like to see that. They really are great developers and i like this community. Younger population can get really annoying. And guys please. Stop this flaming.<span id='postcolor'> see, youre right on all points except that it does suck- If I was on the dev team, I would return my paycheck to EA, and then maybe kill myself to preserve my honor.<span id='postcolor'> Afcourse. You don't like the game. That's why it sucks. I don't like BF1942 either. That's just how it is. It seems that Mustang doesn't like OFP. Well, he is in the wrong forum. Just ignore his posts. It's the best thing to do.<span id='postcolor'> Can you please post a URL link where I said I don't like OFP, OFP is a great game...One of the (if not THE) best ever but as you said ....SOME people don't like BF1942, and therefore it sucks..unfort from the comments in this forum, it appears that this opinion is an ignorant one, IOW comes from lack of knowledge about the game...
  14. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Tex [uSMC] @ Sep. 11 2002,05:50)</td></tr><tr><td id="QUOTE">Mustang, you are way off base here. BF1942 has not been in development nearly as long as you claim. The developers only started about a year and a half ago tops, because they were busy with a little abortion known as Codename Eagle. A- By your questions on that screenshot, you gave away that you obviously dont have the full version of OFP or Resistance- therfore you cant possibly comment on the quality of the game. It is deeper than you can imagine, and if all you know is BF1942 and MOHAA, it is quite possibly beyond your skill level. B- Dont insult me. you want to argue, thats fine, but dont insult me. C- BF1942 is a sorry excuse for a game, or at least what I have seen of it is. The physics model is a joke, the airplanes fly like go carts, the tanks are an embarassment, and for some reason you can take half a clip of Thompson rounds and still keep moving right along like nothing happened. If the developers had been developing this game for 3 years (which they werent), they should all be prevented from breeding. D- BF1942 compromises all the things that could have made it a deep game in exchange for making it more appealing to CS kiddies like you. The 'recoil' is merely a conical model that forces bullets to spread out, no matter what. Simplistic, was done 4 years ago by amateurs in games like CS and DoD. The tanks are simplistic and for some reason they fire projectiles that obviously were on their way to being in a Worms game but got lost. Also, a Sherman can take as much damage as a Tiger, a PzIV, and a Type 98. E- The japanese use all German weapons and models except for the Type 98 tank and the airplanes. The graphics are absolutely cartoony- have you been to the beach lately? Does Wake Island or Tobruk ingame have the same color palette, or does it look like you are seeing it through the eyes of an LSD addict? Why does the Japanese carrier more closely resemble the Lexington than the Akagi? Why, if the engine has so much potential, do they limit the game environment to such a limited area? Â Why is Tobruk a village not even near the water, instead of the large fortress port that it was in the 40s? Its like these guys got their history from reading The Adventures of Sergeant Thunder and His Screaming Commandos comic book.<span id='postcolor'> 1) I have the FULL version of OFP, and had the demo before that 2) Please see the link I provided with regards to the development cycle. According to their own year end report from 2000 they started in at least Jan 2000. Of course you won't believe that as it does not fit into your argument. b) Hmm, don't insult you eh...ok, right back at you c) So do most of the aircraft in OFP. Once again, I just tested BF1942 , YOU can't take half a clip of thompson rounds and move right along like nothing happened. Again see my link regarding the dev cycle
  15. Mustang60348

    Ofp is dead?

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (HellToupee @ Sep. 11 2002,05:28)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Mustang60348 @ Sep. 11 2002,17:13)</td></tr><tr><td id="QUOTE">Thank you very much for making me laugh... 1) Crouch and prone are exactly like OFP, as opposed to what exactly..is there another way to crouch and go prone. 2) Not sure what system you have, but the graphics are NOT cartoony on my machine, are you sure you are running the last patch. 3) I don't think the devs ever claimed it was supposed to be realistic..Just for arguments sake...Can an infantry officer, fly a helo, A10s etc etc..Nope, but they can in OFP (same as BF1942). 4) Wow, that was pretty good, can't go after anything else so you have to post the obligatory ANTI AMERICAN post.Unfort this is all too typical<span id='postcolor'> 1) well the prone and stuff same key configuration, 2) i got it one full gfx and its cartoony also every body looks the same, same face etc there all clones, and apart from the assualter all other classes suck, assualt can easy kill tanks engineers gun is less useful than a knife, medics only stong point is healin himself and scouts r useless at anything moving. 3) well who sez they cant, hell if your good at falcon 4 u could probly fly and operate a f16, also if they cant fly who sez u cant try in real life, and in bf1942 u can pick up people with a plne by flyin low. 4) well its totaly american biased as in brits get almost none of there own stuff they end up with american weps and tanks, the japanese have german equipment, i suspect the russians r only in there so they can make stalingrad. And what side gets the most stuff. They get b17 p51 corsar 2 others, germans get 109 and ju47, brits get spit v.<span id='postcolor'> 1) That is the silliest thing I have ever heard, did you EVER think that perhaps they picked what most people are used to. AND btw, they are NOT the same on my computer 2) BTW, you do realize this is a demo right and ONCE again, they don't all LOOK THE SAME on my computer 3) I don't like to say this but I think it is necessary, if you think that the engineers gun is useless, it just mean you need more practise...I can snipe fairly easily with it...Scouts are useless at anything moving..hmmm imagine that, a sniper that can't hit a moving target.. 4) Another computer geek that thinks cause he can fly in falcon he can take an F-16 for a spin, I think you watch too many movies like IRON EAGLE
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