mahlkav
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Everything posted by mahlkav
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Seems related to a recent BattlEye update. ---------- Post added at 16:51 ---------- Previous post was at 16:49 ---------- There is a note on the error on BE site, not sure if it still applies. http://www.battleye.com/support/faq/
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The application was unable to start correctly (0xc000009a) - BattleEye update issue?
mahlkav replied to iz3d's topic in ARMA 3 - TROUBLESHOOTING
You are not alone, got the same issue straight after BattlEye update. -
Are the drives containing the file compressed?
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there are plenty fastphased games on the market built for ctf, i dont see the reason to compete with them.
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One thing that's annoying me is the problem to remove "move" squares, Target diamonds and all these sorts of help options. Should be simple, but isn't.
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Ammotruck and loads of running Oh, sorry, that was an M2A2... nvm...
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The longest game I've played lasted between 6 and 7 hours, and the only reason for me staying that long was an angry wife. :P
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I would like to know what data, if any, is sent to the client during the connection process. I've had a troubleshooting session towards our dedicated server, and think I found out that the MPMissions folder where stuffed with way to much... things... (not only missions). After rearranging the folder content I thought it to be gone, but I still recieve complaints about the connection time. Any ideas would be appreciated.
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Nevermind this thread, I need to troubleshoot more. I put back all those millions of files into MPMissions folder, but didn't notice any connection delay... Probably some other configuration, outside the game, that needs tuning. I'll come back when I get stuck.
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Well, it's during initial connect, seems as if the server has hard time deciding if it should let you connect or not... so i don't believe it's a huge amount of data, as in during the missiondownload, more like some kind of check that doesn't function correctly...
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Hi, Anyone know how to set a dedicated servers veteran mode options on/off, like using notepad or something... I've have the server way off from home, so if someone had the knowledge how the software sets these, and is willing to share the information to me, you would make my day...
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Tobad I'm late with this, but anyways, I would use the backup pc as dedicated server, and dont bother about the fps on it. Â I wouldn't recommend you to move the memory from your machine, but if you could add more RAM to the server it would make more of a difference than changing CPU. Best of luck
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Always have a human commander
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">As with every other DS I presumed this was just an option to vary the configanames and it would load the default server.cfg if you didn't<span id='postcolor'> This is what i meant with you playing to much CS... =) And congratulations for VBS1 goes to BIS, and I hope we don't get forgotten now...
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Rekrul has been playing to much CS No offense, but RTFM... ;-) Btw, if you downloaded 1.30 in an early stage of it's release you didn't get the M's in RTFM... Suma posted a link to them somewhere else... can't remember where though...
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Think you only need some help with using All Seeing Eye... Use the modifiers... See to it that you first of all have local servers to pick between, and incase these are empty, spread your search... should take you like 1-4 minutes to find a server, connect to it and check if they are willing to reassign, if not, ask how long the mission is and set a timer for like 5 min before and return to ASE to check the next server. This way you probably will turn out playing in less than 15 minutes. Local servers are better, since you will probably get in touch with ppl that you can get accuinted (my spelling sucks) to, that way next time you connect to their server, the likelihood of them being more willing to reassign is bigger... Best of luck!
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Hi, Just wondering if there's a special syntax for the playernumber kick, because i don't get it to work...
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Sharpeye, best there is, get it at www.axleonline.com
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What do you mean Malboeuf
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That's right BigQEd, first fix the #userlist command, one way is to delimit them with a semicolon or something instead of a linefeed... then fix the #kick <playernumber>.
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---Quote from DS-Admin.rtf--- #kick <player_name>Kick given player #kick <player_number>Kick player with given number ---End Quote--- The #kick <player_number> is what I'm asking about.
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Darn... Wonder if I could get a refund... Stupid of me to belive that gamespyCrew wouldn't suck my blood if they could...
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Quote: I'm surprised that Suma even bothered answering. <span id='postcolor'> He must have had a really slow day...
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And Suma makes my day... Thx