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MAA

CDLC Developer
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Everything posted by MAA

  1. MAA

    crCTI 0.84 @CSLA v1.1

    @rundll.exe: Thanx for info! Patch to version 2.11 is done and it is under testing now. I will add fix for this texture problem to patch 2.11 too.
  2. MAA

    crCTI 0.84 @CSLA v1.1

    @rundll.exe: thanx for update! I read info at you page that some textures causes problems on dedicated server. Can you send me list of problematic textures and models please? Thanx.
  3. MAA

    crCTI 0.84 @CSLA v1.1

    @rundll.exe: Thanx I will send you editable versions of configs when update 2.11 will be released.
  4. MAA

    CSLA 2 Update1

    Few weeks ago I have done patch to version 2.11 but I still don't have free time for make instalator for this patch. There are fixed all bugs on models, fixed config and 6-7 new great single player missions by Vojtoo and Sluganda in this patch. I hope that I will can finalize this patch in next few days/weeks.
  5. MAA

    CSLA 2 Update1

    Patrol Version of DMA Animation Pack by Sanctuary (and Dynamic Mission Alliance) and OFP Animations Enchancement by Locke@Germany are used in CSLA II. Update1. P.S. I'm back from vacation so I will continue working on patch to 2.11 in next days.
  6. MAA

    CSLA 2 Update1

    We are working on patch to version 2.11 now. I hope that all bugs (mainly on models) will be fixed. We will add 4 new singleplayer missions by Vojtoo to this patch too. Thank You all for your support!
  7. MAA

    CSLA 2 Update1

    Small info: Next week I will start completing patch to version 2.11. Sorry for delay but I'm very busy in real life Thanx for bugreports and comments.
  8. MAA

    CSLA 2 Update1

    Animations > if you don't want use Sanctuary's (DMA) animation replacement pack then simply delete file "Anim.pbo" from CSLA\DTA folder.
  9. MAA

    CSLA 2 Update1

    If you want use config without any additional effects then replace config.bin file in your "OFP\CSLA\BIN\" folder and replace file MAP_misc.pbo in your "OFP\CSLA\Addons\". If you want use effects (CSLA or FFUR) then leave your config as is and replace only "MAP_misc.pbo" file.
  10. MAA

    CSLA 2 Update1

    I will be realy happy if fixing engine-smoke effect reduce lag! We will make full FIX in near future where will be fixed bugs on models and textures so plz report all bugs in this thread and attach pic of bug and name of unit for better recognition of problem. Thanx.
  11. MAA

    CSLA 2 Update1

    Don't use config from fix. if you want keep all effects and replace only MAP_misc.pbo in CSLA\Addons folder.
  12. MAA

    CSLA 2 Update1

    It is strange that many peoples don't have any problems with lag I tested Update1 (low CPU version) many times and I don't have any problems with engine smoke ...etc.
  13. MAA

    CSLA 2 Update1

    All effects are disabled in config. You can use only updated "Map_misc.PBO" from this fix-pack (where is disabled engine-smoke effect only) with original configs from instalation of Update1 too.
  14. MAA

    CSLA 2 Update1

    @1in1class: Update1 don't do anything with islands so I don't know what causes your problems
  15. MAA

    CSLA 2 Update1

    BETA version of FIX for low CPUs Here is config for low CPUs without any additional effects (only BIS effects are used) and updated MAP_misc.PBO with disabled engine smoke. DOWNLOAD (400kb) Helicopters scripts will be fully fixed when Raedor will be back online.
  16. MAA

    CSLA 2 Update1

    @1in1class: try replace WRP files in your OFP\WORLDS\ folder or reinstall OFP.
  17. MAA

    CSLA 2 Update1

    I have small questions for players which reported heavy lag on helicopters: 1. Are you using MapFact Nogova + MapFact addons with CSLA2 Update1? 2. Are you using Update1 and MapFact Nogova in separate MOD folders or you added MapFact addons to Update1 "Addons" folder? MapFact Nogova and Update1 are using "MAP_misc.PBO" file which contains all effects scripts used on helicopters in Update1. So maybe it can causes problems with multiple running scripts... but it is only theory. I'm not advanced scripter so I don't know if it is possible... If you can plz try do this: 1. If you are using MapFact addons in separate MOD folder then plz try remove "MAP_misc.PBO" from MapFact\Addons folder and leave only "MAP_misc.PBO" in CSLA\Addons folder. 2. If you added MapFact addons to CSLA\Addons folder then plz verify if you are NOT replaced "MAP_misc.PBO" with one from MapFact Addons because PBO used in Update1 is newer. Thanx.
  18. MAA

    CSLA 2 Update1

    Hi all, Thank You all for your comments. We found problems which causes lag on slow CPUs (big thanx to Sanctuary for his examination and constructive feedback! We will make small patch in near future for improving performance and create config for very low CPUs without effects. I'm ill now so plz be patient. I hope that I will be ready in few days. Best Regards MAA
  19. MAA

    CSLA 2 Update1

    Delete CSLA folder from your OFP and install Update1 again ... but without FFUR effect pack.
  20. MAA

    CSLA 2 Update1

    "nmmod" is include FFUR effect pack but nobody report this problem. I don't know how to help you... maybe your OFP needs reinstall or use CSLA effects.
  21. MAA

    CSLA 2 Update1

    @gandalf the white: If you want change your effects setting from FFUR to CSLA you need run installer again and choose only CSLA effects. Then delete FFUR_cfg.pbo, BN_tracer.pbo, tracerSettings.cfg and wbe_tracerfx.pbo from CSLA\Addons folder.
  22. MAA

    CSLA 2 Update1

    NOTE from readme file: We also wish to deny the accusations of us making fun of the tragedy of Russian submarine Kursk by naming the sub in the campaign "Kurs" (Means "Course" in Czech). The authors of campaign chose the similar name to express compassion with the victims and their families and to build kinda memorial of the sailors of Kursk. May them rest in peace. Even though we were later asked (rather harshly) to change the name, we will not. You know the reason. edit: I'm realy disgusted with anti-CSLA propaganda on www.flashpoint.ru forums.
  23. MAA

    CSLA 2 Update1

    @Franz_Schall [sWAF]: This addons are not required for any mission! They are required only for FFUR effect pack. If you delete FFUR_cfg.pbo from your CSLA\Addons folder you can play Dynamic Nogova Campaign without FFUR effects pack. EDIT: If you will still have problems with those missing addons, plz unpack Dynamic Nogova Campaign mission and delete these addons ("throwkok", "bn_tracers122") from classes "addOns[]=" and "addOnsAuto[]=" in mission.sqm file. Or wait for fixed version from Hellfish6.
  24. MAA

    CSLA 2 Update1

    @Franz_Schall [sWAF]: these addons are preloaded in FFUR config.bin so they don't works with CSLA effects config. I played Update1 with FFUR effects pack on my computer (1.7 Athlon XP, 512RAM, GF3 Ti200) and it works fine if there is average count of units in mission... for an example singleplayer mission "Blata" works fine in 1024x768 but Dynamic Nogova Campain is very lagy. I hope that some players will post their configurations and tips for game settings for better performance.
  25. MAA

    CSLA 2 Update1

    @EvEnLeaSe44: Download here
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