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Everything posted by Lt_Phoenix
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I liked a lot of the updated features of the new mission, but to be honest I preferred aspects of the previous mission too. I must admit I preferred being able to scrounge weapons off dead soldiers in the middle of the battlefield while bullets were whizzing round me. I also preferred to get on with my hits without being hunted down unless I had aroused alarm when whacking someone. Would it maybe be possible to have different difficulty settings allow different features? Is it possible to link it to the game difficulty settings "Recruit", "Regular", Veteran" and "Elite"? Could maybe allow scrounging of weapons whilst playing the lowest difficulty settings and it gets increasingly harder to find and get hold of weapons and ammo the higher difficulty you play. Maybe also make it increasingly higher cost of score-points to repair vehicles or steal clothes and make the targets increasingly difficult to Id when playing a higher difficulty setting. Maybe even use score-points to change paint-job and plates on your vehicle to lower your wanted status too. Would be good to introduce the mercenaries at higher difficulty settings also. Just some thoughts...
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Excellent news :-) Other than that, an excellent made scenario that will probably keep me preoccupied for quite a while yet ;-) I've also discovered that if you revert back just before killing a target and the Id picture doesn't come up, the next targets Id photo appears once you whack him but the mapmarker for your next target doesn't show on the map...
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Bug report. After you reload or resume your game after being killed or quit the game, both the player info and photo Id of your hit disappears. The player info doesn't bug me, but it's kinda essential to know who to whack so you don't kill innocent bystanders...
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Operation Aegean Shield - Altis Republican Militia
Lt_Phoenix replied to AveryTheKitty's topic in ARMA 3 - ADDONS & MODS: COMPLETE
This is one of my favourite OPFOR factions, but unfortunately they are a bit underpowered at the moment. Any plans of giving these guys some more hardware? At least some trucks and even some sort of light transport helo etc.? At the moment I'm using CSAT vehicles, but would be great to see them have some more of their own vehicles. :-) -
Altis Defence Forces v01.BETA
Lt_Phoenix replied to leight's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Looking good. Can't wait to give them a try :) -
Hehe... Glad I'm not the only one thinking this. So glad you released these and I enjoy using them as OPFOR instead of those CSAT Aliens... Thank you and I'm looking forward to seeing these with some AK's of some sort :D
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Congratulations on your baby boy and thank you for your outstanding contribution to both ArmA and ArmA 2! :)
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WIP UH-72Lakota project
Lt_Phoenix replied to heripai's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking good! :) -
I'm looking for some EAST base template missions for Zargabad, Takistan, Chernarus and Utes?
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MAFCExt ... the Return of studio MAF !
Lt_Phoenix replied to w4lkn's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking good guys :) -
RKSL Studios Merlin HC3 v2.010 Released
Lt_Phoenix replied to rksl-rock's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Taken it out for a spin and thoroughly enjoyed this update :) Any plans of adding plug-ins to this like in the Typhoon pack in the future? Would love to see these in different colour schemes and an REDFOR variant would be especially cool ;) I'm guessing the next on the list is the AH-7/AH-9 update :) -
RKSL Studios Puma HC1 v2.010 Released
Lt_Phoenix replied to rksl-rock's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great update on one of my favourite helo's :) -
Those updated units look absolutely fantastic! Great work as always wld427 :D
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RKSL - Eurofighter Typhoon V2.6
Lt_Phoenix replied to da12thMonkey's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Been looking forward to this update. Can't wait to try it ingame and see the new features :) Outstanding work as always gents :D -
RKSL - Foxhound LPPV 0.5 BETA
Lt_Phoenix replied to da12thMonkey's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Been looking forward to this. Can't wait to try it ingame :) Excellent work as always gents :D -
PedagneMOD - Amphibious pack at 360°
Lt_Phoenix replied to arremba san zorzo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
A minor cargo "bug" report on the The EH101, NH90 Army+Navy and the NH90 MarteMk2. For some reason when I try and use a co-pilot in these helicopters, they end up in the back of the cargo area instead of in the co-pilot seat... When I in addition add more troops to cargo it's usually nr 12 or 13 that ends up in the co-pilot seat. Very strange indeed. The other helo's work fine though.... Other than that, outstanding work :) -
Just noticed a small cargo bug with the Pinzgauer 6x6 the other day. 1 guy was hovereing above his seat and it had the same passenger capacity as the Pinzgauer 4x4 cargo. Don't know if this has already been addressed.
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Jungle Wars: Island of Lingor
Lt_Phoenix replied to icebreakr's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Great update IceBreakr :) -
Eggbeasts cockpit loadout selection script
Lt_Phoenix replied to eggbeast's topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Looks like the links don't work. Keep getting a 404 error on both links... BTW. Still seem to have problems unpbo'ing it. Is it maybe possible to include an open template variant (unpbo'ed) in the next release? Would make it less difficult to implement in missions for those of us that are absolute noobs when it comes to scripts etc... -
Operation FrenchPoint 3.2
Lt_Phoenix replied to tigerforce's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Outstanding work Gents! Downloading now. Can't wait to try em out :) Quick question though. Has any of the class-names been changed on previously released addons? Wondering if I have to remake some of my missions... -
Must have missed this one. Gonna give it a try. Thanx ChrisB :)
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So in order to ue Sahrani in ArmA2, what do I have to do? Tried DL'ing several of the mirrors in this thread, and all of them seem to be dead....
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Great news! Looking forward to it :)
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Lithuanian Armed Forces
Lt_Phoenix replied to aidas2's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Cool looking video! Can't wait to try these :) *Edit For some reason I can't get the desert vehicles to work. Keep getting this error message: "No entry 'bin\config.bin/CfgWeapons/G36A_camo/MuzzleFar.magazineReloadTime'."... :/ -
Takistani Armed Forces 2035 v0.6b
Lt_Phoenix replied to antoineflemming's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Just got round to trying these out, and I thoroughly enjoyed them. Especially the new camo. They could do with some more modern vehicles though. The UAZ has been around since the early 70's, so it might be an idea to give them the armed landrovers instead. Maybe even the ACR SOV variant too. The Vodnik would also probably fit in nicely too (including the ambulance variant since they lack medevac vehicles at the moment). As for airpower, maybe the L-159 ALCA, Su-34 and the Ka-52 would be a nice addition. Well done :)