LCD344
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after lots of expirementing i found out what was the problem... it seems ArmA didnt like the fix that applies init EHs to units inisde vehicles... i remade tha .pbo file... so now the code inisde it looks like that... <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> if ((count crew _unit > 0) and (not (_unit in (crew _unit)))) then { {[_x,_Extended_Init_Class] execVM "\Extended_Init_EventHandlers\Init.sqf"} forEach (crew _unit); }; and it fixed the problem... now if solus would be kind enough to offficialy update his addon to fix this ill be very glad LCD OUT
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mission doesnt require any addons... at all... :P it does suport couple of extras (if u got da addon it kicks in, if u dont have it it wont :P) and nywayz dis reply doesnt help solve me problem :P btw link 2 da mision : O-Team :P LCD OUT
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There seems to be a strange bug with this addon... I made a mission that won't load if this addon is used... is there any known information about this problem ? and any known fix ? I will realy appreciate any information about this... LCD OUT
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sory... i dont realy know... as it never got reported before... if u have QG, mebe u shud try playing it with QG turnd off... if anyone else car report that bug and give me some more info ? ill look into it LCD OUT
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very simple questiuon ans in 1 sec
LCD344 replied to ruff's topic in ARMA - MISSION EDITING & SCRIPTING
change da "_x moveInCargo choppername" to {_x moveInCargo choppername} LCD OUT -
does it always do that ? or did it just happend once... ? LCD OUT
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download dis.... start playing... laugh 10 mins after u watch da intro... when u calm down play da mision... enjoy ur next 45 mins... nd then laugh another 30 mins after u watch da outro  dis is not recommended... dis is a most have  LCD OUT
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ur welcome m8 da tip is writen in da readme :P also deres a link in da readme to a small video showing how u can use da hack device (in case u never played splinter cell DA ) LCD OUT
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on the subject of da sniper.... its obvious he was on orders to protect u... and make sure u get out of da mision alive.... in da background story (notes section) it tells u da island is devided into 3 parts... so u r american helping 1 side against general benitez, da sniper is from da other side also working against benitez... i do priomise alot more about da sniper will b uncovered on da sequel if u ever get 2 play da mision again... search 4 a PC in da second base and hack it (a good use of dialogs ) later on in da mision you wil get asked to chose character (only hapens if u hack da PC) choose da angel and u will get more info about him (u will finish da mision playing him ) LCD OUT
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i know but.... i timed da intro with da music... nd when i used da preload command and waited for it 2 load it moved da timing way outta control (adding a whole 30 seconds 2 da intro ) so it stayed how it is also i like to hear any comments ny1 who plays it got... as im starting to work on a sequel soon LCD OUT
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Attaching Sounds To Actions???
LCD344 replied to McGhee's topic in ARMA - MISSION EDITING & SCRIPTING
Im not sure what you wanna do but... if you want to use the Addaction command u can just play da sound in da script... LCD OUT -
Trying to activate a trigger based on direction
LCD344 replied to proxemo666's topic in ARMA - MISSION EDITING & SCRIPTING
u cud just have da triger cover da whole room... im not sure but i think itll work... nother way wud b 2 set ur triger like dat triger unit present, repeatable condition : this on activition :if (varname mod 2 = 0) then {[] exec "urscript.sqs"} on deactivtion : varname = varname + 1 but dont forget 2 1st put varname = 0 in ur units init LCD OUT -
Guardian Angel 1.0 OFPEC Review (score: 8) Mission by LCD Type : SP Island : Sahrani Requirments : ArmA v1.08 Mission overview : Ths island is divided and on the brink of war. Infiltrate an enemy town and assassinate Gen. Benitez. Keep wary of your 6 though, a deadly shadow is out there. Special feutres LCDs version of grouplink script. Great cutscenes Special conversion of famous OFP scripts Special hacking Dialog Full briefing Ingame cutscenes Hidden diffrent ending Full voice acting Kronzky's UPS The mission is a story driven SF, with a couple of plot twists... Thanks to Armaholic.com for hosting it for me download Links Armaholic mirror OFPEC Review (score: 8)
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mission name -------------- Fida'i - Checkpoint download from OFPEC link, Armaholic link mission author -------------- LCD (LCD344@yahoo.com) mission type -------------- SP mission requirements -------------- ArmA V 1.5 NO ADDONS REQUIRED A little bit about the mission -------------- My first mission made with ArmA, its short (about 8 mins)... Player is leading a two man squad assualting a checkpoint and trying to capture a POW island -------------- Saharani Size -------------- 38 kb Thanx -------------- BIS Gazista Smoke52 Cheetah MrN Nixer6 Mr.Peanut Mandoble DucusSumus Blanco h- Beta Testers -------------- Gazista Smoke52 Cheetah MrN Nixer6 Hints/Tips -------------- 1) This mission is actually easy... you just have to get your stealth and positioning right and you can finish the enemy off before they shot at you 2) Try shooting the radio that is found on the barrel as your first target, it will prevent the checkpoint from calling reinforcments 3) After you clear the base, if you have time, go down and find the ammo crate it will open a short bonus objective 4) When theres a hint to try and capture the pow it may be good idea to tell your partner to cease fire Have fun  LCD OUT
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every gov is cruel or oppressive somhow ;) :P nd deres no war were dere were no civie casualties wich takes us 2 oder qoute "Terrorism is the war of the poor; war is the terrorism of the rich." LCD OUT