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Llauma

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Posts posted by Llauma


  1. Aiming deadzone is along with the inability to jump the key features of OFP/Arma. One of the huge advantages with deadzone is that you can stay hidden especially in PvP and aim with minimal movement. With aiming deadzone disabled your whole body moves when you turn the rifle. Unfortunately it seems like this key feature has been pretty much neglected by BIS. It's there but it's not really working as well as it could have. It's way to fast compared to the turn speed.


  2. Why in the world does my game gain FPS with Anti Aliasing enabled? I've never seen this in any game, not even in ArmA 1.

    The answer could simply be that anti-aliasing disables something else. I know that geforce cards have had problems combining HDR and AA in some games. It's possible that some of the HDR features get disabled when you turn on AA, hence you get a higher frame rate.


  3. My game runs perfectly with everything on high/highest with my quad core and radeon hd 4890. When switching to an older geforce 8600 the game becomes unplayable even of very low settings.

    Edit:Oops


  4. @Flash Thunder

    BIS will never use the CryEngine period. It's like asking apple to use the windows kernel for their OS X.

    Surely the engine looks great with superb physics but I'm very sceptic whether it could handle something like arma 2. It's an EXTREMELY demanding engine unless you have heavily directed and scripted events so that the engine will never be overloaded.

    BIS is working on an expansion, not a completely new game so please lower your expectation/requests half a dozen notches. Spend some time researching what expansions in general adds to games. You could start with the Sims and World of Warcraft. You'll probably find out that it's usually new models, maps, missions and smaller engine fixes.


  5. I get an annoying sound when I use full auto fire. It sounds like a 'ground loop hum' and it's ended by a crack. It's present with most of the weapons.

    Considering the game still has so many issues I'm not impressed with the patch. Only a fraction of the bugs/flaws were addressed.

    I love the game but it'll take some time before it's bug free and balanced.


  6. Of course people want BIS to release an afghan expansion because people always want more. If the question was whether we wanted either an east european or an afghan theather I'm quite sure the majority would prefer the east european option. Please realize that making an afghan expansion means a lot of work for BIS. I'm quite sure it equals the amount of work companies like EA puts in their yearly game releases. Any expansion like this would cost at least €30.

    I'd prefer BIS to continue working on ArmA2 and if they would release an expansion I'd prefer it to be something like Resistance was for OFP.


  7. Hi guys!

    I was a huge fan of OFP many years back and all its addons. Ive had a few years out of gaming and only have an old Dell P4 at the moment. Im thinking of building my own PC, although I am on a tight budget.

    What I'm thinking of buying at the moment is a G31 motherboard with an intel q8200 quad 2.33GHz processor and 4 GB memory and maybe picking a cheap 1 GB graphics card up on ebay.

    What do you think and recommend?

    Thanks:)

    The Q8200 is a pretty basic quad core cpu but it's reasonably priced and it can easily be clocked to 3 gHz with stock cooling without any stabilty issues. I have it myself and I'm pleased with the performance it delivers.

    About the graphics card. Surely 1 gb is good but it's just a minor part. Nowadays they add 1 gb to pretty much all cards because it's a cheap way to get people to buy it. Even if you have a really tight budget don't get anything less than a Radeon HD 4850 or GTS 250 if you prefer GeForce cards.


  8. It's a bit awkward in the game. It takes many more HE rounds to level a house than it takes with sabots. In real life a sabot wouldn't cause any major damages other than a small entry and exit hole in the wall. If you wanna level a house you need HE rounds. The only use you have for HE's in this game is to cause damage to a certain area. If you have a specific target you should use sabots against it.

    I'm no programmer so I don't know how big engine changes are required for a better penetration model. Perhaps it would be easier to simply make ammunition behave differently depending on which class the target has. So if the class is House a HE would be far more effective than if the class is Tank. Also that would make HE's and rifle's ineffective against MBT's.


  9. More advanced physics equals less resourcess for AI, graphics etc. It's a massive scale game and you can't make it top of the scale in every aspect. The physics are somewhat outdated but they do work. It would have been cool to be able to turn a hut piece by piece into rubble with a .50 cal but that would be at the cost of much more important things. BIS has taken the approach to crate as many things as possible in house. It might not always be the wisest decision but I respect that. In the end it's your decision whether you wanna buy the game or not.

    I don't think I'd be willing to pay more than for normal games. I'm quite sure that is the common view on this. Developing a special expensive high end version would probably not appeal any larger numbers of players. I doubt, even though trying to be optimistic that BIS be able to sell more than 100.000 copies even if the price was just €100. Anyone with a sense of math realizes that it would be far more logical to aim for the million marker with a game costing a third of that. If they do manage to create a bug free version with top physics etc then why price it so high that only a minority would buy it?

    So how much I would pay for it? Well, I've bought OFP:CWC twice, OFP:R, OFP:GOTY, ArmA, ArmA:QG and ArmA2. I'm not sure how much that is but I would guess a bit over €200. On otherhand that's spanning over 8 years which makes it about €25 a year. So well, perhaps that's what I would be willing to pay a year.


  10. @Chammy

    First of all, get more ram. You have the minimum required RAM just to run win 7 64bit which I assume you have. It's a fairly cheap way of boosting your system.

    About overclocking. I think you have some dynamic overclocking options in the gigabyte BIOS. You can adjust the CPU, RAM and PCI-e clocks easily. Though don't expect any miracles as long as you have just 2 gb RAM.

    If you can get your hands on XP again I think it would be a wise decision to go back to it. It's the best OS for this game.


  11. Well, that's assuming that BIS actually wants to continue this series. I guess they will put all their effort in carrier command. What will come after that I don't know. We can only hope they'll grow to a size where they can develope two games simultaniously. If not that I think we'll see a non military RPG after CC.

    About the MMORPG idea. I'm not sure about it. I like the way it is now. If I want a good coop night I'll join a passworded server where I know I'll get it. I'd rather face AI's then thousands of noobs with no interest in the general mission. Keep on developing independant games and if I like them I'll buy them. The modding part of the game would also be doomed if it was became a MMORPG.

    No thanks...


  12. Arma2 is the game and VBS2 the simulator/training tool. You're asking for something unrealistic. They're working the best they can on delivering a game with realism/simulation as an aim but not necessarely a goal. If you're interested in real simulation then contact BIA, stack up some money and sign a contract.

    If people could just take a step back and see what we actually have infront of us. It's an awesome game even though it has some bugs and outdated features. This is the creation and vision of a few guys working like hell to deliver something they can be proud of. It's actually amazing that this is the result of a work which probably started with Suma writing the first lines of code for the game. They're not gods but they managed to create a virtual world out nothing.


  13. Actually I wouldn't be surprised if BIS was working on porting the game to PS3. There's a huge potential market as there's no way to crack the games at the moment. It's also good for future releases if BIS gets familiar with the PS3. BIS has surprised us before so I wouldn't be suprised if we were surprised once again...


  14. @ch 123

    If you compare W7 to vista then W7 does everything better. There are some older games which can have some issues but they have the same issues in vista. I agree with you though. Win 7 is a far better choice than vista. The game runs well on it, just not as welll as on XP. As you've been using W7 sincer christmas I assume you've never tried arma 2 with Xp on your rig. Trust me, there's a difference.

    Whether W7 is a smoother OS is questionable. Compared to vista, yes but XP is quite scaled down in comparison which makes it run faster than any of those though with the downside of having none of the great features of the later OS versions. I had some dpc latency issues with W7 and I didn't manage to isolate what caused it. I had no issues though while running arma2. I assume I had some bad drivers but for what?

    I'm quite sure W7 will be a great OS but it's under development and until it's officially on the shelves I recommend people to stick with XP if performance is more important than looks.

    To get back a little more to the topic. The recommended spec's by BIS are quite accurate. If your rig meets those criterias then you're good to go, as long as you're running XP. Vista requires quite more for a smooth gameplay and while W7 is less demanding it still needs more than the recommended spec's.


  15. Ive heard more people say that Windows 7 is better for the game than XP. I wouldnt bother buying a copy of XP if you're going to upgrade again in a few months time. I'd just use the RC for the time being.

    That might be true but not for this game. I've tried it and even though win 7 is far better than vista it still can't compete with XP when it comes to arma 2.

    Before you go upgrading to win 7 make sure your hardware is supported. Just because the compability check is okay doesn't mean your hardware will run without issues. After all, it's still work under progress and many of the available drivers are also beta. Google is your friend. Use it to find out how your hardware runs in win 7.


  16. Some guy told me a few years ago that war is boring....

    But seriously, this is not about killing enemies. To me it's more about trying to survive. There's also an excellent editor which allows you to create your own missions with your desired number of enemies. Check it out, though you'll probably find out that more enemies equals smaller chance of surviving.


  17. If you click the RMB once it'll bring up the optics. If you click and hold it, it'll zoom in.

    Though I use the same mapping as Dallas. 2xRMB is very convenient. It wont bring up the optics by accident when you intend to zoom in and vice versa.


  18. It's just the nature of a narrow screen/monitor. You can't get a realistic FOV on a screen. Sure, the FOV might get better when zoomed out but I can't stand the fish eye view all FPS games have. Maybe you're used to the fish eye view of other games? I prefer to have it even more narrow. Sure it has it's downsides but you can always turn your head to see what's around you.

    By the way, you can adjust the FOV in the player profile config file.

    fovTop=0.75;

    fovLeft=1.33;

    If you wanna increase the FOV then multiply those numbers with the value you want. Try multiplying it with 1.2 and you'll get 0,9 and 1.6.


  19. I've tested ArmA 2 on Windows XP 64-bit, Vista 64-bit and Windows 7 64-bit with exactly the same setup:

    Motherboard: Gigabyte GA-EP45-DS3L

    CPU: Intel Core2 Quad Q8200 2,33 (@2,8 gHz)

    RAM: Kingston DDR2 HyperX PC8500 8 gb

    GPU: Radeon HD 4850 512MB

    HDD: Samsung SpinPoint F1 750GB SATA2

    I don't have any statistics or numbers to back me up but I've got hours of playing. I just want to point out that this is a test with one system so the differences might be driver related but I've used drivers from the same suppliers and most of the times the same version number.

    Vista was by far the worst OS for ArmA2. I had to struggle to maintain a decent frame rate even with adequate settings. At start the game ran decently but the longer the mission went the more the performance dropped. I'm no expert but to me it seems like vista has some memory handling problems, at least when you got more than 4gb ram. It kept constantly accessing the hard drive which in combination with arma2 which is a very hard drive dependant game was a disaster.

    Windows 7 gave me quite a boost in performance. A 30% performance boost might be somewhere near the truth. It didn't have the performance drop either. I was quite pleased with the stability and performance.

    Out of curiosity and other hardware related reasons I went back to Win XP. I wasn't expecting any major changes but I received quite a surprise. The performance boost was just as big as when I switched from vista to win 7. The game runs perfectly on win xp. Even though I don't have any high end system I can run pretty much everything on high/very high.

    So my conclusion is quite simple. It doesn't only come to having the right hardware. The OS is just as important. Avoid Vista as much as you can. I just wanna point out that I'm not a vista hater (they're quite common). I actually like many of it's features but it's no good for this game. XP is the superiour choice. No question about it. If you're not willing to live without the nice features of vista then check out win 7. It's still beta but it's free and Arma2 runs way better on it. It's an evaluation copy though you'll be able to use it until march 2010.

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