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Everything posted by Kolt
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make a video or somting?
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Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Kolt replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
will i be able to run the game good with this gear? -
Will my PC Run this? What CPU/GPU to get? What settings? System Specifications.
Kolt replied to Placebo's topic in ARMA 2 & OA - QUESTIONS & ANSWERS
Core 2 Quad CPU Q6600 @ 2.40 GHz 2.39 GHz 4.00 GB of RAM NVIDIA GeForce 9800 GT Windows Vista 64bit am i good? -
i am strongly against Evolution.
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SARMAT studio presents: Ensk Island.
Kolt replied to zenger's topic in ARMA - ADDONS & MODS: COMPLETE
obviously it dose. i keep crashing. and its sayin im missing a but load of objects. -
A.C.E. Advanced Combat Environment Public Release!
Kolt replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
yeah im getting the same thing. i wont download till i see what im downloading... -
A.C.E. Advanced Combat Environment Public Release!
Kolt replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
im kidna wandering if the ACE team is aware of the mistake they made on the ace shell cassing in 1.07. its causing a significant drop in FPS. edititing my config dosnt even work. it wont shut them off. -
HiFi Novus Aevum - modular sound conversion
Kolt replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
how do you use the Modules? -
SARMAT studio presents: Ensk Island.
Kolt replied to zenger's topic in ARMA - ADDONS & MODS: COMPLETE
it requires QG.... shame :( -
SARMAT studio presents: Ensk Island.
Kolt replied to zenger's topic in ARMA - ADDONS & MODS: COMPLETE
its crashing my computer... 9800GT here. and there somthing wrong with the ground textures...or is it supose to be black and the grass only covers 10 feet in front of you. hopfully these will be fixed -
A.C.E. Advanced Combat Environment Public Release!
Kolt replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
problems? i havent noticed any problems so far. and becuase the BIS units are boring and plain. -
A.C.E. Advanced Combat Environment Public Release!
Kolt replied to sickboy's topic in ARMA - ADDONS & MODS: COMPLETE
kinda curious when ACE is going to replace the Blufor default bis units..... -
could be a bit more powerfull? like a few megatons? :D
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HiFi Novus Aevum - modular sound conversion
Kolt replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
your not redoing ace sounds?? -
HiFi Novus Aevum - modular sound conversion
Kolt replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
oh okay lol. i saw a Version 2. and i was like woah in the next version. hopfully ACE will be re done. and i woudl love to have some bullet wizzing sounds. that would complete me -
HiFi Novus Aevum - modular sound conversion
Kolt replied to Mark XIII (DayZ)'s topic in ARMA - ADDONS & MODS: COMPLETE
another version was released? -
he is talking about ACE. who plays stock arma anymore? :j:
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edit.
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Wipman. i would like a bald dude with a bunch of tats on his arms and legs. if that would be too much. a bunch of tats on his head too. here a pic:
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still going strong my friend?
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still going strong my friend?
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how bout some one make a map. an actual city that everyone knows about. like Ramadi Falluja Baghdad?
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JUST A NOTE: is it me or i cant see ANY images in this thread. :confused:
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looks cool. when is release?
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i think you should focus more on sonic cracks. for example Cracks when getting directly shot at and bullets wizzing around you. (actual wizzing sound) cracks when not getting directly shot at. and weapon sounds....(distant) i hope that made some sense..haha