KTM_Calle
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Everything posted by KTM_Calle
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im building a pair of nightvisongoggles, how can i add them to a soldier? replace originals?
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oh, hehe thanks
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and..hehe...how do i do that? config?
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now is later today, we want clouds
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back in the good old days you could build anything from anything, nowadays many of the parts are special-made and wont fit or look good if you build something else yes, i was a lego freak, had a huge city covering half my floor complete with airports, monorails, infrastructure and stuff
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correct me if im wrong, but doesnt Microsoft own more than half of Apple/Mac? and microsoft are the makers of the xbox, so if you buy an xbox but only 3rd party games, it wont make much difference
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not bad for a 56'ker just kidding, wonderful work!
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Im making a Robot17, a Swedish modification of the hellfire, with a kinda small launch unit that can be carried by two men. I want it to act like a stationary rocketlauncher, but to only have ONE missile and when the missile is fired, the rocket disappears. how do you make stuff like that? animations? Like this...
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gah, you guys give me a headache, i am trying to get the deployment script in order, and its too obvious for me i suck at scripting Anyone want to help? Kegetys maybe?
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Multiple ammo types on rocket launcher?
KTM_Calle replied to KTM_Calle's topic in OFP : CONFIGS & SCRIPTING
thank you very much -
Heya, is it possible to add a "Muzzle flash" (but behind the gun) for rpg's/laws and such? And also, is it possible to get lots of smoke behind it when you fire off a round? i believe the smoke will works, have no idea how though, not very good at scripting
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how do you get the m2 to place itself exactly on the tripod? when i try setpos, it will place itself a bit away, always (not at the same spot though)
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thanks!
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that m2 solution look kinda like one i thought of yesterday, popped into my mind right in the middle of a test in school you use getpos and setpos to deploy the M2 at the tripod? both are vehicles? thats what i came up with anyways
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thanks, any good ideas of where i can find help on smoke scripts?
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cant you determine via script wich gun he fires with, and add some "dkmm'ish" smoke? maybe not in the cpp but in the mission editor maybe?
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Dont forget this vehicle is originally from Sweden
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i played after montignac before, and got my ass kicked pretty hard the first times, but now im much better at ofp, so i thought why not try to get some revenge? so i grabbed a law the first i did, ran out in the field, hid in a bush for a while, shooting down russkies as they came running. after a while a bmp comes driving, i law it right up its ass, then i run to provins and take out another bmp. the Hind comes looking for trouble, and i have a bit luck and manage to score a law hit in his ass, sending him headfirst into the ground. i continue to figari or whatever, taking out a t72 and lots of troops, then some time later i run straight through the woods and end up in the now soviet controlled morton. i sneak into the town, mowing down a bunch of russkies, the i hear a t80 coming! i hid in a bush next to the road, and with a little luck i manage to put 3 laws in him. then he stops. i think, maybe i shot out the crew? i run up to the tank and holy bazooka, they are all dead! and the tank is pretty much intact! harhar! i roam around in the area for a while, flattening troops (bis didnt equip these fellas with rgp's), i hear a t72 coming my way, hid behind some trees and sabot him when he drives by. i hear *swoooschboom* and realize there is a bmp heading towards me from another direction, his first sabot misses, and he never gets time to fire a second...muhaha...however, i drive to the alternate extraction point and get captured by the russkies, then in the "cutscene" where the resistance comes, i run out of the tent and woila, my t80! so i help the resistance boys a little and flatten some russkies, mission over, sucess Result: 1 Hind, 4 bmp's, 2 t72, 1 captured t80, and LOTS AND LOTS of troops, made me kinda proud Settings: Veteran mode, super ai
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that chopper looks like a total rip of Operation White Night Helikopter 9...(correct me if im wrong please) http://www.ofp.info/whitenight/ (check the pic on main page)
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the russkies use the Urania Wüstensand something
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arent they supposed to walk...?
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someone made a ducati monster actually, ive seen screens on a website, but that was ages ago and i dont remember where. Never released, a shame!
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great work mate! only a few things: you cant shoot the rider! the speed offroad is WAY too low cant you edit the animation on the rider? looks a little weird... a little weak sound and one other thing: After SelectThis released his Kawasaki, i almost immediatley begun to reskin it to resemble a KTM dirtbike, this turned out quite nice. There are like 4 or so custom motorcycle addons for ofp, how big are the odds that there are TWO ktms