JuggernautOfWar
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Everything posted by JuggernautOfWar
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A.C.E. 2 - v1.2 stable (Advanced Combat Environment) Old
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Okay quick question here: I'm assuming @ACE_PLA means Peoples Liberation Army AKA China? If not, please call me a retard and tell me what it means. -
I reset my BIOS to optimized defaults and it seems to be okay now, but I've only played for a short while in the editor. I just built this computer today, and as soon as I booted up I went into BIOS and started customizing things. I'm thinking maybe it had a cow with the 3.8GHz since the stock speed is 3.2. I do not however remember setting any CPU options up... I'll keep you posted.
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Yeah sorry, it escaped me. Settings: Everything maxed, normal anti aliasing, with just over 4000 view distance. Game Version: Beta 70313 Manufacturer: Myself Processor: AMD Phenomâ„¢ II X4 955 Processor (4 CPUs), ~3.8GHz Memory: 4096MB DDR3 1600 RAM Hard Drive: 1.5TB 32MB Cache Video Card: NVIDIA GeForce GTX 260 Black Edition Sound Card: Realtek Onboard Speakers/Headphones: TRITTONâ„¢ AX Pro - 5.1 Gaming Headset Operating System: Windows 7 Enterprise 64-bit (6.1, Build 7600) (7600.win7_gdr.100226-1909) Motherboard: MSI 870A-G54
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New beta build 70313 is up!
JuggernautOfWar replied to NoRailgunner's topic in ARMA 2 & OA - BETA PATCH TESTING
So what's new in this version? The new .log file for this new version is the same as version 70256. -
New beta build 70313 is up!
JuggernautOfWar replied to NoRailgunner's topic in ARMA 2 & OA - BETA PATCH TESTING
So what's new in this version? The new .log file for this new version is the same as version 70256. -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I haven't played ArmA II for a few months now since my gaming computer died a while back. To run ACE2 with the ArmA II beta patches do I install the beta and then just add the mods to the target line of the beta shortcut? Thanks. -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So it's been a few months since I've played ArmA II and therefor ACE2 - gaming computer crashed badly. I'm here on updater.dev-heaven.net under the "mods" section. How do I enable download and install of the listed mods? I see them all listed, but not an option to download them. I'm assuming all the mods listed on there are ACE2 compatible. -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
What's changed about em? -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
How do I get the mod to work with the beta ArmA II patches? It's been a few months since I've had an operational gaming computer. -
'Cipher' - full dynamic [SP & MP/Coop] with unlimited replayability
JuggernautOfWar replied to wiper's topic in ARMA 2 & OA - USER MISSIONS
That would be nice... -
Advanced Combat Environment (A.C.E.) 2 - v1.0 stable
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I need to redownload the downloader but I can't seem to access ace.dev-heaven.net. Is the site down or is my browser being retarded? -
A.C.E. Advanced Combat Environment - Public Beta *2*!
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I think this is only for gunners. -
WarFX Particles
JuggernautOfWar replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ooh good idea! *runs off to make a quick airborne mission at night* -
A.C.E. Advanced Combat Environment - Public Beta *2*!
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Or is there a way to get non-empty sandbags from the sandbag crate? That'd be nice. -
A.C.E. Advanced Combat Environment - Public Beta *2*!
JuggernautOfWar replied to sickboy's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
When I try to deploy a sandbag it always says "there is no sand". How do I acquire sand to fill them with? -
TR Soundmodules: Fixed/Rotary Wing AC & Tracked/Wheeled Vehicles
JuggernautOfWar replied to TangoRomeo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Ah well I guess that makes sense, although the fixed/rotary wing sorta gives it away. On another note: We need to get more mirrors. I have to wait 30 minutes between each download unless I want to pay to use their download service. -
TR Soundmodules: Fixed/Rotary Wing AC & Tracked/Wheeled Vehicles
JuggernautOfWar replied to TangoRomeo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Why is it called fixed/rotary wing AC? -
WarFX Particles
JuggernautOfWar replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Put CBA in front of everything, then ACE, then WarFX. Works for me. I also have @JTD mod running behind all of those and I get great results. -
I believe if you were to slow down the speech it would sound much better. What I am talking about is the robotic speech from both you and the AI while playing. I think if BIS were to add less than a second pause between everything that is said it would sound MUCH better. Anybody agree?
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I get low FPS quite often and I'm sure it's caused by my CPU as it's my bottleneck and my GPU and RAM are very fast. What can I do to improve performance in this area? I get as low FPS on low settings as I do on high settings.
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How about www.hardforum.com? I use that forum fairly frequently.
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Annoying Voice Suggestion
JuggernautOfWar replied to JuggernautOfWar's topic in ARMA 2 & OA - SUGGESTIONS
I'm not whining about the voices, I am trying to gather ideas to improve them. -
So you recommend leaving the multiplier alone and just raising the FSB? Shouldn't that effect the RAM speeds then, or should I leave them?
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Uhh, no I was talking about the CPU multiplier.
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OK well my multiplier is locked, so what can I do?