JuggernautOfWar
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Everything posted by JuggernautOfWar
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I thought that might need some clarifying. :p I meant to ask if there is a key or mod we can use to disable the HUD in-game for screenshots? I'd like to take some nice shots (I use FRAPS already) at full resolution (not cropped), but remove all the nasty HUD.
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Really Confused About Warfare
JuggernautOfWar replied to JuggernautOfWar's topic in ARMA 2 & OA - USER MISSIONS
I searched that tread quite a bit and couldn't really find my answers on there. -
Really Confused About Warfare
JuggernautOfWar replied to JuggernautOfWar's topic in ARMA 2 & OA - USER MISSIONS
Thanks for the information. Yes this is the devhaven link I was talking about. Why are all three versions "Lite" though? Is there a "Heavy" or "Full" version? Sorry about the incompetence when it comes to Warfare. I haven't played Warfare at all since ArmA got patched to 1.08 and it was implemented there a few years back. Could you please elaborate a bit on what's different with BE and vanilla Warfare? Just some highlights you can think of off the top of your head would be great. Thanks again for the information. -
Uhh that didn't work. I realize it's also on Zargabad and all the other maps too. No MHQ makes me sad. :( Just to be clear, when extracting the mission from the archive why do I have a folder titled "missions" with more folders inside as well as having eight individual .pbo files by themselves?
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*please delete*
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LandTex - Texture replacement for Chernarus
JuggernautOfWar replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Can we get this for Operation Arrowhead as well? Thanks. -
I'm having issues getting the MHQ spawning in North Takistan mission. It'll spawn in Zargabad, but not Takistan. I can still access the construction interface around where the MHQ is supposed to spawn, but there's no vehicle there.
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You should make it possible to change classes (commander, sniper, etc) midway through game. I guess you'd have to do it at a building of some sort or something... idk.
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Is there any way to gain rudder control over your aircraft at >50kmph? It's ridiculous how little the rudder affects both fixed and rotary wing aircraft ever since OFP.
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ARMA 2: OA beta build 77819
JuggernautOfWar replied to buliwyf's topic in ARMA 2 & OA - BETA PATCH TESTING
My download keeps getting stuck at 100% (0 mins left) but still incomplete. What's with that? -
JTD Fire And Smoke
JuggernautOfWar replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I'm wondering what the ratio is between people who configure the userconfig and people who leave it the same as it is downloaded. -
The Harrier currently uses GBU-38 JDAM ammunition but is incorrectly labeled as Mk-82 dumb bomb ammunition. The GBU-38 is basically the same 500lb bomb as a Mk-82 but with an added guidance system, as in the game. The GBU-38 is never referred to as a Mk-82 in the military, nor should it be in this game.
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JTD Fire And Smoke
JuggernautOfWar replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
The fuel fire effect is really great, but the smoke should be much more persistent. The fuel smoke dissipates faster than the normal fire smoke. -
JTD Fire And Smoke
JuggernautOfWar replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
While raining the fire will be extinguished faster than if sunny. -
WarFX : Blastcore
JuggernautOfWar replied to Opticalsnare's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Mind explaining what the LB is? -
JTD Fire And Smoke
JuggernautOfWar replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
So is everything compatible with WarFX no matter the load order? I noticed a motorcycle create a massive fuel fire in the desert, dunno if that's a bug or some sort of feature. Pretty sure it's a bug. -
JTD Fire And Smoke
JuggernautOfWar replied to dmarkwick's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Why? What's wrong with it? -
FRL Airforce Addons release thread
JuggernautOfWar replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Thanks for the info, but no I do not know how to save and call scripts. I've been playing since OFP was first released and I still haven't done any modding myself. :( Though I do mod Company of Heroes on a daily basis. :) -
FRL Airforce Addons release thread
JuggernautOfWar replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Alright well maybe after listening to your inspiring words of encouragement I'll give it a shot. How exactly do I remove/add weapons? Mind you, I need instructions from the ground up. -
FRL Airforce Addons release thread
JuggernautOfWar replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Alright cool. My scripting knowledge is at monkey level so I think I'll just wait until we get the GUI and in the meantime use existing loadouts. :D -
FRL Airforce Addons release thread
JuggernautOfWar replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
:j: I didn't mean that. I meant change weapons in the "missilebox", or even if there is such a thing. Should have made that clearer. :rolleyes: -
FRL Airforce Addons release thread
JuggernautOfWar replied to [frl]myke's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Stupid noobie question time: How do I change weapons on an aircraft in-mission? I spawn the aircraft but after that I don't know what to do. :butbut: What do? -
Community Made Addon: Mi-28
JuggernautOfWar replied to .kju's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Your cockpit image appears to be broken. -
Zeus AI Combat Skills
JuggernautOfWar replied to Protegimus's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Does this mod work currently with the most recent beta patch as of today? A lot of severe AI changes were made. -
ArmA2:OA Beta Patch Build 77706
JuggernautOfWar replied to Berliner19's topic in ARMA 2 & OA - BETA PATCH TESTING
How did you do this and what does this thing do we're downloading? Okay how are you getting that good of FPS with those settings?