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Everything posted by Iroquois Pliskin
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Concerns regarding ArmA III overall feel.
Iroquois Pliskin replied to Lucso's topic in ARMA 3 - BETA DISCUSSION
I don't think anyone is aiming to get that kind of fluidity to the point that the brain starts leaking out of the left ear. They were "unorthodox"... in the first hour of trying out the Alpha, now I can't live without the sniper sit, which elevates your FOV & weapon sights above grass height, and low & high crouch, which is mandatory behind standard-sized ArmA II boxes/fences/walls/irregular rocks. That's in ACE2 in ArmA II - Done with Shift+Space, no one said we wouldn't get something similar here. -
Cool thread you have here, guise. Kinda ironic that Steam saved everyone's asses, when BIStore couldn't process the orders. Steam's Top 10: 1) ArmA III Alpha 2) Tomb Raider 3) Max Payne ... 6) ArmA II: Complete Collection 7) Bioshock: Infinite ... 10) ArmA II: Combined Operations
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How to change HE Launcher ammo? (HE / SMOKE)
Iroquois Pliskin replied to carlos2912's topic in ARMA 3 - TROUBLESHOOTING
Yep, select the GL & reload via action menu. -
Concerns regarding ArmA III overall feel.
Iroquois Pliskin replied to Lucso's topic in ARMA 3 - BETA DISCUSSION
Dealman, good point on vanilla ArmA II being hollow. I couldn't come to play vanilla after trying out ACE2 months (or was it a year?) after release in 2009. ArmA III Alpha on the other hand - I can see myself playing without mods, since a lot of features that we all need/want are there by default. Well, maybe except for bi-/tripods. :D -
Why buy A3 just so you could go online and ruin everyone's experience?
Iroquois Pliskin replied to lNTRUDER's topic in ARMA 3 - MULTIPLAYER
It's not my business to tell you how to runs your servers, but I suggest a ban on the first/second 100% confirmed intentional TK. Kicking doesn't deter from this behavior. -
This is a very good method to test. Perhaps someone ArmA II install is able to confirm this on the same settings?
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It appears trees exert some force now. Heh-heh. Flying tanks of Chernarus The Comeback. :D Qaz, poke Benny for WF. :<
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Concerns regarding ArmA III overall feel.
Iroquois Pliskin replied to Lucso's topic in ARMA 3 - BETA DISCUSSION
Yes, it isn't ArmA II B-class game anymore, it's an AA title - and we're still in Alpha. Never thought I'd see the day with people preferring ArmA II clunkyness to SMK. But the same was with PhysX, wasn't it? And Steam, yes? Grow up indeed. -
Patience. First week of Alpha hasn't ended yet. Remember that with Steam, your game will get updated in minutes, possibly with new content -- if they decide that the time is right for a new phase of testing.
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Hmm, I've seen your missions in the server browser -- Will have to check out myself, as I'm desperately looking for a working PvP CTI mission. Benny has competition!! ;)
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Arma 3: Confirmed features | info & discussion
Iroquois Pliskin replied to Maio's topic in ARMA 3 - GENERAL
I think the caseless 6.5mm also weighs less - I could cram 11x for Katiba, as opposed to around 6-7 for the MX. ;) -
Concerns regarding ArmA III overall feel.
Iroquois Pliskin replied to Lucso's topic in ARMA 3 - BETA DISCUSSION
QFT. Guy has been living under a rock. I don't even remember him from the anti-PhysX thread... Oh, wait - only 3 posts, carry on, Lucso the Founder Father of OFP. Another one. -
Concerns regarding ArmA III overall feel.
Iroquois Pliskin replied to Lucso's topic in ARMA 3 - BETA DISCUSSION
Bullshit. Play a solo infiltration mission with NVGs, 1st person view only, crosshair off & tell me it isn't ArmA/OFP. You must still have those brown-stained glasses back from ArmA II days. A3A has the most realistic colour palette in the Series. Perhaps you haven't been to the Mediterranean? I'm sitting here, watching ArmA III views outside my window - looks like Stratis. There are far less tracers in A3A than there were in ArmA II in my experience. Tracer rounds have separate magazines, just as in the prev series. In summation, your fake nostalgia is fluff. -
Why Do You Think Bohemia Interactive Is Holding Back?
Iroquois Pliskin replied to Leaulux's topic in ARMA 3 - BETA DISCUSSION
Hold your horses, we have probably 4 months to Beta. Content could be released gradually to test various systems & their cominations - we're taking part in CQB infantry test for the most part at the moment. -
Choppers - Too floaty/easy
Iroquois Pliskin replied to Captain_Jonno's topic in ARMA 3 - BETA DISCUSSION
I remember it being a promise, not will use. :) -
AI in HMG vehicles too accurate against helis.
Iroquois Pliskin replied to Frankdatank1218's topic in ARMA 3 - BETA DISCUSSION
Who's to blame if you take up close to 50% of the frontal profile of the MH9/AH9? I assume we're taking about the Littlebird; the KA-60 is better armoured in this regard. -
Close Quarter got seriously improved!
Iroquois Pliskin replied to krazikilla's topic in ARMA 3 - BETA DISCUSSION
Nice demo, Rainbow Six stuff going on there. :) Agreed overall, plus seeing that the sprint speed will get reduced in the next patch, I think the whole system is very finely balanced. If only we could remap the W/S+CTRL keys, I'd go for CTRL+MWup/Down awesomeness. :( P.S. It's taking time to get used to every single building being enter-able, but I'm adapting! Love the metal container-type bunkers, heh-heh. -
Can't click on a role when in lobby
Iroquois Pliskin replied to flapoor's topic in ARMA 3 - TROUBLESHOOTING
Does the mission have less playerslots than there are on the server? That's the only case, where you wouldn't be able to select a role. Also, might be some sort of desync that prevents you from doing that - desyncs can happen even with low pings. -
Choppers - Too floaty/easy
Iroquois Pliskin replied to Captain_Jonno's topic in ARMA 3 - BETA DISCUSSION
Confirming your request for a quote, because I think Trent is pulling this info out of his AAAalpha. -
Just going to leave this here.. Not sure if bug...
Iroquois Pliskin replied to cannonouscrash's topic in ARMA 3 - BETA DISCUSSION
There's more where that came from. :) LOL IBTL -
Observation: Right Click Zoom no longer triggers LOD swapping
Iroquois Pliskin replied to -=seany=-'s topic in ARMA 3 - BETA DISCUSSION
LOD/texture streaming appears to be improved... but we're only on Stratis. :) -
Why buy A3 just so you could go online and ruin everyone's experience?
Iroquois Pliskin replied to lNTRUDER's topic in ARMA 3 - MULTIPLAYER
That's normal modus operandi of public servers on release day, they will be filtered out as they get bored. -
Choppers - Too floaty/easy
Iroquois Pliskin replied to Captain_Jonno's topic in ARMA 3 - BETA DISCUSSION
Yes, please. -
Is BIS going to supply PvP game modes ?
Iroquois Pliskin replied to LEEROY_UK's topic in ARMA 3 - MULTIPLAYER
Warfare CTI PVP came in ArmA II by default -- Benny tweaked it heavily to make it competitive & very dynamic. I expect WF at the very least, but atm there isn't a lot of assets to go by: missing static defenses, base structures themselves (haven't checked, could be in A3A), fixed wing aircraft, heavy APCs etc. -
Love the new AI firefights
Iroquois Pliskin replied to SAMstudios-3Dartist's topic in ARMA 3 - BETA DISCUSSION
On non-lagged servers AI uses GL somewhat effectively. They also tend to flank now: I was in a sniper sit stance on a hill, happily engaging a compound with 10-13 inf in it from about 550-600m in a very concealed position, when a group of 3 broke off & made their way into the trees & on the way uphill - I saw them briefly as they were leaving the base, but had other targets to engage & ammo was running low anyway. Well, 30 seconds later I found myself with a bullet in my head from my sharp right. They went all the way to the hill to end up within 150m of my location & rapidly I might add.