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Ilaafi

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About Ilaafi

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    Private First Class
  1. Ilaafi

    Stalker Sakakah Al Jawf

    I do not actually know what is the challenge? We took an Abrams, went to the city, shot everyone, got back. Nobody did not even fire at us once..?
  2. Ilaafi

    Hezbollah faction?

    In my opinion, both sides, Israel and Hizbollah, are considered as terrorists in Human rights in EU. No need to make Mod on either side. Both even violate this forums regulations in writing here. PS We Finns liked you Israelians, ( myself I ve some jewish blood in my family) But you behavior against UN troops, me too, is totally from arse! You fired on us UN Post. I did hold my trigger. But only this once. Now you deserve this hate you get!
  3. Ilaafi

    Evolution - Single Player

    Version 0.11 wouldn't start at all, gave that original "savegame" error and back to desktop. Any possibility to download your previous versions? 0.8.1 worked fine.
  4. Ilaafi

    Evolution - Single Player

    Really appreciated that Kronzky, best ArmA mission ever anyway! Edit: the officer running away bug? is also here in 0.10.1, v 0.8.1 worked ok. And really great thanks with this rapid coding!
  5. Ilaafi

    Evolution - Single Player

    Same here that script error. And where I go, town is cleared now instantly...? So towns are not at all respawning? Using version 0.10.1. And that error was also something about "dividing with zero". PS I am software engineer by profession, I know how to create errors somewhere when you change something complete other thing
  6. Ilaafi

    [Campaign] Resistance Sniper

    Just finished mission 6 and figured how to capture and loot enemy weapons to that vehichle. I filled my UAZ with everyhing rifles, MGs, RPGs and had only pistol in my hand when ended the mission. So the next mission started, with that pistol on my hand and with empty UAZ.. Damn All my weapons gone somewhere. Ah bugger!
  7. Well this hotfix perhaps fixed the handle leak but it added some weird stuttering to my 1900xtx, like loading pauses or something. And I went back to 6.7 and stuttering is gone. So this fix is useless for me.
  8. Ilaafi

    AI natural Artillery, without script.

    I really want bump this up, cos I am artillery fanatic And again, you may to see one Finnish (Arma) army video: http://youtube.com/watch?v=SZ56tAcLRPY http://youtube.com/watch?v=hGmJOfHiGV4&mode=related&search= Dont ask, we do no have F-16, only F-18 Old propaganda but anyway http://www.youtube.com/watch?v....search= http://www.youtube.com/watch?v=yE8aLLh6ntY I do not wonder why Sweden wants to quit normal military service. Last 1000 years we Finns have protected Sweden anyway
  9. Ilaafi

    AI natural Artillery, without script.

    An anti-tank howitzer? That would be the first.. Sure D-30 has HEAT-FS, fin stabilised ammo though. Capable of penetration about 460 mm to 580 mm RHA and PG-1M Panoramic Telescope for direct fire. Even standard HE ammo with full charge causes trouble to MTB, we tested it against T-72. Tank was not (ofcourse) destroyed but every prism (for view from tank) was broken, tracks broken, and the crew would have been at least incapable for some time. For BMP, standard D-30 HE would go through armor right away and explode inside. After that no recognizable BMP anymore... I know also that this has gone way offtopic, sorry for that.
  10. Ilaafi

    AI natural Artillery, without script.

    D-30 is stable if you use small or half charges, like in that video. (And its nailed to the ground ofcourse, every leg with 70cm 'nails'. Those charges are perhaps for 5-7 kilometer range. If you have separate ammo like in typically howizers, you can put as many gunpowder bags in cartouche what is needed to 7 km range. As you can figure there is no need to fill the cartouche full with gunpowder bags if you only need to fire shorter distance. As I recall, D-30 has 5 different charges to different distances. Cannons may have even 7 different charges to different distances. Basic is, SAVE gunpowder With full charge of gunpowder bags, range 14km, even D-30 is an animal @UNN you can see shrapnels speed and trajectory from that "bonus" video where they have thermal image of an artillery target area.. In my rookie time, I had to work as an gunner in russian made 130mm cannon with full charge. http://tietokannat.mil.fi/kalusto...._54.jpg Damn, with triple ear-protection, you did no hear anything but the launch was like kick to the balls and punch to the belly at the same time Also we have this russian cannon: http://www.mil.fi/maavoim....ment=21 I do not remember its russian name, but its russian nickname was something like 'krokus', the flower, because of the enormous long barrel. This is not stable cannon. Actually, in Finnish artillery, its forbidden to shoot it with full charge in peacetime, because guns barrels mouth pressure from fireing is so great it damages the guns crew! Unbelievable but true! Maybe it was not so good purchase after all, because we have many times better Finnish cannons like: http://www.mil.fi/maavoim....ment=31 This one even with own engine to drive around and shoot to 40km http://www.mil.fi/maavoim....ment=30 And last point, you maybe noticed velocity radar on top of every howizer? That also measures of every cannon/howizers projectiles individual speed of every launch and calculates the best trajectory to this single cannon/howizer.
  11. Ilaafi

    AI natural Artillery, without script.

    Yeah, the cold war era: "mechaniced infantry company A2 Yellow" was used here in Finland because we could not say Russian bastards are coming . Now we can In Ihantala, Carelian isthmus, -44 when Soviet Union made an final strategic offensive to capture Finland, we concentrated 21 artillery battalions fire on Russian attack preparing zone, just 1 minute before they would have started their attack. And it was calculated that every cannons first round hits the target area at the same second so there was no warning and time to hit the dirt. (Our radio intellegence had captured and decoded russian orders about the attack and the exact attack time). So as you can imagine, the attack was not at all succesfull.
  12. Ilaafi

    AI natural Artillery, without script.

    @UNN I dont know how to model that explosion but a standard D-30 122mm HE should be as effective as 2x satchel charges. Same amount of TNT but arty shell has thousands of shrapnels with v0 about 2000m/s. So the lethal radius should be much greater than it is now. And telescopic sight now in ArmA D-30 is for indirect fire only, actully it is supposed to be pointing backwards to collimator to aim the gun to correct direction. Direct fire sight is quite similar to real life T-72 sight (not Arma) with distance scales etc. Heres few videos about D-30 and Finnish field arty in action if youre interested: http://www.youtube.com/watch?v=03zKy7Dq-ec http://www.youtube.com/watch?v....search= http://www.youtube.com/watch?v....search= http://www.youtube.com/watch?v....search= And also I would like to add that there is allways one artillery battalion (18 guns) minimum firing at the same target. Typically 3-5 battalions so the feeling at the target is quite miserable... And bonus: Real life ArmA trailer: http://www.youtube.com/watch?v....search=
  13. Ilaafi

    AI natural Artillery, without script.

    But artillery is quite useless. Typical lethal radius of 122mm D-30 standard HE is around 100 meters to standing target. In this game, I shot an round at enemy hitting 5 meters from him and he just kept running. As being artillery reserve officer and knowing D-30 quite well, this was really appalling... And crew of D-30 is 6, not 2..
  14. Ilaafi

    ArmA Public Beta Patch 1.05.5143

    Great patch thanks! Performance is boosted, nice!
  15. Ilaafi

    bullet travel is doing weird

    Yeah! Fuck pirates!
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