Indy
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Posts posted by Indy
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How I can add shadows on weapons?
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Hi, our mod (www.ofp.info\G8) have reskinned your's oh 58 kiowa (bell 206) whit police colors. Can we have a MLOD copy of the OH58?
Because police bell 206 havn't the radar and the ffar launcher.
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Ok ill try, and for blood textures on units?
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Hi, I have a little question: How I can add blood textures and glass damage textures on a new model?
Our mod have created a shield add on used by police (www.ofp.info\G8) Is possible to add damage on it? I mean can it be destroied by a riffle?
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Sorry but i not understand what is the new "comented config". How I can use it?
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Hi Ciecato, I'm Indy from the G8MOD and from the ITAOPFMOD, yes we have chatted by ICQ
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I'm going to finish the model of the iveco 190 (only some dectails are still work in progress).
I have a little problem: lights come's from the middle of the truck and I don't know where lights position is defined.
Can someone help me?
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Hi, I have an other one problem. I'm making interiors for a truck but when I put them in to opf I can see them only sometimes when i'm near the truck.
What I must do?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Indy @ May 05 2002,10:21)</td></tr><tr><td id="QUOTE"><span id='postcolor'>
Ok I found where the bug was.
Now I'm using the x-pack utility whit the PBO-tool.
Thanks to all what have tryied to help me
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FlipeR @ May 04 2002,23:15)</td></tr><tr><td id="QUOTE"><span id='postcolor'>
Yes but I've tryied to use Pbo tool and it has the same problem.
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Hi, i tryied to resolve the bug (i've added the memory lod). Now the smoke come's from the right place, but now you can't kill any enemy whit the weapon.
This is what I see in the game or better what i not see:
What I must do???
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Seventh @ May 03 2002,07:23)</td></tr><tr><td id="QUOTE">Take a look at your Memory properties, its very simple to fix.<span id='postcolor'>
Sorry, I opened my new Mp5a4 in O2 (I have the same problem) but i not found the memory lod in the weapon. Where i can find it? Or how i can fix the bug?
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Rob @ May 03 2002,16:03)</td></tr><tr><td id="QUOTE">whats whater or wather?
I think you mean water.... You will only be able to use smoke... the water in ofp doesn't exist<span id='postcolor'>
This is bad
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Hi, i have a little problem whit opf. I need to create a wather cannon in opf and I need to know if is possible to create it whitout using smoke (I mean using the whater of the game).
Is possible?
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I'm working on textures, now I'm only trying what can O2 do.
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What do you think at this?
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Hi, I have an other problem, when i run Buldozer i have this error message: No entry bin\config.bin.Cfg worlds
What it mean?
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When i open the external viewer from O2, i get this error message: No entry bin\config.bin.Cfg worlds.
What I must do?
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Have you tryied to use the mission -sqm utility before importing the model?
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No problem I have 3ds max but I only need my code, I want to view my IVECO 55 in opf now.
Sigh
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</span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Peiper @ April 24 2002,18:30)</td></tr><tr><td id="QUOTE">Ok, I have the whole mesh now imported, but I think its now impossible to add attributes without e.g. the turret and the maingun as an extra object?!<span id='postcolor'>
I have O2 but I'm waiting for my autorization code. I have a question, can o2 import *.obj files? or only 3ds files can be imported?
Muzzle flash visible?
in OFP : O2 MODELLING
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Me too