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Indy

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Posts posted by Indy


  1. I found this string:

    /*

    class NVGoggles : Default

    {

    scopeWeapon = private;

    scopeMagazine = public;

    magazineType = WeaponSlotItem;

    ammo=;

    displayName="NV Goggles";

    displayNameMagazine="NV Goggles";

    shortNameMagazine="NV";

    enableAttack = false;

    count=1;

    initSpeed=0;

    maxLeadSpeed=0;

    useAction = true;

    useActionTitle = "Use %s";

    sound[]={People\gravel_L,db-70,1};

    }

    */

    But if i want to change the color of the NV goggle what i must do? There arn't defined any proprietis of it here


  2. Hi all, i have a problem whit an old add-on. Some times ago we heave created an add-on whit police agents and demostraitors. We have created a cpp whic removes the lying down action and simulate arrest by police when the demostraitor unit dies.

    We have a problem whit resistance now, and when we try to use the add-on we get this error:

    No entry config.bin/cfgMovesMC2/actions/No.actions crouch

    This happens only using ofp v1.75 and the add on can be used, but every time you load it, it give you this error

    Is there a coder what can help me whit this?


  3. I think this is wrong, if you want to add a pistol to a soldier, you need to add proxyes on it. I have made a new unit whit urban-war ewuipement (shield, helmet, and beretta92f) but the beretta 92f isn't shown in-game, there are no model in soldier's hands and it fires from the back of the unit...

    Anyone of you knows editor names of magazines and of the wepon, the beretta 92 i mean?


  4. Hi, 9 days ago i have asked for my new autorization codes to extend Oxygen license but no one replyes to my e-mail.

    Can someone of BIstudio make this codes and send me them? (I have to send the mail again?)....

    Also i think then ask for  codes every 45 days is very stupid, I know then you want to protect your software, but the copy what we can use is very limited and havn't most of the features included in the full version of O2, and can be used only to convert 3ds models to p3d. Also if ofp is still the best game is only because people can use and make all existing units in the world....

    Thanks

    Indy


  5. Hi all, recently i've converted an E2-C Hawk Eye and is almost finished but i need to dlete some bugs:

    1) When i disembarg i can't board on it

    2) I have added all possible component selections in the fire geometry and geometry lod but in game the model is "too solid" (when i want to walk under the wing i can't).

    There's a way to delete those bugs?

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