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Indy

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Everything posted by Indy

  1. How I can add shadows on weapons?
  2. Indy

    How to add....

    Hi, I have a little question: How I can add blood textures and glass damage textures on a new model? Our mod have created a shield add on used by police (www.ofp.info\G8) Is possible to add damage on it? I mean can it be destroied by a riffle?
  3. Indy

    How to add....

    Ok ill try, and for blood textures on units?
  4. Indy

    Lights

    I'm going to finish the model of the iveco 190 (only some dectails are still work in progress). I have a little problem: lights come's from the middle of the truck and I don't know where lights position is defined. Can someone help me?
  5. Sorry but i not understand what is the new "comented config". How I can use it?
  6. Indy

    Lights

    Hi Ciecato, I'm Indy from the G8MOD and from the ITAOPFMOD, yes we have chatted by ICQ
  7. Indy

    Vehicles interiors

    Hi, I have an other one problem. I'm making interiors for a truck but when I put them in to opf I can see them only sometimes when i'm near the truck. What I must do?
  8. Indy

    Deadly spent cartridges

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Indy @ May 05 2002,10:21)</td></tr><tr><td id="QUOTE"><span id='postcolor'> Ok I found where the bug was. Now I'm using the x-pack utility whit the PBO-tool. Thanks to all what have tryied to help me
  9. Indy

    Deadly spent cartridges

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (FlipeR @ May 04 2002,23:15)</td></tr><tr><td id="QUOTE"><span id='postcolor'> Yes but I've tryied to use Pbo tool and it has the same problem.
  10. Indy

    Deadly spent cartridges

    Hi, i tryied to resolve the bug (i've added the memory lod). Now the smoke come's from the right place, but now you can't kill any enemy whit the weapon. This is what I see in the game or better what i not see: What I must do???
  11. Indy

    Deadly spent cartridges

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Seventh @ May 03 2002,07:23)</td></tr><tr><td id="QUOTE">Take a look at your Memory properties, its very simple to fix.<span id='postcolor'> Sorry, I opened my new Mp5a4 in O2 (I have the same problem) but i not found the memory lod in the weapon. Where i can find it? Or how i can fix the bug?
  12. Indy

    Is possible to....

    Hi, i have a little problem whit opf. I need to create a wather cannon in opf and I need to know if is possible to create it whitout using smoke (I mean using the whater of the game). Is possible?
  13. Indy

    Is possible to....

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Rob @ May 03 2002,16:03)</td></tr><tr><td id="QUOTE">whats whater or wather? I think you mean water.... You will only be able to use smoke... the water in ofp doesn't exist<span id='postcolor'> This is bad
  14. When i open the external viewer from O2, i get this error message: No entry bin\config.bin.Cfg worlds. What I must do?
  15. Indy

    Iveco + idrante

    What do you think at this?
  16. Indy

    Iveco + idrante

    I'm working on textures, now I'm only trying what can O2 do.
  17. Hi, I have an other problem, when i run Buldozer i have this error message: No entry bin\config.bin.Cfg worlds What it mean?
  18. Indy

    How should i best get a model inside o2

    Have you tryied to use the mission -sqm utility before importing the model?
  19. Indy

    Importing objects...

    No problem I have 3ds max but I only need my code, I want to view my IVECO 55 in opf now. Sigh
  20. Indy

    Importing objects...

    </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Peiper @ April 24 2002,18:30)</td></tr><tr><td id="QUOTE">Ok, I have the whole mesh now imported, but I think its now impossible to add attributes without e.g. the turret and the maingun as an extra object?!<span id='postcolor'> I have O2 but I'm waiting for my autorization code. I have a question, can o2 import *.obj files? or only 3ds files can be imported?
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