IntruderDZ
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Everything posted by IntruderDZ
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Ok this dont justify why i posted so rudely but i am Flustered ! tryin to guess the names. Its hard and not possible to Depbo a 177MB file (O.pbo) and , Im sorry for any one i offended. BIS . Â Can you plz tell me and maybe provide a up to date Vehicle weapon/ammo list. especially for the V80 Kamov.
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Does anybody know the new weapon names for the V80 (Im sorry to be so rude ) Any Bis programmer or team member - Do u think it would be too much F"N ! trouble to give out an "OFFICIAL" complete list of weapons and vehicles weapon names instead of us trying to figure this out by ourselves ?. I know for a fact u wouldnt break a sweat )
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Hi i cant get past the freegin Splash screen it takes like 5 minutes to show the codemasters and Pirated software warning then it minimizes to desktop then crash. I had this problem the first time i installed , i uninstalled Both OFP's0 then installed freshly and it worked fine the first two start ups, now its doing the same thing. HELP!! pIII 600mhz geforce 2 Mx400 29.41 drivers 128MB Ram Using 64x64 textures
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anyone else wanna speculate
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Thanx Spinor, well that proves my theory how do i get those other scripts, do u know how to do it ? see what im trying to do is make a sniper Map and i want to focus a camera on the Winner sniper each Score, there will be about 8 snipers.
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Shoot down a helo then have it repaired after
IntruderDZ replied to Redline's topic in OFP : MISSION EDITING & SCRIPTING
ok i sent it -
What are some ways to make the ai smarter, for example i have this Ai that jumps put when u get near his tank to kill u, but all he does is try to set a satchel charge and doesnt shoot unless i get a good distance from him. I tryed this setcombatmode "red" and "open fire engage at will". Someone said that u can make a distance trigger Enemy Distance less than ?meters away Dofire at player. Does anyone know that syntax or any others to make the ai fire at any range u want him to engage. And also to make him the quickest draw in the West.
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Hmm i read once somewhere and now cant find it, how to build in a difficulty setting into the mission you are making. Is it some line u add to the Description.ext anyone ? I want to take out 3rd person view regardless the host settings
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Need a little help on specific small smokescript
IntruderDZ replied to TopCover's topic in OFP : MISSION EDITING & SCRIPTING
Ok heres how to make the smoke Make a trigger and on the OnActivation field put this: smoke0 = "SmokeshellRed" camcreate getpos LZ or player name; You figure out the condition to activate it or u can ask again how to do so. Ok check this out u can do this 2 ways make the smoke appear on ur LZ or player. To make it at ur LZ make an  "H (Invisible Pad)"  named LZ and the smoke will appear at ur Landing zone or u can have the smoke appear in ur soldiers position whatever his name is. -
Shoot down a helo then have it repaired after
IntruderDZ replied to Redline's topic in OFP : MISSION EDITING & SCRIPTING
 hi red             (Other note: I JUST CAN TAKE IT NO MORE!! THAT SOMEOFPGUYS MUSIC IS DRIVING ME NUTS !!!! )   -
Setting difficulty in missions
IntruderDZ replied to IntruderDZ's topic in OFP : MISSION EDITING & SCRIPTING
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Shoot down a helo then have it repaired after
IntruderDZ replied to Redline's topic in OFP : MISSION EDITING & SCRIPTING
i made a sample mission that you can do what Redline suggested. Save u sometime of actually making it. Ill send it by email if u like. -
Thanks BART ! Hmm if i can just found out how to make one soldier attack a whole group i think there is a group command . Does anyone know how i can make a soldier attack a group, instead of making seperate triggers dofire R1 dofire r2 and so on. Also is there a way to make a soldier attack the player or unit that set the trigger off.
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Go to ur Operation Flashpoint directory and find the Templates Folder. Open it and in any of the missions you will find the Description.Ext file.Copy and paste it into the mission ur are making. If u dont where ur mission is its in the USERS\"ur name or Player"\Missions   folder. Use notepad to edit it.
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ok if i understood this correctly u want the same viewdistance for everybody in the mission? Make a Trigger then type on the activation field type: SetViewDistance 1000 (or whatever distance u want) Make it an "ANYBODY" trigger Then place the trigger around the starting units on one of the sides EAST or WEST. Why? because if u put it around just one unit and dont select to play him in the setup screen your trigger wont get set off.
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Hi guys, how can i make a condition so that if a jeep stops in within a trigger area it will get destroyed. I ve tryed Condition: Stopped Jeep Activation: Jeep Setdammage 1 but it automaticalluy destroys the jeep and i even tryed !Stopped Jeep, and the same result. Is there another condition that says a vehicle has come to a stop
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Hmm this and (Jeep1 Speed==0) doesnt seem to work unknown operator "speed". Thanks for the reply, maybe it woould work with a script. ANyone else know how i could do this.
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hi i am running a dedicated server but i dont really know all the functions. My question is can u set the disabled and enabled Cadet mode difficulty options (whew!! so all missions are defaulted to certain parameters. For example no auto-reporting and AT guide ?? no matter what they have set for thier cadet mode difficulty.Thanks for any info.
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Hi Does anyone know how to make a return the flag trigger after a desired time limit. I know they have it in Death match with flag but is it possible for it in a Team Capture the flag.
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Here is how : make a Flagpole in the Empty objects. Then double click on it then in the Initialization field put this line. this setflagtexture "rus_vlajka.pac"; this setflagside east that is for the Russian Flag. Now there will be a flag on the pole and only an enemy can take it. this setflagtexture "usa_vlajka.pac"; this setflagside west and this is for the USA flag. if u are trying to make a CTF u need a whole lotta of other triggers and i will gladly email u a template for it.
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a suggestion to implement a new command
IntruderDZ replied to shadow's topic in OFP : MISSION EDITING & SCRIPTING
If it is done i hope u can set the side for empty vehicles cause depending on the type it is automatically West(or vice versa) even if a russian player is driving it, so that player shows up enemy to his own team. -
hi Can anybody tell me how to make the resistance side respawn?
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Respawn for Resistance
IntruderDZ replied to IntruderDZ's topic in OFP : MISSION EDITING & SCRIPTING
can anyone confirm -
Hi I m trying to make a Castle respawn when its destroyed, i know how to make added objects respawn by use setdammage command but u can only do that by naming them and put the name in the trigger. How do u make a building already on the map to Dammage 0