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HDlaeppli

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Posts posted by HDlaeppli


  1. I have now updated all .rvmat`s and texture`s with the new one`s are used in Arma2.(new parameters, detail-maps, _as, ect.)

    and corrected the .rvmat and textures for the transparent magazin and the missing spring. ( u can see the error some pic`s above )

    of course the weapon`s are fully animated like in A1 (Rechargeable Handle,trigger,bullets, spring)

    arma2_sg551_700.jpg

    - pic`s in Hi-res u can find on top of our HP


  2. Hi all

    That's excellent news! Now if you can just get my Stgw-57 in game.

    I have not forgotten you....;)

    I know, long time no News from SWM (creative break :)) , but im back now and continue the Work. ( much work to do :p )

    only do I have to incorporate something into the new tools ect.....

    I got feedback from many people the want the SWM weapons from A1 for A2. so, me and Darkgiver have started with porting the SWM weapons.

    - The New SWISS Weapons for ARMA2 will come out as a standalone Addon.

    when we deal with the weapons, we will devote the rest of the SWM modification.

    The Plan for the future is all .pbo`s from SWM V1.3 (Arma1) to release as standalone addons and as a whole pack.

    here a first screen of the SIG550 GL97 AIM and the SIG 552 MP AIM

    (WIP status for the whole weapon pack ca. 75%)

    arma2-swiss-armory_1.jpgarma2-swiss-armory_2.jpg

    best regards

    HD_Läppli


  3. The Work`s continue... Switzerland Mod goes Arma2.

    site_logo_bis.jpg

    Hi All :)

    I've started to convert the Switzerland mod for Arma2.

    Here first Ingame Screens of a swiss paratrooper and the SuperPuma332.

    swm_para_beta_A2_760.jpgSWM_A2_Puma332-2-760.jpg

    *************************************************************************************

    SWM ARMORY 2.0 Improvement Proposals /BUG List

    - some missing things in readme (wip) my self

    - missing entry in swm_misc config.cfg "HandGrenade_West" only in MP/MP editor [wip] report in Bis Forum

    - RECOILS for Weapons must be reworked.(wip) report in Bis Forum

    - missing Stinger: have to add a Stinger with ammo in ammobox. [wip] report Redfish

    - javlin ammo in ammobox without launcher. /remove. [wip] report Redfish

    - Addon swm_misc (entry Binocular) not found in the list of active addons. report eggbeast

    - Addon swm_misc (entry HandGrenade_West) not found in the list of active addons. report eggbeast

    *************************************************************************************

    Regards HD_Läppli


  4. Hi all

    @All

    thx for Feedback guy`s :)

    as promised, here the first replacement files.

    swm_v1.3_replm_v1.0-400.jpg

    Info&Dowload

    http://www.switzerland-mod.ch/forum/viewtopic.php?f=4&t=275

    addon includes:

    6 replacment .pbo`s in two folders:

    - characters&weapons / replace Characters&weapons.

    addons needed: SWM full version 1.3 or: SWM_infantery, SWM_swissarms, SWM_Misc

    - characters-only / replace characters only.

    addons needed: SWM full version 1.3 or: SWM_infantery, SWM_Misc

    .pbo`s

    - swm_replm_usa_fus_ww.pbo:

    replace the regular US infantery with SWM Füsiliers (with SWM weapons)

    - swm_replm_usa_fus_nw.pbo

    replace the regular US infantery with SWM Füsiliers (only characters)

    - swm_replm_usmc_gren_ww.pbo

    replace the US Marine`s with SWM Grenadiers (with SWM weapons)

    - swm_replm_usmc_gren_nw.pbo

    replace the US Marine`s with SWM Grenadiers (only characters)

    - swm_replm_ussf_aad_ww.pbo

    replace the US special forces with SWM AAD10&AAD10 urban (with SWM weapons)

    - swm_replm_ussf_aad_nw.pbo

    replace the US special forces with SWM AAD10&AAD10 urban (only characters)

    regards HD_Läppli


  5. Hi

    yes we still live. If we stop we will also announce.

    But the biggest part of the team at the moment has no time to develop from private and business reasons.

    Once we have more time, we will also continue.

    if everything is going as I introduce it, there is at Christmas / New Year's an update.

    But I can not promise 100%.

    Regards HDL


  6. Hi

    yes I know, the moment is not much going on.

    I can not do much. I look forward about a month on feedback from a member of the weapons ready to make.

    I hear nothing from him. Unfortunately. sad_o.gif  

    Just as it looks, I must finish them myself.

    But I do at the moment busy professional, I can not say exactly when the update is ready. I Work In addition to 90% alone at the Mod. Much, much work.

    But I can say: The Switzerland Mod  is certainly not dead. smile_o.gif

    Regards HDL


  7. Hi,

    @ thx again GD MAST, I will not forget  wink_o.gif

    -----------------------------------------------------

    .....too much coffe, too little sleep, but get closer and closer to release.  smile_o.gif

    In order for the new update is something dynamic, to say something more "cosmetic" as announced until now, there is inter alia in the field Infantery some changes.

    Here are the revised introanim and MPSD.

    The 3D character models are sometimes completely revised, including textures.

    ui_anim_intro5-100kb.jpg

    arma-2008-640mpsdv123-1.jpg

    arma-2008-640mpsdv123-2.jpg

    arma-2008-640mpsdv123-3.jpg

    Soldier screens as a hi-res and information can be found here:

    HDLScreens, Info SWM v1.23

    Info are now while the release phase continuously updated.

    cay soon,


  8. Hi

    sry,i can not say you wan I the sturmgewehr 57 and the old TAZ will integrate,

    because I am in the last 5 month alone almost exclusively on mod worked. First, I will finish the current Infantery optimize and in the update to v1.23 vehicles have first priority.

    this is much work, but I will see what can be. wink_o.gif

    @GD Mast

    thank for Pics,

    but when the time comes, I have even made good pictures. smile_o.gif


  9. Hi all.

    Status Report: Switzerland Mod v1.23

    swm-V1.23-coming-soon.jpg

    Our plan for the next version is to fix all viewed and localized bugs in-game and in the arma.rpt. With the fixed Switzerland Mod we have a clean basis for new content. By the way, many new content for Switzerland Mod 1.3 has the work in progress state!

    In this version were mainly bugs fixed.

    The whole mod is with the new BIS-tools revised, binarized, signed. (version 1.22 was still 90% without official BIS tools.)

    - better performance

    - Practically no errors in the Arma.rpt (arma.rpt with v1.22 ca 4Mb, now some kb.)

    - weapons reworked (invisible Weapons in vehicles fixt)

    - some reworked character models (functioning Wounds for hidden characters i used; Oberst, Korpskmdt, Bodyguards, Reporter, civ.Pilot....(only Mary`s wounds dont work, becouse the are not defined in Amra, but i will make a full working female character for v.1.3)

    - many little bugfixes in all configs, models, sounds (V8 motor loop fixt), textures ect.

    - updated Camofacepack

    New in this version:

    - new custom menue, loading screens, intro anims.

    - new Ghillie Sniper models.

    ---------------------------

    A detailed list with all the changes comes with the release. wink_o.gif

    cya soon,

    HD_Läppli

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