![](https://forums.bohemia.net/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_pattern.png)
![](https://secure.gravatar.com/avatar/604724337b04fa194fda501b53545dd2?d=https://forums.bohemia.net/uploads/set_resources_8/84c1e40ea0e759e3f1505eb1788ddf3c_default_photo.png)
HDlaeppli
Member-
Content Count
191 -
Joined
-
Last visited
-
Medals
Everything posted by HDlaeppli
-
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Jep, This is also true. of course the weapons need some fine tuning for the textures and .rvmat`s. (Config things are in work 2. not so easy to find the correct settings with all the many possibilities and other influential factors such as light, gamma and and. but I practice and practice.... anyway, some weapons needed some more tuning, so that they look good in ARMA2. (for my opinion) so, i spend more detail and polygons for some 3D models, model parts. larger textures, new mapping ect. i think, this looks a bit better. here u can see the difference of the old Arma1-V1.3 and the new one for Arma 2. just some screen`s of my progress: (all scoped weapons have new scope`s.) Screens in Hi-Res find on Top of our HP. -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi Hehe, everyone has in his own way rather.:) That's right. Swiss Army use the light grey and green version as standard. Like this: for civilians there is a version in dark green (SG550PE, only singleshot) Like this: ( in the early development Phase of the weapon, were also dark green versions delivered to the Army) and of course the black and darkgrey version`s. -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi @prowler.wolf Jep, here is a link to a Weapon list from Swm_Weapons V1.3 for Arma with all Info we need: (Weapon Classname, Magazin, Pic`s, ect. ect.) http://switzerland-mod.darkgiver.ch/ All available in Arma2 to. (Changes reserved). btw. Work goes on. stay tuned , some Info and new Screens coming soon. -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
I have now updated all .rvmat`s and texture`s with the new one`s are used in Arma2.(new parameters, detail-maps, _as, ect.) and corrected the .rvmat and textures for the transparent magazin and the missing spring. ( u can see the error some pic`s above ) of course the weapon`s are fully animated like in A1 (Rechargeable Handle,trigger,bullets, spring) - pic`s in Hi-res u can find on top of our HP -
USEC Aoraki/Mount Cook (New Zealand) Island
HDlaeppli replied to rocket's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Very nice work, respectful. greetings from Swiss. -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi mate`s thanks for the welcome, It is a pleasure to hear from you too.:) Here I have something small for you.;) P226 laser and P226-SD laser: -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Sig550 GL97 Aimpoint Camo -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi all I have not forgotten you....;) I know, long time no News from SWM (creative break :)) , but im back now and continue the Work. ( much work to do :p ) only do I have to incorporate something into the new tools ect..... I got feedback from many people the want the SWM weapons from A1 for A2. so, me and Darkgiver have started with porting the SWM weapons. - The New SWISS Weapons for ARMA2 will come out as a standalone Addon. when we deal with the weapons, we will devote the rest of the SWM modification. The Plan for the future is all .pbo`s from SWM V1.3 (Arma1) to release as standalone addons and as a whole pack. here a first screen of the SIG550 GL97 AIM and the SIG 552 MP AIM (WIP status for the whole weapon pack ca. 75%) best regards HD_Läppli -
binPBO - errors & solutions thread
HDlaeppli replied to mr burns's topic in ARMA 2 & OA : BI TOOLS - TROUBLESHOOTING
it`s in Lod`s without Textures , shadow, geometry, fire geometry ect. shift+e, Setting the lighting option to "normal". -
Switzerland Mod for Arma2
HDlaeppli replied to HDlaeppli's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
hi thx all.:) @miller04 thank for News Miller. @sholio does it have the swiss army knife? hehe, i give some Soldier`s more Detail, i will see what i can do.:D Edit: 10.06.09 - 23:58 Our new site design is ONLINE -
strange Discussion :). anyway, wen the new tools are out, i try to modify a, or some Female Characters (have some nice one`s in A2) get working like a Soldier Character for my MOD, may as standalone 2. greetings HDL
-
Hi @STGN spring is not missing, if the magazine is full, we do not see it well. you can see them better if you shoot a couple of times. May Darkgiver will update this, in a next Version for Arma2.:) thx for feedback.
-
Hi @STGN on what images you've seen?
-
Hi all @All thx for Feedback guy`s :) as promised, here the first replacement files. Info&Dowload http://www.switzerland-mod.ch/forum/viewtopic.php?f=4&t=275 addon includes: 6 replacment .pbo`s in two folders: - characters&weapons / replace Characters&weapons. addons needed: SWM full version 1.3 or: SWM_infantery, SWM_swissarms, SWM_Misc - characters-only / replace characters only. addons needed: SWM full version 1.3 or: SWM_infantery, SWM_Misc .pbo`s - swm_replm_usa_fus_ww.pbo: replace the regular US infantery with SWM Füsiliers (with SWM weapons) - swm_replm_usa_fus_nw.pbo replace the regular US infantery with SWM Füsiliers (only characters) - swm_replm_usmc_gren_ww.pbo replace the US Marine`s with SWM Grenadiers (with SWM weapons) - swm_replm_usmc_gren_nw.pbo replace the US Marine`s with SWM Grenadiers (only characters) - swm_replm_ussf_aad_ww.pbo replace the US special forces with SWM AAD10&AAD10 urban (with SWM weapons) - swm_replm_ussf_aad_nw.pbo replace the US special forces with SWM AAD10&AAD10 urban (only characters) regards HD_Läppli
-
Hello All @Necro! thanks for this, some units in swiss desert camouflage are available in SWM v1.3 Switzerland Mod Version 1.3 is out. All Info,Screens&Download u can find here: swm v1.3 Info&download best regards HD_Läppli
-
Hi @Q jep, replacement config`s are part of the next update. regards HDL
-
Hi yes we still live. If we stop we will also announce. But the biggest part of the team at the moment has no time to develop from private and business reasons. Once we have more time, we will also continue. if everything is going as I introduce it, there is at Christmas / New Year's an update. But I can not promise 100%. Regards HDL
-
Hi yes I know, the moment is not much going on. I can not do much. I look forward about a month on feedback from a member of the weapons ready to make. I hear nothing from him. Unfortunately.  Just as it looks, I must finish them myself. But I do at the moment busy professional, I can not say exactly when the update is ready. I Work In addition to 90% alone at the Mod. Much, much work. But I can say: The Switzerland Mod  is certainly not dead. Regards HDL
-
USMC AAVP7A1- by Dave8 (Operation Code Blue)
HDlaeppli replied to miles teg's topic in ARMA - ADDONS & MODS: COMPLETE
superbe...cant say more. -
@ thx Miller Link is fixed.
-
Hi, @ thx again GD MAST, I will not forget  ----------------------------------------------------- .....too much coffe, too little sleep, but get closer and closer to release.  In order for the new update is something dynamic, to say something more "cosmetic" as announced until now, there is inter alia in the field Infantery some changes. Here are the revised introanim and MPSD. The 3D character models are sometimes completely revised, including textures. Soldier screens as a hi-res and information can be found here: HDLScreens, Info SWM v1.23 Info are now while the release phase continuously updated. cay soon,
-
Hi sry,i can not say you wan I the sturmgewehr 57 and the old TAZ will integrate, because I am in the last 5 month alone almost exclusively on mod worked. First, I will finish the current Infantery optimize and in the update to v1.23 vehicles have first priority. this is much work, but I will see what can be. @GD Mast thank for Pics, but when the time comes, I have even made good pictures.
-
Hi @All, thx for Flowers. @miller u right, i forgot to post some pics. - new Menu - new Loading Screen, (one of four) - reworked High Officers, Federal, (with Beret,working wounds) - reworked Ghillie Sniper models. (two out of three) more Pic`s comes with the release. Menu - loading Screen Hi-officers,Federal - Snipers if everything goes well, release next week.
-
Hi all. Status Report: Switzerland Mod v1.23 Our plan for the next version is to fix all viewed and localized bugs in-game and in the arma.rpt. With the fixed Switzerland Mod we have a clean basis for new content. By the way, many new content for Switzerland Mod 1.3 has the work in progress state! In this version were mainly bugs fixed. The whole mod is with the new BIS-tools revised, binarized, signed. (version 1.22 was still 90% without official BIS tools.) - better performance - Practically no errors in the Arma.rpt (arma.rpt with v1.22 ca 4Mb, now some kb.) - weapons reworked (invisible Weapons in vehicles fixt) - some reworked character models (functioning Wounds for hidden characters i used; Oberst, Korpskmdt, Bodyguards, Reporter, civ.Pilot....(only Mary`s wounds dont work, becouse the are not defined in Amra, but i will make a full working female character for v.1.3) - many little bugfixes in all configs, models, sounds (V8 motor loop fixt), textures ect. - updated Camofacepack New in this version: - new custom menue, loading screens, intro anims. - new Ghillie Sniper models. --------------------------- A detailed list with all the changes comes with the release. cya soon, HD_Läppli
-
A fine thing, very practical. thx.