Hutson-16AA-
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Everything posted by Hutson-16AA-
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Hello all, I'm looking to make a reload/rearm script/trigger for a helo - ideally I'd like it to have to land and wait for a few moments while it refuels/reloads (so we don't get the BF2 effect of people flying over an area to reload/refuel). I've tried a load of different triggers, etc, but can not (for the life of me) work out how to do what I want to do - This is for a large NATO GC mission I'm creating. TIA, Hutson [16AA]
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Embedded Reporter (Request)
Hutson-16AA- replied to Hutson-16AA-'s topic in ARMA - ADDONS & MODS: DISCUSSION
Thanks for the replies chaps. DJFrogstar, any idea when they'll be done? -
Embedded Reporter (Request)
Hutson-16AA- replied to Hutson-16AA-'s topic in ARMA - ADDONS & MODS: DISCUSSION
I can't find that model in the lists, anyone know where it is located in the editor? -
ARMA Script: CSL populate island v1
Hutson-16AA- replied to ColonelSandersLite's topic in ARMA - MISSION EDITING & SCRIPTING
Does this work in MP? -
Awesome - thank you *very* much indeed!
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I'm in the process of trying to make a vid.. there is only so much you can do with a FP viewpoint... - So, my question is: Is there a way of making a player a floating camera, so that I can get the shots I need?
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How do I check the state of an ingame Object?
Hutson-16AA- posted a topic in ARMA - MISSION EDITING & SCRIPTING
Hello, I'm trying to make a mission where you have to get to and destroy a bridge - however, I can't work out the code for the trigger - or, more specifically, how to reference the bridge. I am trying to use: (damage 4007)>0.999 or (damage BUILDINGID)>0.999 - However, it seems I'm not able to reference the building ID in this way. So, does anyone know how I go about setting a trigger to check whether a building or bridge is destroyed? Thanks in Advance, Paul Hutson -
How do I check the state of an ingame Object?
Hutson-16AA- replied to Hutson-16AA-'s topic in ARMA - MISSION EDITING & SCRIPTING
(put inside "Condition" line of trigger and replace 123456 with ID number of bridge/object/building). That works a treat - thank you very much indeed everyone! -
How do I check the state of an ingame Object?
Hutson-16AA- replied to Hutson-16AA-'s topic in ARMA - MISSION EDITING & SCRIPTING
Nope, those two don't work - it doesn't like the object proword -
Whilst the 16AA were out patrolling... (Shot taken on low settings)
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Problem patching german download version
Hutson-16AA- replied to Renegade87's topic in ARMA - TROUBLESHOOTING
I've got confirmation from two of the 16AAers that their download version has patched correctly, they did the following: Uninstalled the language patch Patched to 1.02 Used new language patch - all worked. Failing that, the uninstall, reinstall then patch also worked. -
Very good indeed
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I'm rather happy about the below quoted post, as I *almost* have the same set up.. slightly faster processor... and another GFX card, SLId, but overall, this is what I was looking to hear! Any screenies you can post?
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Excellent to hear indeed, I've heard bad.. lots of bad on these forums, but this is an excellent pick-me-up! (The bad didn't really disuade me from importing the game though, so I'm not too easily swayed... ) Keep the good reports coming guys, bugs get fixed.. but the good bits will always be there!
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CameronMcDonald your post looks amazing! I'm hoping I can do something similar in the long run