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Dark SudoNix

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Everything posted by Dark SudoNix

  1. Dark SudoNix

    Hifi Sound FX V1.00 Released

    hey i just want to throw my 2 cents in. But I have a pet peeve about explosion sounds... Chammy's Grenade explosion is the best and most accurate sound i have ever heard as far as a sound mod for this game goes... I haven't gotten to hear this yet. But usually, people get their sound clips from youtube or wherever else and the sound is usually distorted due to microphones and just that its a second-hand sound... Chammy's sounds like your actually there... a grenade blast is very distinctive...
  2. Dark SudoNix

    MAS AH-64's look fantastic!

    and another corection just cause it annoyed me... its the Ah1z Cobra... the dual engine four bladed huey is the UH1y
  3. Dark SudoNix

    MAS AH-64's look fantastic!

    Excuse me? Better check your facts again. The US Marines don't use the M4, don't use the Stryker, don't use the blackhawk and don't use the ACU camouflage. Every unit EXCEPT the UH1-Z is Army, so the Cobra is a very bad choise in this game. It should have been the apache. Ditching the cobra and replacing it with the apche would increase realism. the marines do use the M4!!?!! They are actually in fact, replacing my units m16's with m4's... and Staff NCOs are issued M4's... as for the acog scope. That "fiber optic" strip on top the other guy was talking about actually obsorbs sunlight and makes the chevron crosshair glow in low light conditions makingit easier to see i have tried to qual with my m4 and ill tell you from my personal experience, of firing my issued m4, that it is way less acurate than an m16... just so you know... check your facts stud... have a nice day
  4. Dark SudoNix

    Spinning Prop Blurs

    wow, internet bickering... Niice work Gnat! Im just as excited if not more about it then most other people. I just want a full Marine MAGTF (Marine Air Ground Task Force)... Take your time. Family first. something these kids dont understand... Not much older myself, but deff. a family man... lol Keep up the good work and quality.
  5. Dark SudoNix

    MV-22 Osprey Tilt-Rotor

    FYI MCAS New River, North Carolina, is home of the first Fully active Osprey Squadron. They are currently on deployment in Iraq and have been for a few months. so, i believe testing is over and they are deff. combat ready
  6. Dark SudoNix

    F/A-18E/F Super Hornet

    ok, in the fa18 towards the bottom of the list, i forget which one... but, when i start the mission... the gunner, or commander dies right away... anyone else having this problem...?
  7. Dark SudoNix

    F/A-18E/F Super Hornet

    hey man, you know the intakes on the fa18 are curved right... just fyi... yours are squared like an f15... or a 14...
  8. Dark SudoNix

    WIP: stuff you are working on!

    im just going to quote on this... someone should make an addon or a mod that, when you go prone, the bipod folds out, but when you stand up, the bipod closes...
  9. Dark SudoNix

    F/A-18E/F Super Hornet

    Actually the F/A-18 is able to fly quite slower than the F-16, since it has bigger wings and bigger flaps areas which mean that the F/A-18 generates a bigger lift when compared with the F-16 (and many other fighters as well) and bigger lift means lower stall speed which by it's turn means that the F/A-18 can fly slower than the F-16. In part it also means that it can execute manouvers with higher angle of attack than the F-16 which mean that the F/A-18 can outmanouver the F-16 in a turn manouver. Also remember that the F/A-18 was designed to land in an aircraft carrier which means that such aircraft are usually designed to have slower stall speeds than their land based counterparts. But I do agree that the F/A-18 (ArmA Mod) Stall speed is a bit exagerated, since you can fly this F/A-18 traveling in speeds around 90 Kts, no way the F/A-18 (or any other flighter) can fly so slow at least with almost 0 degrees of angle of attack. I would say that the Stall Speed (flying with near 0 degrees of angle of attack) would be something near 110+ knots. Other thing that I find a bit wrong with the F/A-18 is the following: - Acceleration with afterburner seems too fast. - Acceleration without afterburner seems too slow. - I agree that the pitch controls are a bit too sensitive, but the turning ability seems IMO to be right. The F/A-18 and specially the Super Hornet is capable of very impressive (and very tight turn) manouvers! yea of course, watching the blue angels peform is one thing... and they are hydraulically controlled so they are capable of turning that fast... but what you want is user friendly control of the aircraft... just because (in real life) it can turn and bank like that doesn't mean that it has to in the game... its way too hard to control in game... way too sensitive...
  10. Dark SudoNix

    F/A-18E/F Super Hornet

    my bad i misunderstood what the guy meant... srry... @moderator, can you delete my first post? I didn't mean to double thm up.. my bad...
  11. Dark SudoNix

    F/A-18E/F Super Hornet

    i agree on that. personally i think making the sensitivity more in line with the AV8 or Footmunchs beautiful F16 would be more apropriate. but thats just my thoughts... also, i dont think it should be able to fly quite as slow as the F16 (after all, it´s a much bigger and heavier plane) you mean "as fast" right? The f16 is wayyy faster than an fa-18... check out the time to climb ratio.. plus the thrust to weight ratio...
  12. Dark SudoNix

    F/A-18E/F Super Hornet

    franze, the pilot/co-pilot should work if you set it up like the su34... it seems to work fine and everyone know that if you set your player to a higher rank, he is commander automatically... so there you go... but yea, on my machine, when you are commander, the jet just flies in circles to the right.... and gains altitude...
  13. Dark SudoNix

    IMWM

    FYI. A marine company by the nickname "Lucky Lima" (Third Battalion, 25th Marines, Fourth Marine Division, 3/25) Single handedly suffered the most cassualties since the war started. Their unit alone suffered 23 casualties, not to mention the marines attached to their unit who died which equalls up to 45 marines in total. they still got the job done which is what the Corps is all about... read up on them, but if anyone wants to talk about "who did the most" or who "deserves" what, you should read this article. Â to those marines... http://www.truthout.org/docs_2005/080705D.shtml Wow, really late post. Plus, I was probably drunk as I said. Anyways, I don't understand the purpose behind your reply? I was saying other units accomplished "as much or more," as the 3rd ID. Your post suggests I said something other than that? nevermind, mistunderstood yea, i wasnt trying to protest or contest what you said, i was just quoting what you said at first so that people knew where my reply "topic" came from... but, yea, that unit recieved navy crosses, silver stars, alot of purple hearts and etc, etc... they got alot acomplished especially only for being a "reserve" Unit... Probably got more done than most active units... seeing as thy deff. made Iraq a much safer place... well, much safer than lets say, nov 30th, 2002
  14. Dark SudoNix

    IMWM

    dude, those look like lube tubes that transfer lube between gear boxes... and the shaft...
  15. Dark SudoNix

    IMWM

    FYI. A marine company by the nickname "Lucky Lima" (Third Battalion, 25th Marines, Fourth Marine Division, 3/25) Single handedly suffered the most cassualties since the war started. Their unit alone suffered 23 casualties, not to mention the marines attached to their unit who died which equalls up to 45 marines in total. they still got the job done which is what the Corps is all about... read up on them, but if anyone wants to talk about "who did the most" or who "deserves" what, you should read this article. to those marines... http://www.truthout.org/docs_2005/080705D.shtml
  16. Dark SudoNix

    Swat units release

    good job, those look like F.A.S.T. Marines!
  17. Dark SudoNix

    Jonny´s Marines

    MH-47? 160th SOAR I think operates few. And seeing that they ferry around anyone who needs to get somewhere fast & low, or whatever the mission requires... very likely. thats it man! thats the helo i saw.. had no idea what it was.. just knew it wasnt a fourty six.. thnks... but yea that def.. was the helo...
  18. Dark SudoNix

    FIRE

    nope... still pushes it aside... i think it is the crashed bh model
  19. Dark SudoNix

    FIRE

    i want to use the crashed black hawk model ad i want it to burn or at least have a fire burning on it or under it... i dont want to use the little camp fire i want to use a fire effect as if it had just been shot down... anyone know how i can do that...?
  20. Dark SudoNix

    Scud

    also, these are the script files... man, i am just getting into this scripting so i deff. need a lil help... i dont really understand commands and ofpec isnt "dummy friendly"... *Stand missile. [this] exec "\GIG_Scud\stand.sqs" *Launch mssile. [this] exec "\GIG_Scud\launch.sqs" *Nuclear explosion to specified position. [X-Pos,Y-Pos] [2500,3000] exec "\GIG_Scud\exp.sqs" *Missile launch judging example. ?(this animationphase "Trigger2" == 1) : hint "Missile launched!" i have no idea what the last one is...
  21. Dark SudoNix

    Scud

    I want to make the GIGAN SCUD LAUNCHER launch after a time limit has been reached and then hit a specific target... have no idea how to do this...
  22. Dark SudoNix

    FIRE

    hey, that fire script works... sort of... like i put the crashed black hawk down then tried to put the fire under it.. and no matter where i moved the black hawk, the editor would place the fire to the left or the right of the helo as if trying to move it aside to make room... thanks though
  23. Dark SudoNix

    Scud

    is there any way that i can show the count down on the screen to all players.. ? like i want to put a contdown in the top left...
  24. Dark SudoNix

    Jonny´s Marines

    you know what, i really dont use anything but jonnys marines and wip insurgents... thats it... you know what aggravates me just a little?... that the sakkah al jihaf island is only for queens gambit... have you seen how good it looks?!? holy f*ckin sh*t!!! I wanna f*ck it... alright enough with the language... anyways, dude, it looks so good... and if you check the wip forums there is a guy making a ch46 and if you go to combatprison.net youll see that aguy is making a uh1y... I was down at Little Creek not too long ago and i saw some recon marines boarding a Ch47 (I DONT KNOW WHAT ITS ALLED) but it was black and had the mid air refueling pylon on the nose and the swept back blade tips for silent flight... also looked a lil wider... so, my point is that, force recon marines, and marines at that, dont just cruise around in "MARINE VEHICLES" cause not all marine equipment is suitable for the mission at hand... I can vouche for that personally...
  25. Dark SudoNix

    Jonny´s Marines

    jonny, Â Â Also, SPECOPS units Are also allowed to use personal, custom gear. they can use different ammo pouches, ie. Buttstock pouches, pistol ammo pouches on opposite leg... they're own sights, things of that nature they only have to blend in with the surrounding environment, such as tan for desert... those kinda things... so it would be cool if you made the recon marines individuals... like they have their own personalities.... Â
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