Heatseeker
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Everything posted by Heatseeker
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Iy0nVslhfkk People found lots of scrapped content in the game files, the game would have been mind blowing, unfortunetly they had to wrap it up in a hurry :( .
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I knew they "GTA'ed" the game and "simplified" the gameplay but i expected the story and missions to be good enough to make up for it. So im torturing myself here through a blah story and blah missions thinking: "What is this shit?" This game doesnt come close to the original...
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I cant help feeling that i just played a cut down version of GTA IV instead of a Mafia sequel, more detailed in areas, less in others but not as refined as i expected a Mafia sequel to be. The shops, the hotdog stands and even the death screen (black and white screen in slow motion) are all too familiar, even the cover system, police and radio broadcasts remind me of GTA IV more than Mafia. The classy Mafia presentation and stylish menus are gone, a picture with huge letters in the middle of the screen decorates the main menu and there are barely any options and settings to be found, i cant replace that offensive huge cross with a more subttle crosshair and the only way i can navigate the menu with good mouse response is by disabling vsync, typical console port style.. The city looks tiny, early on 2k stated that Empire Bay would be 4 times the size of New Haven but the city is atleast more interactive and alive, just not as much as.. GTA IV. Realism was tossed out, you no longer carry loaded magazines but have an ordinary magazine pool instead, meaning you dont loose rounds thru partial reloads. I was able to carry all the weapons i could find like a walking armory so carefull selection is unimportant, i also dislike the fact that you can no longer search corpses and dropped weapons lying on the floor.. glow. Health regeneration is in place. And they scrapped melee weapons, no knives or baseball bats anymore, probably why every thug in town carries a colt 1911. Its pretty and i like the cars but its not the Mafia sequel i anticipated, if you ask me it needed more work :( .
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Just tried it, the gameplay feels consolish... and it reminds me more of GTA IV in the 50's than Mafia. Cant help to feel disapointed about it.
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Heatseeker replied to Undeceived's topic in OFFTOPIC
OFP: Elite ran on the old xbox, you still had the mission editor.. I dont think the console specs are the limiting factor here.. you're just trying to come up with excuses. -
I noticed that the triggers on the SCAR rifles are animated..
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The MP respawn options are very outdated for A2/OA. It would be much better if the respawn settings were "editable" since it would allow for new gameplay ideas or types. Mission makers should have control over the respawn settings instead of working with (or around) what is set in the description file. Respawn type, delay, etc. Edit: Having commands like setRespawnType and setRespawnDelay would be really helpfull.
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Anyone who played Armed Assault might remember the 40 mm grenades throwing hmmwv's and strykers all over the place, it was terrible untill they patched it. Just saying that the game supports the feature..
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Game still works but what does this error message mean?
Heatseeker replied to vostov's topic in ARMA 2 & OA - TROUBLESHOOTING
Try deleting Arma2OA.cfg, the game will make a new one next time you run it. You can edit the enemy and friendly accuracy in the dificulty settings btw.. -
Arrowhead occasional crash?
Heatseeker replied to IronSight94's topic in ARMA 2 & OA - TROUBLESHOOTING
I'd try turning the samples to 16 under audio options and see if it goes, you could search for any sound related problem you might have with your PC. Windows and sound card driver all up to date? -
Arrowhead occasional crash?
Heatseeker replied to IronSight94's topic in ARMA 2 & OA - TROUBLESHOOTING
Is there an error msg? Do you have anything relevant in the rpt file? What game version are you running? Are you using any addons or mods? Do you like pizza? -
Arrowhead occasional crash?
Heatseeker replied to IronSight94's topic in ARMA 2 & OA - TROUBLESHOOTING
Specs? Settings? OA has yet to crash on me, im currently using beta 72418. -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Heatseeker replied to Undeceived's topic in OFFTOPIC
"A more defined direction"... seriously? Can anyone be naive enough to buy that? Thats just a diferent way of saying "our game will be better this time because you wont fly helicopters and it will only have 4 player coop". Thats the best they can do? So why make a large map? You couldnt fly jets, now you wont fly helicopters, the bad netcode didnt even let you use the map.. and your squad is 4 man big?? Thats not war on a scale never before seen, thats a joke compared to OPF CWC.. People naive enough to fall for this after Dragon Rising deserve what they will end up with, some crippled game with no editing tools, no servers, no support and a "comunity" that they are trying to bring back from the graveyard because they have a new game to sell. -
I think a good description for the sentry wp is that its a wp with group knowsAbout enemy in the condition field, when this condition is met it triggers the next wp for the group. For withdrawl or movement its not that great but its good to override or change default a.i. behaviour without having to use sync'ed side detected by side triggers.
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Information sharing = guard (cheating), what you want is Hold.
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The game is not in such a bad state anymore, Arrowhead worked right out of the box.. also if you havent noticed support hasnt stoped yet. http://forums.bistudio.com/forumdisplay.php?f=82 Perhaps you havent considered that this long term comitment to support the game comes with a price.. to BIS. My sugestion stands, if you're not interested in future official content, units, campaigns, etc dont post here. Thank you :) .
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Thats very selfish and rude. The modders can make all those addons because they have editing tools available, you cant say that about every other game can you? The game isnt broken.. and a decent map takes a long time to complete. Also the majority of people who voted in the pool want the DLC. So here's an idea, if you dont want the DLC.. dont buy it, que tal? :butbut: .
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CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Heatseeker replied to Undeceived's topic in OFFTOPIC
Im currently playing around with a light infantry platoon in OA, thats 1 support + 3 rifle squads, about 34 men ... 4 players in a Flashpoint game is nothing but absurd, i cant believe they can show any enthusiasm by imitating L4D, i mean a 9 men squad should be the absolute minimum for the game to get some atention. EGO technology not up to the job? :confused: . I cant believe they are still doing it all wrong after last years total failure :confused: . -
add-Mag/Wep-Cargo with JIP
Heatseeker replied to Muzzleflash's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Do the commands Weapons and magazines work on a crate? -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Heatseeker replied to Undeceived's topic in OFFTOPIC
Those REAL INGAME PICS look amazing, this game is going to have incredible graphics :rolleyes: . And if you fail to see the sarcasm in this post i'll punch you in the back of the head :rolleyes: . -
How to populate MP Mission with civilian
Heatseeker replied to luckyhendrix's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
You could try DAC 3 by Silola. Its fully MP compatible. -
CM Operation Flashpoint 3 announced | "Oops, they're doing it again..."
Heatseeker replied to Undeceived's topic in OFFTOPIC
4 player coop because the guy likes L4D, no PVP because the war in Afghanistan is still goin on.. no helicopters? Why even call this game Operation Flashpoint? -
ARMA 2: OA beta patch 72539
Heatseeker replied to Dwarden's topic in ARMA 2 & OA - BETA PATCH TESTING
None of the previous betas crashed for me, infact OA has yet to crash my PC :confused: . -
Run script Local
Heatseeker replied to marcon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
condition: player in [p1,p2,p3,p4,p5] && vehicle player in thislist Maybe like that? -
retrieve vehicle's cargo capacity
Heatseeker replied to Bon's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
I got curious and searched for a config in the config section.. i think you should look for this in the config of your vehicle: transportMaxMagazines = 150; transportMaxWeapons = 30; I dont know if machineguns and ammo belt boxes take more cargo space than regular rifles but i think not :) .