Hag Celine
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core_pfieldgroups_3
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OFP OFP OFP OFP OFP OFP Morrowind :D
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lol yes ... sorry didnt mean to confuse u .. but i solved the problem by now ... just for the interested one ... vrtule 1 or 2 ... or 3 4 5 6 7 does the trick .. lol easy c ya
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guys do u know how to add a second rotor to my plane? i just got one rotating =( thx
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ok i found out what was wrong. The dust is set up with the "stopa pl,rl etc" selection. For all who had the same probs, that should do the trick. bye
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i worte that in my first post, i assigned 2 points (levy pravy prach) but the dust havent moved. and id doesnt look like 2 "dust tracks" more like one big ball of dust .. but thx anyway
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high, does anyone of u know how to lower the dust when driving around? I created a tank and when it drivers around the dust is in the turred and not in track hight .. i already tried to assign "levy and pravy prach" but i doesnt work. thx for ur help
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have u assigned every part of the fire geometry model with "componentxx" ?? check if every face is assigned. that should fix it ... if not i aint got a clue ...
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ill try that ... maybe or do u know it? thx
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I already tried to rotate the whoel model it worked then, but when it stands on the ground the rear part is in the air and not on the ground. I assigned already the osa .. i tried osa klapky and osa klapka, but nothin worked, or is it just osa in this case? thx
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Hi, i builded a plane and i got a problem when it flys straight ahead the nose is too high, its like it is standing on the ground. And i want it lower the nose so that the plane is horizontal. i already tried to adjust the landcontact points, but then the rear was flyin in the air when its on the ground. Anyone knows a solution to this? thx Btw whats the selection name for the flaps? I tried klapka and klapky, and osa klapky/klapka in the memory lod, but nothin moves. Thx again
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if we got to know how we could do own proxies it shouldnt be a problem, cause a playermodel is just a model in the model too ... i know i already said this
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uhm .. im sorry i didnt found it .. if someone finds the topic it would be neat to post the link here Thx
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as i know the proxy is just kinda link, i found in some coding stuff that u can choose the proxy with the command "proxyshape="----" But im not a coder and i dont know how to solve this. at least im happy that im not the only one with this prob
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Hi, i did a soldier and i want him to carry a tripod on his back, i thought i could do it via proxies, like a flag or law proxy. i added a new and put the proxy file in the data3d folder, it worx in bulldozer he shows the tripod on his back, but how do i config this? Thanks for ur help
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BIS send a new code, everythin is fine now ... how can i delete this thread? BTW thanks for ur help
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Question ... The roadway lod is for ledders etc, right? I used it for a turret, can i also use it with a plane? i didnt tried it yet, but i want the playermodel to climb up the wing to enter then the plane. Should work too, or r there known probs?