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Grimfist

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Everything posted by Grimfist

  1. Grimfist

    3rd Version-Skaven's Racs

    @ SNKMAN the weapons are supposed to be like that. it is in the readme. they are called 'high dispersion weapons' to make firefights last longer.
  2. Grimfist

    Hamis_loading_screens mod

    1. QG needed 2. i get an error and they dont work. hamis/west/1.paa not found.
  3. Grimfist

    last mission of royal flush

    make sure QG is in your shortcut line.
  4. hi - first post here at the BI forums. firstly - I HAVE NOT HAD PERMISSION TO DO THIS - i just want to learn - i will not realease this. I want to get in to add-on making, and the first task i want to take on is a replacement. i want to change the SLA especas to these: http://www.armaholic.com/page.php?id=3897 now i have un pbo 'ed rellikis desert especas replacement: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class CfgPatches { class REL_DSSLA_Especas_Replacement { units = {}; weapons = {}; requiredVersion = 1.040000; requiredAddons = {"CACharacters", "REL_DSSLA"}; }; }; class CfgVehicles { /*extern*/ class CAManBase; /*extern*/ class SoldierEB; class SoldierESaboteur: SoldierEB { model = "\REL_DSSLA\REL_DSSLA_esp"; class Wounds { tex = {}; mat = {"REL_DSSLA\hhl_bare.rvmat", "REL_DSSLA\hhl_bare_wound1.rvmat", "REL_DSSLA\hhl_bare_wound2.rvmat", "REL_DSSLA\hhl_helmet.rvmat", "REL_DSSLA\hhl_helmet_wound1.rvmat", "REL_DSSLA\hhl_helmet_wound2.rvmat", "REL_DSSLA\hhl_cap.rvmat", "REL_DSSLA\hhl_cap_wound1.rvmat", "REL_DSSLA\hhl_cap_wound2.rvmat", "REL_DSSLA\hhl_boonie.rvmat", "REL_DSSLA\hhl_boonie_wound1.rvmat", "REL_DSSLA\hhl_boonie_wound2.rvmat", "REL_DSSLA\hhl_crew.rvmat", "REL_DSSLA\hhl_crew_wound1.rvmat", "REL_DSSLA\hhl_crew_wound2.rvmat", "REL_DSSLA\body.rvmat", "REL_DSSLA\body_wound1.rvmat", "REL_DSSLA\body_wound2.rvmat"}; }; }; class SoldierESaboteurPipe: SoldierESaboteur { model = "\REL_DSSLA\REL_DSSLA_esp"; }; class SoldierESaboteurMarksman: SoldierESaboteurPipe { model = "\REL_DSSLA\REL_DSSLA_sptr"; }; class SoldierESaboteurBizon: SoldierESaboteurPipe { model = "\REL_DSSLA\REL_DSSLA_esp"; }; }; but now i am stuck - the units i want to change them to are as follows: INPU_4 - marksman INPU_7 - especas INPU_5 - sabater thanks in advance for your help and sorry if this is wrong/copyright prohibeted - i just want to start somewhere. thankz, grim.
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