GIAT industries
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Everything posted by GIAT industries
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Hi everyone! I've just started to learn how to mod this morning. When I tried to put a Jpeg to TexView 2, I've got this error message: "Error Loading file "P:..... .jpeg" My jpeg spec: 3639 x 1868 4.9 MB Can anyone help me? ---------- Post added at 07:21 PM ---------- Previous post was at 06:02 PM ---------- Does the problem comes from the dimension of the Jpeg? I've just saw an old post saying that OFP version of Texview, only convert images with dimensions to the power of 2, i.e. 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, etc. Those Texview 2 have the same requirements???
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Open and Repack config.bin?
GIAT industries posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Does anyone knows how to open and Repack config.bin? Thanx -
AC130 script (engage only the Independant side, not OPFOR)?
GIAT industries posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi everyone! I would like to make a SP mission but I don't know how to do this. I'm using the AC130 Script by LurchiDerLurch... Is it possible to make the AC130 to only engage the independant side not the OPFOR? BTW, is it possible to activate the script when the player reach a waypoint? thanx for your help -
AC130 script (engage only the Independant side, not OPFOR)?
GIAT industries replied to GIAT industries's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
anyone? -
OA Army Texture Project
GIAT industries replied to Sonny_Boy's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Hi! Are you still working on this project? -
Tarin Kot, Oruzgan
GIAT industries replied to aussnipe73's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@ AusSnipe73 Are you still working on this map? -
Arma 2 Addon request thread
GIAT industries replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Suggestion for a possible addon ------------------------------ Can someone make this: modify BIS Humvee (remove the 50 cal.) and add a Minigun...? SF use these in Afghanistan, Irak... -
Arma 2 Addon request thread
GIAT industries replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Quote by islesfan186 "sadly i dunno if the stealthhawk will come out anytime soon seeing as how no one here knows what the real deal looks like. all people have to go off of is the tail rotor from the wreck at the Bin Laden compound, and the mock up that was in zero dark thirty. but to be honest, i wouldnt mind having an addon that looked like the ZDT stealthhawk....i thought it looked pretty sweet IMO...though it did pretty much look like an F-117/comanche mash-up. either way, i liked it" According to this video: http://www.metacafe.com/watch/9686343/zero_dark_thirty_exclusive_helicopters_featurette/?noFBRedirect=1&noFBRedirect=1#_=_ the Stealth Black hawk in ZD30 seems accurate... -
Boeing/SOAR MH-47E Release v1.3
GIAT industries replied to konyo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hi tryteyker! Great work.... Instead of parachuting the ATV, is it possible to keep the ATV inside the MH-47? The MH-47 could land, disembark troops + the ATV.... I think it's more realistic... -
Arma 2 Addon request thread
GIAT industries replied to Placebo's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Suggestion for a possible Addon: Seals Team 6 depicted in the movie "Zero Dark Thirty" (great movie btw)... ------------------------------------------------------------------------------ That would be great if someone can make something like this http://i235.photobucket.com/albums/ee209/tinaferd_album/NEPspear084.jpg Plus the new GPNVG-18 http://bbs.boy-toy.net/attachments/month_1208/1208091818289411e30190bd51.jpg -
Esbekistan Map v.1.0 20x20
GIAT industries replied to Greenberet40's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello GreenBeret40! Any news about Naryn map? I can't wait.... ;) -
Boeing/SOAR MH-47E Release v1.3
GIAT industries replied to konyo's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello konyo! Very cool addon! Just to give you some ideas (maybe for the next release??:p)... You can put an ATV inside the cargo of your Chinook... That will be great for Spec Ops missions... -
Esbekistan Map v.1.0 20x20
GIAT industries replied to Greenberet40's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Hello GreenBeret40... Is it possible to have some updates about Naryn map? Are you going to make any FOBs for that map? Airports? How many cities? -
Shotfinder Script 2.0
GIAT industries replied to zephyrdark's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Please, make a no-ACE version! -
Questions about the ULB
GIAT industries replied to GIAT industries's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Anyone??? -
Questions about the ULB
GIAT industries posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi everyone... Is it possible to make this: Ground unit (ie soldier) to control the unmamed helicopter (ie little bird) and having an AH64 to strike a target via the ULB control? PS sorry for my very bad english... -
Schwemlitz, Germany WIP
GIAT industries replied to WA Lancer's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Looking very very good indeed... BTW, is there any military base arround?? -
FHQ Remington Weapon Pack
GIAT industries replied to Alwarren's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Alwarren Great Addon... Please, add different sounds! -
Esbekistan Map v.1.0 20x20
GIAT industries replied to Greenberet40's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
@Greenberet40: Btw, are you still working on the Naryn map? -
FHQ WIP Thread (contains lots of images)
GIAT industries replied to Alwarren's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
[quote name= I apologize for the lack of updates. I'll try to speed things up a bit again. ~~ Alwarren You don't need to apologize... take your time...! ---------- Post added at 07:06 ---------- Previous post was at 06:43 ---------- Btw' date=' just a suggestion... That will be really cool if you can make a "hybrid version" of the RSASS with 2 sights: A red dot + Sniper scope: [url']http://www.imfdb.org/wiki/File:MW3-RSASS-2.jpg[/url] There's a video in afghanistan where the SF use the Mk 12 Mod 1 with 2 sights But I don't know if we can use 2 sights in Arma 2:( Even if we can't use it, that can be a very good looking gun! just a suggestion... :p -
Ballistic, making 5,56mm round more deadly
GIAT industries posted a topic in ARMA 2 & OA : ADDONS - Configs & Scripting
Hi everyone! I've been playing arma 2 for years now and I've always been frustrated with the lack of "kinetic energy" of the 5.56 rounds. I know that in reality, the 5.56 round is less powerful than the 7.62 round. Most of the time, I use the RH M16/M4 addons. When you shoot 2 rounds in the enemy's face at 200-300m, the guy is still alive! I like the firepower of the BAF's L115 sniper rifle... Does anyone know what do I need to change to make a rifle more "powerful"? Thanks (for the adm: Sorry I post the same topic in the wrong page (arma1) :( -
Tarin Kot, Oruzgan
GIAT industries replied to aussnipe73's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Nice work.... Adding a small FOB will be great :) -
Put Weapons & backpack in ATV?
GIAT industries posted a topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Hi everyone! I've just tried one very cool single mission called "Tier1 :BringTheRain". I just want to know how to put "visible" weapons and backpack in the ATV? thanx -
Put Weapons & backpack in ATV?
GIAT industries replied to GIAT industries's topic in ARMA 2 & OA : MISSIONS - Editing & Scripting
Thanks Cruel! I've tried to copy _hold = "WeaponHolder" createVehicle (position ATV); _hold addWeaponCargoGlobal ["M4A1",1]; _hold attachTo [ATV,[0,-0.8,0.1]]; in theInit line of ATV but I've got "Local variable in global space"... Sorry, I'm such a noob... -
Task Force 121 pack by Fox '09
GIAT industries replied to Fox '09's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
Is it going to be release for Arma 2 or only for Arma 3? Hopefuly, it won't required Ace!