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GIAT industries

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Everything posted by GIAT industries

  1. Hi everyone! I've just started to learn how to mod this morning. When I tried to put a Jpeg to TexView 2, I've got this error message: "Error Loading file "P:..... .jpeg" My jpeg spec: 3639 x 1868 4.9 MB Can anyone help me? ---------- Post added at 07:21 PM ---------- Previous post was at 06:02 PM ---------- Does the problem comes from the dimension of the Jpeg? I've just saw an old post saying that OFP version of Texview, only convert images with dimensions to the power of 2, i.e. 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, etc. Those Texview 2 have the same requirements???
  2. Does anyone knows how to open and Repack config.bin? Thanx
  3. Hi everyone! I would like to make a SP mission but I don't know how to do this. I'm using the AC130 Script by LurchiDerLurch... Is it possible to make the AC130 to only engage the independant side not the OPFOR? BTW, is it possible to activate the script when the player reach a waypoint? thanx for your help
  4. GIAT industries

    OA Army Texture Project

    Hi! Are you still working on this project?
  5. GIAT industries

    Tarin Kot, Oruzgan

    @ AusSnipe73 Are you still working on this map?
  6. GIAT industries

    Arma 2 Addon request thread

    Suggestion for a possible addon ------------------------------ Can someone make this: modify BIS Humvee (remove the 50 cal.) and add a Minigun...? SF use these in Afghanistan, Irak...
  7. GIAT industries

    Arma 2 Addon request thread

    Quote by islesfan186 "sadly i dunno if the stealthhawk will come out anytime soon seeing as how no one here knows what the real deal looks like. all people have to go off of is the tail rotor from the wreck at the Bin Laden compound, and the mock up that was in zero dark thirty. but to be honest, i wouldnt mind having an addon that looked like the ZDT stealthhawk....i thought it looked pretty sweet IMO...though it did pretty much look like an F-117/comanche mash-up. either way, i liked it" According to this video: http://www.metacafe.com/watch/9686343/zero_dark_thirty_exclusive_helicopters_featurette/?noFBRedirect=1&noFBRedirect=1#_=_ the Stealth Black hawk in ZD30 seems accurate...
  8. GIAT industries

    Boeing/SOAR MH-47E Release v1.3

    Hi tryteyker! Great work.... Instead of parachuting the ATV, is it possible to keep the ATV inside the MH-47? The MH-47 could land, disembark troops + the ATV.... I think it's more realistic...
  9. GIAT industries

    Arma 2 Addon request thread

    Suggestion for a possible Addon: Seals Team 6 depicted in the movie "Zero Dark Thirty" (great movie btw)... ------------------------------------------------------------------------------ That would be great if someone can make something like this http://i235.photobucket.com/albums/ee209/tinaferd_album/NEPspear084.jpg Plus the new GPNVG-18 http://bbs.boy-toy.net/attachments/month_1208/1208091818289411e30190bd51.jpg
  10. GIAT industries

    Esbekistan Map v.1.0 20x20

    Hello GreenBeret40! Any news about Naryn map? I can't wait.... ;)
  11. GIAT industries

    Boeing/SOAR MH-47E Release v1.3

    Hello konyo! Very cool addon! Just to give you some ideas (maybe for the next release??:p)... You can put an ATV inside the cargo of your Chinook... That will be great for Spec Ops missions...
  12. GIAT industries

    Esbekistan Map v.1.0 20x20

    Hello GreenBeret40... Is it possible to have some updates about Naryn map? Are you going to make any FOBs for that map? Airports? How many cities?
  13. GIAT industries

    Shotfinder Script 2.0

    Please, make a no-ACE version!
  14. GIAT industries

    Questions about the ULB

    Anyone???
  15. Hi everyone... Is it possible to make this: Ground unit (ie soldier) to control the unmamed helicopter (ie little bird) and having an AH64 to strike a target via the ULB control? PS sorry for my very bad english...
  16. GIAT industries

    Schwemlitz, Germany WIP

    Looking very very good indeed... BTW, is there any military base arround??
  17. GIAT industries

    FHQ Remington Weapon Pack

    @Alwarren Great Addon... Please, add different sounds!
  18. GIAT industries

    Esbekistan Map v.1.0 20x20

    @Greenberet40: Btw, are you still working on the Naryn map?
  19. [quote name= I apologize for the lack of updates. I'll try to speed things up a bit again. ~~ Alwarren You don't need to apologize... take your time...! ---------- Post added at 07:06 ---------- Previous post was at 06:43 ---------- Btw' date=' just a suggestion... That will be really cool if you can make a "hybrid version" of the RSASS with 2 sights: A red dot + Sniper scope: [url']http://www.imfdb.org/wiki/File:MW3-RSASS-2.jpg[/url] There's a video in afghanistan where the SF use the Mk 12 Mod 1 with 2 sights But I don't know if we can use 2 sights in Arma 2:( Even if we can't use it, that can be a very good looking gun! just a suggestion... :p
  20. Hi everyone! I've been playing arma 2 for years now and I've always been frustrated with the lack of "kinetic energy" of the 5.56 rounds. I know that in reality, the 5.56 round is less powerful than the 7.62 round. Most of the time, I use the RH M16/M4 addons. When you shoot 2 rounds in the enemy's face at 200-300m, the guy is still alive! I like the firepower of the BAF's L115 sniper rifle... Does anyone know what do I need to change to make a rifle more "powerful"? Thanks (for the adm: Sorry I post the same topic in the wrong page (arma1) :(
  21. GIAT industries

    Tarin Kot, Oruzgan

    Nice work.... Adding a small FOB will be great :)
  22. Hi everyone! I've just tried one very cool single mission called "Tier1 :BringTheRain". I just want to know how to put "visible" weapons and backpack in the ATV? thanx
  23. GIAT industries

    Put Weapons & backpack in ATV?

    Thanks Cruel! I've tried to copy _hold = "WeaponHolder" createVehicle (position ATV); _hold addWeaponCargoGlobal ["M4A1",1]; _hold attachTo [ATV,[0,-0.8,0.1]]; in theInit line of ATV but I've got "Local variable in global space"... Sorry, I'm such a noob...
  24. GIAT industries

    Task Force 121 pack by Fox '09

    Is it going to be release for Arma 2 or only for Arma 3? Hopefuly, it won't required Ace!
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