Gedis
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Rank
Sergeant Major
core_pfieldgroups_3
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Interests
militarism
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Occupation
computer science & physics student
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gedoze1
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Biography
I was born with military genes in my blood
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RHS Escalation (AFRF and USAF)
Gedis replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
from otvaga forums: http://ic.pics.livejournal.com/webarkadiy/52154141/68230/68230_original.png (656 kB) T-14 vs. T-72 Ural: http://ic.pics.livejournal.com/webarkadiy/52154141/68588/68588_original.png (620 kB) you can see it is limited in mobility, due to frontal section, also bigger, but all 3 crew members sit just in front of the turret in main hull's capsule (commander, which you can see turned out in photo, sits on the right, gunner - on the left of the hull (paralel to commander) and driver - in the middle, slightly in front of both commander and gunner, new gun, some of suspension parts are reused from T-72s/90s. they need to mount side skirts to see the overall view.- 16577 replies
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RHS Escalation (AFRF and USAF)
Gedis replied to soul_assassin's topic in ARMA 3 - ADDONS & MODS: COMPLETE
Hello all, it's me, "RHS Historical Members" (as noted in credits) :) Nice to see that RHS are still making new standarts, pushing, so i gues damian fills the spot well. Scrolled few pages back and i see that metal is back and kicking too. How is kenji? still masterfully tinkering T-80s in o2? And how's gurdy and BMD pack doing? Did he moved to rakushkas yet (i still remember the very limited resources about it)? I'm happy that we guesed it right, back then, chose BMD-4Ms. Seeing kurganets... and to think they wanted to make them for VDV use... well, we knew better ;) And as for me, i'm still booting aa2 from time to time, replaying cwr, fighting the soviets (it fits my feelings about nowaday happenings, soul, your wife should know what i mean.) And i'm still refusing steam >.< And to the new commers, you wouldn't beleave how many gigs of info these guys 'eat' before starting to model single vehicle, weapon, gear... operational manuals, books, magazines, articles, schemes for BMP pack was ~2gigs and that's just from my side... T-80s - that's the legendary pack, since it was started back in OFP days, i think i sent stuff 3 times, someone had to feed kenji ;)- 16577 replies
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The Unsung Vietnam War Mod V 2.6 Release
Gedis replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
to pass time while waiting for release, i have been watching platoon, full lenght apocalypse now... and from the later didn't get why soldiers were so excited about those playboy gilrs, untill i stumbled upon this: ...to pass time boys ;) -
The Unsung Vietnam War Mod V 2.6 Release
Gedis replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: DISCUSSION
so should i start cleaning my 120GB fast SSD, to make space for it already? since my finger is behind the trigger >.< just few sentences to say that i just can't wait to get back that immersive feeling i had with OFP with JungelFewer mod in multiplayer... ;) -
wow, thanks, I wasn't expecting such honor! I have to do some reading, but at least I remember that It could fly without WIG effect, though with limited cargo load and as you say: with extreme fuel consumption.That's why there was a need to utilise An-225, to transport it faster and further, anywhere where needed - as I call it, the "consomolet's crew rescue syndrome". Oh, I forgot to mention in my post, where I talked about pushing the limits of the game's engine, Gnat was and is surelly one among those old timers, who did huge part then, what AA3 has now. I'm glad that he's on your side ;)
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at last! Video showed that it doesn't sail like a ship (at low speeds) or am I mistaken by the landcontact offset memory points (aren't there floating/when in water memory points)? The main wheel (in the middle) also acts as a 'wavebraker', so if seas are calm or far from beach it should be retracted. The small 'tail' wheel should be rectracted when in water. I hope you boys restricted it to fly low? :) Overall, challenging and amazing project! The weight of project brings back the memories of OFP, where step by step it became... something more than any of us dreamed about ;) pay attention to the background, it'll explain why: and since it was one of my projects too, but ended pretty quick, by not being able to properly align schemes in Oxygen, the research results: schemes/drawings/blueprints magazine inside photos: http://bmp.net.ua/news/yumor_otdyh_razvlechenija/Yekranoplan_(53_fotografii)_77 http://fishgid.ru/blog/ekranoplan-orlenok-vid-iznutri http://www.liveinternet.ru/users/woman_in_dreams/post263553975/ photos/schemes Отец (Father) Орлы (Eagles?) ОрлÑта (Eaglets) I hope it helps
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The Unsung Vietnam War Mod 2.5 Released
Gedis replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Well, looking at that photo we can agree that it's not A6 for sure :p -
Cold War Rearmed² - Public Beta
Gedis replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
well, it seems tradition keeps on even after w0lle gone MIA... so another great gaming session with autosave while aborting will perrish, due to another sneaky campaing release... revert once more. w0lle, we miss you! -
The Unsung Vietnam War Mod 2.5 Released
Gedis replied to sgt_savage's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
the cockpit gave it up, it's easy to see side-by-side seating arrangement :) -
Cold War Rearmed² - Public Beta
Gedis replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
or SA-13 Gopher, heck, soviets had a lot more than this, though with short-to-medium range... Same problem over here... here goes another campaigns release... i hope with more fixes (can't think of any right now, but there should be, just to keep cwr boys busy) :) -
Cold War Rearmed² - Public Beta
Gedis replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
I know, they are used even today, though mostly as antenas and were even upgraded... but nevermind :) glad that at least 60 made it. any news when six will have latest build for spreading (i didn't mean legs...)? :D -
Cold War Rearmed² - Public Beta
Gedis replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
Never thought bad news could be so great!!! FIXED : BRDM 2 Penetration materials and hitpoints - shweet. ADDED : New helicopter: (cwr2_mi17_unarmed) - good. FIXED : Jeep YJs do not run on diesel fuel - so we can refuel them where? FIXED : External Camera positions for M151s - uber fast fix! FIXED : URALs hopping when on bridges or other surfaces with a GEOLOD - always forgot to report this one... ADDED : new weapon: .45 caliber uzi SD (cwr2_uzi_45_sd) - not a fan of UZIs... CHNGD : Rates of fire for some machine pistols - hm... CHGND : Destruction type of the AH64C - explain? FIXED : Incorrect damagehide for AH64C - explain? CHNGD : MP5SD rate of fire - mp5 is weak... FIXED : Using the iron sights on the skorpion causes the player to see his own shoulder - although supperior to pistols, but i never liked it. FIXED : Pistol magazine define issue for us officers - explain? FIXED : String table for groups now reflects 1980s nomenclature for cobras (AH-1S (MC)) - max power at it's best. FIXED : Soldier inheritance issues causing soldiers to always be reported as MAN - always wondered why it happened... FIXED : Performance fixed for AK rifles (section reduction) - explain? CHNGD : Specular properties / diffuse colour reduced on the Cessna 172 to reduce glare - James Gastowski love. ADDED : New helicopter: (cwr2_uh1) - fits era. ADDED : New APC: (cwr2_btr60) - Thanks Stagler - nice, though old for that era. -
Cold War Rearmed² - Public Beta
Gedis replied to W0lle's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
um, found a bug, word which starts with Gee (not grass)... "I spy with my little eye... Jeep..." jep, jeep (m151 if i'm corret) with M2HB has an external view center offset, so when in external (3rd person) view, it looks like zoomed out. Unarmed m151 also has offset, but it doesn't affect anything, just looks wheird. -
RHS: Armed Forces of the Russian Federation 0.1.6 Released!(Updated)
Gedis replied to soul_assassin's topic in ARMA 2 & OA - ADDONS & MODS: COMPLETE
as dissapointing as it sounds, there is a good side to it, hint: somewhere on f.ru you can see it your selves... as long as quality is the reason, i'm prepared to sacrifice platform. -
Red Hammer Campaign for use with CWR2 mod
Gedis replied to Brainbug's topic in ARMA 2 & OA - USER MISSIONS
I have never gave the time for original soviet campaign, when I tryed, I got hooked up by the Retaliation too much and forgot about red hammer, well, since that campaign is not available, this will do, Thank you very much, time to blast those evil americans to pieces :) Is it really you? HOT!!! Just don't give in to the cwr guys, better me, I always liked assian girls, they are soo cute ^^