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Gunhawk

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About Gunhawk

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  1. Gunhawk

    Warfare Cooperative (WACO) v1.1.1

    Hi Doomguy, just curious if there is also a WACO mod for entire Sarani (North and South) available. I tried the downloads but only got South Sarani Thanks in advance
  2. Gunhawk

    Warfare RBT and WACO

    Please feel free to give all the ideas you have here. I've created this new topic mainly for gathering ideas and prompt some creative people to discuss about creating an "all in one warfare". Hi, I do have a couple: 1) Implementation of a sourcing system with fuel, ammo and perhabs the ability to recruit personnel when being in other cities. This could work for example in a way that you only could get fuel & ammo and are able to recruit people for your squad (spawned near you) based on supplies that transports delivers travelling between cities and your base (no transports and you will be short on fuel, ammo and recruits soon) 2) Together with idea 1) - For Single Player the ability to plan and setup Transport lines that propably need to be escorted. This could be a little interface to select the route i.e. Base to City 1 to City 2 etc., assign supply trucks and escorting vehicles (that all need to be build beforehand). 3) Ability to unlock other vehicles (perhaps limited to single player) in order to take over vehicles for which the drivers have been shot drivers or just hijack AI driven vehicles) 4) Ability to select which factory should be used then building a unit i.e. in case where someone has multiple light amor factories across the island. 5) Personnel and perhaps light vehicles i.e. Humveys shall always be recruitable elsewhere and delivered via paradrop. However, I would constraint this possibility perhaps on an itel that has to be built - like Arty support. Pprobably you would have to buy a "virtual" C130 in order to be able to use that feature. Regards Gunhawk
  3. Gunhawk

    Warfare Cooperative (WACO) v1.1.1

    Hi Mankyle, Great news - is your WACO port to Sarani N&S already available for download somewhere? Regards Gunhawk
  4. Gunhawk

    WARFARE ICED - HARD

    Please add 1) Re-enable supply trucks - fixing their running out of fuel problems 2) Ability for the AI to use Air assets
  5. Gunhawk

    Warfare 1.1.x [ MattR N&S ]

    Hi Matt, what is the latest version of Warfare MR N+S and where to get it? Has it still the AI-Supply Trucks removed? I am wondering because someone seem to have found out the reasons why they are stuck (out of fuel) Wondering if they could be re-enabled in your mod, especially to facilitate single player. A short term solution may be to check for out of fuel & instant refuel. A longer term might be a routine that allow them to check fuel threshholds and call up for available refuel trucks (that then alos need to be under AI control). Perhabs a better strategic element than auto-respawning tons of trucks is that players have to buy them but be able to hand them over to AI (remove or temporarily remove from their control so that they are doing things automatically (and salvage, refuel trucks as well). Also I am thinking about an all new supply system that actually is delivering real supplies i.e. fuel, weapons and ammo that needs to be transfered to forward locations so if a city or town is not well supplied, the result would then be a shortage on fuel, ammo and or weapons that are available to its defenders. Cheers Gunhawk
  6. Gunhawk

    Possible solution to stalled supply trucks

    What did you mean by "never notice if they would by a truck on their own"? So you successfully refuled a stalled truck by driving by in a refuel truck (operated by you). Does this also function if you sent an AI fuel truck to a stalled truck? If I am remembering correctly it is the truck requesting fuel that initiate the refueling/rearming process - not the one giving support. If this works, probably the best is to implement the following: 1) Routine that checks the fuel state below a threshold i.e. Â 15% 2) In case of being below threshold, truck is searching for the next refuel truck available and drives to it to get fuel - at the same the refuel truck is orderd to stop or even go the the rendevous point Apart from this, I am generally wondering why players are not able to buy supply and salvage trucks (and refuel trucks) and then be able to hand them over to the auto-supply routine so that this sort of micro-managment is done by AI and not the player. That would give another aspect to strategy.
  7. Gunhawk

    Warfare 1.1.x [DANIEL N&S]

    Hi, regarding the AI supply trucks - perhaps it would be possible to improve thier driving skills by setting them to combat mode SAFE - as far as I remember if an AI is on SAFE mode, they will ignore fighting but keep on roads - havent tested it though Regards Gunhawk
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